Games of the Year

Ninja Pizza Girl

Ninja Pizza Girl Screenshot 1
Ninja Pizza Girl Screenshot 2
Ninja Pizza Girl Screenshot 3
Ninja Pizza Girl Screenshot 4
Ninja Pizza Girl Screenshot 5
0
1
Edit
Ninja Pizza Girl is a supreme platformer with a deep-dish message, featuring an old-school action platformer vibe, a dedicated speedrun mode, and comic cutscenes hand drawn by an authentic teenage girl. Its deeply-woven story follows Gemma, a sixteen-year-old girl working as a pizza delivery ninja for her father’s independent Pizzeria. In a world where slums teeter on top of skyscrapers, where powerful mega-corporations exploit the poor and where quality pizza is hard to come by, Gemma must fight to keep her ideals, her family and their business intact in face of the most merciless enemies known to any teenage girl – other teenagers.
Promote for 50G

Game Discussion

Review by Anonymous
Review from Steam

This is a wonderful little game that's partly a speed platformer and partly about being a teenage girl and managing the various dramas in your life. Its full of fun little cyberpunk references, has lots of humor, exciting music, and the artwork is cute. Gemma is a fun character to play and how she interacts with her dad and brother is very amusing. Her dad owns the pizza shop and he tries to help her deal with her problems, while delivering pizza twenty stories up of course! Each level starts with a quote from dad about how pizzamaking is a metaphor for life... or something.
Pros: Well designed platforms, good story, great characters,
Cons: not terribly challenging at default difficulty, levels get repititious a bit
That said, I can't think of any other game that is both funny and emotional like this is. If you're interested in something different and like speed platformers this may be the game for you!

Review from Steam

First off, I admit that I am a little biased. I'm a Pizza Guy, and I've always wondered, why there were so few pizza-delivery games. Off the top of my head, there was the side-mission in GTA: Vice City. Now keep in mind, I didn't give Ninja Pizza Girl a positive rating because of this. Merely, a game about the trials and tribulations of delivering pizza, is the bait that hooked me.
In the future, oppressive corporations have determined that humanity is not fit to consume quality pizza. Gemma and her father's PizzaRiffic business are the sole beacon of hope. It doesn't matter that you live in slums high in the air, the Ninja Pizza Girl always delivers. However, like any other teenager, Gemma has problems of her own.
Working in pizzerias and following the game industry, has exposed me to a lot of cynicism. So seeing a game like NPG is nice. Gemma's adventures are designed to evoke positive feelings. When you the player, don't deliver a pizza on time, nobody dwells on it. Gemma simply states that she'll go faster next time. That's all that needs to be said really. This extends to the story as well. Even in the face of severe difficulties, Gemma does her best to stay positive.
The game itself is a platformer with an emphasis on speed and efficiency. Jumps have to be properly timed, obstacles must be dodged, and you want to avoid making mistakes. As the levels progress, the dreaded MegaCo. goons will harass you. It's tough being different, and Gemma will be the target of a lot of shoving and thrown garbage. Resorting to violence isn't really the answer, but she can knock these jerks down by sliding or dive-kicking their heads. However, this slight feeling of vindication isn't worth focusing on. Your sole concern is getting Gemma to the end of the level as fast as possible. In fact, it's faster just to run past or jump over everyone.
The controls are very well-done. They're responsive and fluid, so you never feel like you were robbed, when you miss a jump. There are plenty of visual cues, so as long as you're paying attention, you should be alright. An interesting aspect of this game is that when a MegaCo. bully pushes you around, they'll laugh and insult you. This causes both you and Gemma to lose focus, which can lead to more problems. In the end, it's all about confidence. When you're doing well, your reflexes feel enhanced, and every movement is perfect. Although Gemma does pick up a speed boost if she performs flawlessly, I believe there is a psychological effect as well. It's an interesting element that adds to the game.
The story of Ninja Pizza Girl doesn't last very long. Accounting for possible re-tries, the trials of Gemma will take about an hour and a half. If speedrunning doesn't appeal to you, this game won't last very long. Much of the replay-value is going to be in replaying stages, doing everything possible to shave even a second or two off the clock. Basically, the length of this game is closer to 16-bit titles. You get out of it, what you put into it. If you're not playing for the highest grades and topping the leaderboards, you'll find that this game is very easy in its current state.
Although it is still in early-access, I think Ninja Pizza Girl is a quality game. There's depth to the controls and mechanics, which allow for speedrunning. There will be unlockables and possibly more content over time, so I wouldn't be too concerned about content value. It also helps that for the most part, this is a game about positivity. Usually with videogames, there tends to be this feeling of doom & gloom. Humanity needs to be saved from themselves, and the sky is falling or has already fallen. After awhile it just gets discouraging. Although this game does take place in an uncertain future, it doesn't focus on it, making everyone feel miserable in the process.
All in all, I'd say it's worth a look.
If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group

Review from Steam

A wonderful game about the emotions and feelings I think a lot of people go through in their life, all wrapped in a slick take on classic platforming.
Each level is generally quickfire as Gemma rushes to deliver her latest pizza or help a friend by rushing to her destination and triggering the next story element, and while it starts out quite a simple A to B affair with some jumping it quickly adds in new interesting elements like other Ninja's who will bully and belittle you or new environment hazards/utility elements such as poles to swing from or trampolines to bounce off.
While I find these added complexities interesting and enjoyable to overcome I can understand it might make the game a bit challenging for younger less experienced players, fortunately Disparity Games has them covered with difficulty options that can make things a bit more manageable or even crank up the complexity for people who've played more Sonic the Hedgehog than we really should have.
There's also a neat system that is used to manage Gemma's mood across the game, as she gets bullied more and more or goes through a tough time you can boost her spirits by changing up her outfit or having a cup of tea with her family :)
I wholeheartedly recommend Ninja Pizza Girl, it's charming, thoughtful, and above all really fun to play.

Review from Steam

"I didn't sign up for feels."
If you're looking for a pure runner, this isn't it.
Prepare for emotions and frustration as you guide Gemma through increasingly difficult pizza delivery routes. The terrain isn't the only obstacle you must overcome: rivals and self doubt torment the young protagonist. In the later levels what seems like the slightest thing will break her resolve (mildly frustrating).
Pros:
-Interesting and challenging level design.
-Decent music.
-Compelling story.
-Collectibles (if you're into that sort of thing).
Cons:
-The cursor does not loop from top to bottom in any of the menus, I know its minor but still annoying.
-Sometimes enemy placement is unfair.
-Occasionally difficult to tell a background object from a foreground object.
-The TLC system and the results/consequences aren't explained properly.

Review from Steam

Color me amused. I am not someone who considers themselves good enough to be a speedrunner. I never will and am at peace with that. I may have been as a youngster but not anymore. However, if I were to pick up a game and recommend it to them and players like me it'd be Ninja Pizza Girl. This may well be one of the more underappreciated games released in the past twelve months.
Ninja Pizza Girl is a game that I've had sitting on my wishlist since its release last September. That's really not saying much as I tend to have a wishlist containing every game that has trading cards that I don't own. And so it sat there until I was recently recommended the game by a regular Steamified reader. He suggested that I may want to feature it given the popularity of the genre among readers. I didn't even know that the game was funded by the Queensland State Government, the state in which I live. I'm particularly critical of games that are from the place I call 'home'. This is because I don't want my personal cheerleading to persuade you to buy a game you'd be unhappy with. However, due to how much fun I actually did have with the game it's impossible not to recommend it to you.
So what is Ninja Pizza Girl anyway?
If you look at the surface you're forgiven for thinking that it's just another side scrolling action platforming with parkour and ninja style stunts. Though that in itself sounds pretty bad ass. But it's been done before even with the female protagonist. But then you add pretty spectacular storytelling especially considering the genre. This isn't your normal female version of the Mario Bros. You see our girl Gemma is sixteen years old. Of course, it seems like she's dealing with all of the associated drama that a young woman at that age would be dealing with. She's forging her way into the world and standing up for her ideals while keeping her family and her father's pizza business above water.
On top of tackling the delicate issues of self-awareness and self-acceptance, Gemma's most merciless enemy in the ordeal are the other pizza ninjas. These are her peers who work for her father's competitors. They are out to get her in the way a traditional enemy in a video game is. However, they are also there to mock and scoff at every mistake that the player makes. As a result, the game deals with bullying in an articulate and well-developed manner rarely seen in video games. This is to be respected and appreciated. The results could have been anything but the success that it is.
Gameplay
The gameplay essentially is that of a traditional running platformer. Players who are familiar with the genre will be immediately at home with the game. Those who are new may struggle initially but the game is relatively simple to pick up. The key elements of the actual gameplay are its pace and its flow. You're going to be relying on free-flowing pace to get you through each level. Included in this are big jumps, soft landings (you need to time your landings with a press of a controller button) as you parkour and ninja throughout each of the game's levels.
The gameplay can be very challenging sometimes overly so. However, it never reaches the point of being too hard that the majority of players will be unable to advance. A few of the levels took me a few attempts to complete. I found myself getting stuck at some of the puzzles. However, the solution soon becomes apparent and it then becomes a basic learning of game mechanics before you advance. The good thing is that the same mechanics persist throughout the game and are plentiful following the initial learning. Hence, once skills are learned you will be putting them to use again and again.
I love the fact that the game utilizes a health bar system that is based upon Gemma's level of self-esteem. This works well with the overall themes of the game to effect gameplay in a decisive and well-measured manner.
Presentation
The presentation in a word is slick. Graphically, the decisions behind the color palette were perfectly chosen and are representative of the type of color scheme that I would expect in a game about a teenaged girl. It perfectly blends with the self-esteem meter. The better you play and the higher Gemma's self-esteem the more vibrant the world becomes. Gemma will then ultimately get into the zone. Humorously, she leaves rainbow trails behind where she has run. However, when depression starts to play her mind and the color starts to drain from the world. The sound is very good but it is the graphical representation of the game where the game shines from a presentation perspective.
Is it Steamified?
Ninja Pizza Girl delivers the Supreme version when it comes to Steamification. It has a set of five trading cards and twenty-eight Steam achievements. Further, it incorporates Steam leaderboards to provide a competitive edge to the game for those so inclined.
Verdict
I wholeheartedly endorse Ninja Pizza Girl not only to fans of the genre but also to people seeking a deeper 'games as art' experience. You're going to get your monies worth within the content and it will leave you pondering the real world from the perspective of Gemma. Although not everyone is a teenaged girl I'd like to believe that everyone has a piece of Gemma's spirit inside them.
For similar reviews and your chance to win fantastic giveaways (including hardware) visit Steamified

Review from Steam

If you've ever played the 2D Mirror's Edge flash game, then this game will feel a little familiar, but I loved that game and it only had three levels so I'm more than happy to play a version with a wider variety of levels, obstacles, abilities, and an actual story - an original and entertaining one at that.
The controls are smooth and respond well, and the gameplay flows excellently. It feels great to run through a level, ducking enemies and hopping over gaps while keeping up your speed, and there are plenty of opportunities to do just that. Also in an hour of play, I never once found myself thinking "Oh that's not fair, I was close enough to that pipe, I should've grabbed it!"
Although it's an early-access release the game is actually complete, the developers just haven't finished tweaking everything just yet. For this reason I was expecting one or two crashes, but instead the most heinous offense the game committed was 'taking two more seconds than expected to start the 'Level Failed' dialogue when in midair', which I feel I can forgive.
From what I've seen so far, the story is surprisingly upbeat - yes, rival pizza delivery people are out to get you and it's a little sad seeing the chirpy, friendly protagonist Gemma repeatedly belittled by these d-bags - but there's a lot of friendship and family and comedy too. One chapter concludes with 'No pants, no pizza!' and Gemma hurtling aforementioned pizza off a balcony in protest of a man's refusal to answer the door wearing pants. And I don't feel bad about spoiling that because there are a dozen other funny occurrences and dialogues that are equally amusing.
There is definitely an aspect of the game focussed on the social issue of bullying, but it A) Doesn't get in the way of the gameplay in the slightest. B) Isn't being used to deflect any criticism, and C) Is never too over the top to take seriously. It's a down-to-Earth, relatable game, about a pizza-delivering ninja being harassed by a rival corporation.
Overall, this is the kind of game which I would hesitate to call perfect, but nonetheless I genuine cannot name a single notable flaw. A must-buy for fans of quirky indie platformers - I can definitely see myself obsessing over getting the fastest time and highest score once I'm finished. 9/10.

Review from Steam


A free runner/platformer designed for speed runs with a story about bullying, Ninja Pizza Girl is a really charming indie game.
The game has good level design that usually has several paths allowing you to clear a level in really fast time if you know the tricks, and still allow completion if you miss a tricky jump. Gemma is fast and able to jump very high, leading to nice freeflow parkour whenever things go perfectly right.
There are several unlockables which can be bought with the in-game collectibles, allowing for tricks like double jump and disabling the enemies, which can help in further exploring the levels and finding the perfect path.
At its best points, Ninja Pizza Girl is like a mixture between Mirror's Edge and precise platformers like Super Meat Boy. Excellent game.
Disclaimer: I backed this on Kickstarter, and completed the game on PS4. I played a little of the Steam version and it plays identically to the console version.

X
Age Verification
To be able to see content under adult tag.
Confirm