PAMELA
P.A.M.E.L.A. is an intense open-world survival horror game set in Eden, a fallen Utopian city. Play as a Sleeper, awoken from cryosleep in Eden, a fallen utopia wrought with death and danger. Utilize a wide range of hi-tech weapons, equipment, and build-able items that can be upgraded to suit your needs. Meet PAMELA, an omnipresent AI overseer who is left alone watching over the once-vibrant city, now reduced to a silent monolith gliding across the ocean. Interact with various factions, including the Afflicted citizens, security droids, robotic custodians, and more mysterious denizens hidden within Eden's depths. Each faction exhibits its own unique behaviors and alliances, and will react dynamically to the player’s behavior to become allies, or enemies. Experience tense gameplay in a richly developed sci-fi universe. Each decision is meaningful, and each encounter could be your last.
Steam User 7
First and foremost: Yes this game was abandoned by its developers because they took forum trolls too seriously. My understanding is that there was a lot of frustration by both players and the devs over how things were going.
I really enjoyed PAMELA, but found myself wanting more. There's a lot going on here, from dynamic base building to some pretty inspiring mechanics like having to repair the maps in order to get better access to electricity. Where the game falls short is it's frustrating enemies and outright terrible endgame.
Enemy design and combat: It's a primarily melee system where you use battery power to fuel your weapons. This battery power is important and the whole combat system revolves around using these weapons. Your basic fist attacks become useless against later game enemies. That and every single enemy just gets in your face and rips it off, with a few exceptions. In the final stages of the game, squads of 3-5 enemies warp in behind you and start attacking. It sucks.
Map design: Fantastic, the entire game world is pre=cached leaving zero loading screens while exploring. For the most part the game world is extremely open (but the devs did throw in a bunch of amazingly annoying barricades because JKLOLIHATESPEEDRUNNERS) and is structured as if people really inhabited the area. The main offender however is getting to the other side of the courtyard to Club Nirvana, there's a very specific route you have to go that is hard to find at first. As stated, they threw in a bunch of waist high barricades and made it so you could barely jump; meaning you have to get creative sometimes getting around.
Story: Something something disease, they never explain it so why should I?
Quests: It's all "Go to Gene Lab, go find these things, return to genelab" until you fight a really garbage boss that you have to cheese to beat. If you die to this boss, you have to find the ingredients for the hazmat armor again or you cannot get to him.
PAMELA gets a lot of hate, but it really is not that bad of a game. It's just not by any means complete or well balanced. There was clearly the potential for a great game here.
Steam User 4
Was going to quit this game quite a few times within the first couple of hours. Decided out of stubbornness to continue. Be prepared to play a game that doesn't give two F's about hand holding you at any point. You will spend most of your time just searching for what you require and how to use it. Also; the map is huge and it's easy to get lost. I am glad I finished it and if you want to play something that will test your patience then I recommend this game. If your prone to rage quit a game when it gets difficult then this game isn't for you.
Steam User 5
Wow, what a game!
This is as good as System Shock (I and II).
Almost no handholding, nice rpg elements, beautiful modern surroundings with from time to time stunning lighting, very large and detailed map.
Fighting seemed too difficult, until I learned to use energy-management and basebuillding properly and changed the odds in my favor.
Enemy ai is good, although pathing could be a little better.
9,5/10
Steam User 3
A hidden gem of a game. It may be a little rough around the edges but its well worth your time and money. A very enjoyable game that died too soon. If you have any interest pick it up, it really is a fun experience if you give it a chance.
Steam User 4
P.a.m.e.l.a Its Good Game it got a lot of charm.
good Combat great immersion good story Its an underrated gem.
i just beat the game. So it is a Complete Game. A good one to.
As for bugs there are some but there a easy way to fix A LOT of them.
Here's how to fix like 95% of the game breaking bugs
(go to Options then General scroll down to Tutorial set it to Never )
that fixes 95% of the bugs i do not no way but it worked for me.
There is no hand holding in the story but the tutorial being off will not be missed i think it popping up makes the game bug out or mouse lockup. O and game length 21+ to 40+ hours i think. your time may vary i did it 21.9 hours.
I played it when it was in beta that helped my time i think and then forgot it for like 4 or 5 years..... it why my play times 102 hours. o and the loot is all random that help replayability.
anyway hope that helps someone.
Steam User 3
I love survival games, especially ones with lots of progression and looting. (base building, exploration, tasty) This game was great. I don't think it is all it promised to be and the ending falls flat with some unpolished parts (abandon-ware is an appropriate word), but my computer ran it well and it was gorgeous. I'd definitely buy this game again. Would recommend it to anyone who is addicted to survival games. (It is not worth $25. Don't pay full price)
The combat was good. There is a point where it is very overwhelming and difficult till you manage to get some decently upgraded weapons. (Small Spoiler) My biggest difficulty was the dark seekers who I couldn't beat until I had a better kit, and they spawn in after so many nights, which puts a cap on how long you can survive. Fortunately your dead body and progress sticks around and you can respawn as a new sleeper, so it isn't game ending, but definitely a challenge I felt accomplished overcoming. My favorite part was the multitude of ways you can upgrade yourself, which is a big plus for any game I play. The environment also feels cool, seekers fighting infected, etc. All the locations were immersive (until you go underneath the city or to the bot lab or nanite leaks (game definitely didn't seem finished in those areas).
Steam User 0
great game needs a little work but still amazing only issue i have found is that there is no proper objective i seen plus some codes may not spawn for doors i spent a while trying to open the armory to find out it didnt spawn where is suppost to and i would have to restart the game to get it besides that issue its a great game