One Day in London
The main characteristic of a visual novel game is achieving immersion by giving the player the ability to influence the story through choices. Every decision, every action the player-reader takes can drastically change the course of the story. The smallest detail can turn out to have an important role to play. In One Day In London you will solve puzzles, perform magical rituals, and carry out special tasks. A sophisticated achievement system will hint at alternative storylines, and a user-friendly save system allows you to move freely within this wonderful story to explore all possible branches. ATTENTION! The main game includes only the first two chapters. Chapters III through V are sold separately as DLC. Main features nonlinear narrative, dozens of possible branching storylines; several unique endings to the story you create yourself; interactive gameplay, mini-games, quests; memorable and well-written characters; luxurious graphics, parallax, animated cut-scenes.
Steam User 59
I rarely write reviews for the games I play, but in this case I definitely want everyone who comes across this game and likes good, scary stories to consider buying.
The pros of the game?
+ great story with quite a few choices to make
+ marvellous art which has nothing to do with your regular anime-style Visual Novel
+ perfect use of the mini-games
The game has a lot going for itself, but I'm going to tell you my only real grief, too:
- there will be a second episode and so there's no complete end right now
On the other hand, I will have something to look forward to. There also are few typos in the English translation and some of the achievement messages are in Russian, but that's not really tragical. In the achievement menue, all achievement names are in English, so no harm done.
I've especially fallen in love with the story which balances well between the tragic parts (and there's quite a few) and the funny ones (which provide relaxation between the tragic parts).
I've also fallen in love with the use of the mini-games which never seem to be put in 'because we needed a mini-game.' but are a logical part of doing your work for the story. There are runes to draw. There are sequences to find in order to advance. There are things to look out for or to use in the right way. The game is not 'only' a Visual Novel, it's on the verge of being an adventure.
I also adore the graphics which are proper for Victorian London and have a very distinctive and pleasing style. The characters are instantly recognizable, the background are details and, unlike in quite some VNs, both characters and background look like they belong together. There's no difference in style between them.
I'm pretty sure you will be well-entertained for the price of this game ... now, how long until episode 2 is released?
Steam User 19
really not into visual novel games. nor in demons stories.
still, i was ready to get all the chapters after 10 minutes of gameplay.
a love-letter for a dark England, cleverly crafted with a wonderfully written story.
congrats, Owl Studio <3
Steam User 24
I`ve tried to play some visual novels before, and in most cases they consisted of anime style girls in some kind of school or camp where nothing actually happens.
I happy to say that One Day in London is entirely different matter. Story is tight, characters are deep, and sometimes game offer to you really meaningful choices.
I`m still in the middle of the game and will add more to my review after i`ll see the ending. But for now it seems good for its money.
Steam User 28
Great novel! Definitely would recommend.
+ story & setting — a mystical detective in victorian London? I'll take two, thanks.
+ art — simply top :)
+ minigames — good example of the use a casual mechanics. Minigames are not simply attached "just-to-be-here", they blend in with the plot
- not so much and mostly insignificant. Nothing critical that would ruin the first impression.
Like reading the book, but with excellent illustrations, music and possibilities actually take part in the plot
Steam User 21
I like visual novels that not about anime, school girls and other j-stuff. One Day in London is definitely what I'm looking for. I didn't complete game yet, but I see that game has high level art and deeply developed characters. So I'm sure that I can recommend this game to everyone who can read text longer than tweets.
Steam User 17
This game is just brilliant, I can't wait for chapter 4 and 5 :)
Steam User 14
One Day in London
The story takes place in Victorian England, and our hero is a student Jeremy Myers, who is insterested in occult.
Something goes wrong during first ritual and Jeremy is obsessed with a demon, with whom he tries to get along.
The game has great graphics and beautiful sprites. Characters are really well done. The story is interesting and choises are real - there's many choises in the game which have real impact on story.
In addition to standard visual novel stuff, there are elements of point-and-click and mini-games, which are very well built into the game. Mini-games could be skipped though.
Only first 2 chapters are included in base game and you'll have to buy chapters 3-5 as separate DLC's or in bundle.
The only serious drawback was the impossibility of skipping already read dialogues during the second playthrough, but developers promised to add this feature with 5th chapter and they actually added it. And this feature is almost useless - text is still way too slow and getting achievements which require additional playthroughs is really painful.
All in all, One Day in London is an awesome and unusual visual novel which offers many hours of interesting story.
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