Noita
Noita is a magical action roguelite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself. Explore a variety of environments ranging from coal mines to freezing wastelands while delving deeper in search for unknown mysteries. Pixel-based physics: Every pixel in the world is simulated. Burn, explode or melt anything. Swim in the blood of your foes! Enter a simulated world that is more interactive than anything you've seen before. Your own magic: Create new spells as you delve deeper into the caverns. Use magic to crush your enemies and manipulate the world around you. Procedurally generated world: Explore a unique world every time you play. Discover new environments as you adventure deeper. Action roguelite: Death is permanent and always a looming threat. When you die, don’t despair, use what you’ve learned to get further on your next adventure. Noita is being developed by Nolla Games, a company set up by 3 indie developers, all of whom have worked on their own projects in the past. The three gents in question are: Petri Purho Petri is best known as the creator of Crayon Physics Deluxe. In his youth he also made a lot tiny freeware games. He has also made a bunch of board games, but he hasn't told about it to anyone. So please keep it a secret.
Steam User 274
I adore this game. I hate this game. I need this game. I'm better off without this game. This game is unfair. This game is unfair.
(The devs gave me this game for free because... they're nice? I said in a Reddit thread that I intended to buy the game when I was in a better financial situation, and they hooked me up with a free Steam code.)
Steam User 177
GUYS TRUE COOP MULTIPLAYER MOD EXISTS
NOITA MULTIPLAYER
its actually insanely smooth, an amazing game that gets 100x better when you can play it with your friends
Steam User 126
Fun but mean-spirited. My current playtime is 83 hours and I still haven't "won" a single run. I'm aware that there are unlocks, but i have yet to unlock a single thing. The game does not hold your hand in the slightest, i haven't the foggiest what i'm supposed to do other than go down. I could start looking things up, i'm sure it would help, but if your just going to look up everything, whats the point? At the same time, looking up nothing is like beating your face against a boulder until you wear a path through.
It's still a completely novel and intriguing experience with tons of interesting and fun mechanics. Maybe i'll win some day.
Steam User 136
77 hours, 252 deaths and I finally killed the tutorial boss and can start playing the game.
Steam User 112
Best game ever!
Free multiplayer mod also available (Noita Entangled Worlds).
Steam User 95
Decided to post a review in celebration of 1k hrs
This game is a comprehensive lesson in one's sense of self-preservation. (With supplementary material regarding gamer rage)
In this game, runs can (and will) die in less than a second for completely unfair reasons, so you build a lessened sense of your character's worth, as well as the worth of each run. The runs that die fast happen far more often than the ones that get anywhere, so they become the new baseline expectancy.
At first, this is healthy. You start to find deaths more humorous or fair than they were before, and you don't need to stress out as much. You test out wands that you know are going to kill you, but you want to see just how spectacular your death will be.
However, this callus immediately becomes a massive hurdle when a great run has been noted to have begun. You panic at first, dying to a misinput or to not noticing a severe threat, but as you get more and more good runs, you act more analytical and careful as you've built better nerve control. You can see the hazards coming, you figure out new and better spell combinations and perk synergies, and you start to get genuinely good at the game.
But despite all of that, you will die. Constantly.
Some of the deaths in this game are in fact skill issues, but a majority of them couldn't be avoided by Nick Cage in "Next". It doesn't matter if you have the perfect perk/spell combos; this game wants you dead, and if you want to finally disappoint it, you need to be able to fight unflinchingly against this sadistic, omniscient deity.
... Then you have a chance to make it past the fourth area
And you still have no clues about the random ominous structures that you keep seeing get consumed by hellfire for a frame or two while your corpse is getting more air time than Jordan on the ISS
10/10 game, I have no complaints
Steam User 89
Wow, this is a pretty cool game. Cool particles and environment - Dies.
Okay, I can die easily, but that's alright. Still really cool - Dies.
Maybe a little frustrating - Dies.
Huh - Dies.
- Dies.
- Dies.
- Dies.
F**********************************ck - Dies.
Hey wait, this is a pretty good build, and secrets are everywhere :) - Dies.
..... - Dies.
Wait?!?! This game has multiverses?!?!? - Dies.
"Crying" - Dies.
I comprehend the stars of the universe. I am a god - Dies.
Sigh.... - Dies.
I think I might take a break for a bit - Dies.