Games of the Year

Necromunda: Underhive Wars

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Deep below the nightmarish, polluted hive cities of Necromunda, in the twisted, vertiginous, dark tunnels of the Underhive, rival gangs fight to the bitter end for personal power, wealth, survival and the honour of their Houses. Only the strongest survive. Lead, customize, and grow your gangs of Escher, Goliath, and Orlock. Specialize each member and send them to battle in hazardous dystopian environments. Exploit the terrain in tactical gunfights: climb raised walkways to take advantage, set traps, and ambush foes to force them into bloody melee engagements. Learn new skills, loot equipment and bring your evolved gang to 4-player online gang fights. Lead and evolve your gangs in this compelling tactical-RPG Follow a rich narrative campaign in the Underhive Engage in immersive and persistent game modes First video game adaptation from mythical tabletop game Necromunda, the most famous Hive World of Warhammer 40,000 Play solo or join thrilling 4-way online gang fights
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Game Discussion

Review by Anonymous
Review from Steam

I'm going to start this with saying I've played the table top version of Necromunda since it's original release back in '95. I made custom scenery, scenarios, fan fiction and even bought the huge hardcover rule book because my copy that came with the game was starting to look worse for wear. Take that to mean whatever you will but I have some experience with it to say the least.
Now that we've put that out there, is this the perfect adaptation of that game? Nope. So why am I recommending it? Because it's Necromunda with what feels like a set of house rules designed to make it playable on pc. I put off buying this due to all the negativity and finally gave in during the sale and bought it. I'm glad I did. It takes me back to the countless hours sitting huddled over the Underhive planning line of site setups, plotting which direction to hit and run from, hoping that die roll wont bring a grenade exploding in my juve's face.
Zip lines, jumping down, ascension, health dispensers, sabotaging the battlefield with taking out walkways are all new to pc. They are almost needed for a more fluid experience or you would be unable to get to levels from lower or higher levels. I've read review complaints about how far one can run in the play area which, again, is due to this being a pc game. Movement on the table top version was very limited (four to five inches most often). Imagine trying to play a game on these large levels and only being able to move 8 or so steps. It would take forever for your units to get any where close to the enemy. Another complaint I noticed was grouping up on single units and taking them out. That has always been a viable and popular tactic and for good reason. If you're willing to take a unit off by itself you make it a target. This isn't exclusive to the game's AI, it happen's on the table top as well. The idea is to use your cover and make sure you have someone covering your unit from someplace else. The Underhive is full of gangs for a reason, going it alone won't keep you alive long.
Ai is...interesting. It does some things that make me scratch my head BUT thinking about this I've come to the conclusion that anyone I've ever played against at the table has done something strange that made no sense to anyone but them no matter how good they were at the game. It's human nature so watching a ganger use a flamer to try to take out an enemy and fry his own unit instead just brings back those "just why did you do that" moments.
It's not perfect but it IS a good pc version of a game I've loved for many many years. It's nice being able to start it up and bash out a game when there's no one around to play over the table with. It scratches the itch nicely.

Review from Steam

I feel i should write a review for this due to the "mixed" reviews at the time of writing.
I appreciate the old skool 40K crowd have a very high standard when it comes to games, as do i. But i'm not sure it deserves to be "mixed".
Admittedly, some daft things happen with the AI, But in fairness, at least in the few games i have played, the AI acts just like me. Running around trying to find the best route to get to where i want to go, making mistakes, and wasting movement points, or climbing onto something when i didn;t mean to. Its stupid mistakes of the sort i often make.
I appreciate that it doesn;t look good, and probably makes the game way too easy for the hardcore players. But for someone like me that just likes to feel like i'm progressing through a game and kicking rear as much as possible. Its forgivable.
So whats the game like? If you have played Mordheim, you will feel at home. Its very much a 40k style reskin, which is actually similar as to how the two tabletop games were.
Not played Mordheim? Think Xcom but with a 3rd person view of the game. It has its positives and negatives.
The graphics are OK, Not great in comparison to some games, but they suffice for whats needed for the game. I wasn;t a pro painter, but my paint jobs on my minis were sufficient for me to play the tabletop games. So i can accept that.
I find the maps overview hard to read sometimes, but i'm sure that will improve with experience.
After playing 2 levels of the story, i just went into the campaign mode, failed with one gang, started with another and seem to be doing ok.
Lots of reviews say the game is too easy, I actually found Mordheim too hard, and struggled to progress, therefore got bored after a while. But i feel like this is more forgiving for the casual player like myself.
there are plenty of reviews out there that go into details, So i'll leave this as a brief of my experience so far.
I would say its worth getting on a sale if you are a casual gamer, but like the style. Its probably too easy for the hardcore gamer. But it seems fun so far.

Review from Steam

Before buying and playing this title, I have to admit that I was really put off by the negative reviews - here on Steam. Then I got it dirt cheap on a sale and still had a bit of anxiety trying it.
While I've waited for the download to complete, I dug deeper in the reviews and I have to say this: many people complain about the bad UI and difficulty/stability (yes, it has a bad UI, something that feels to be ported directly from consoles - but still pretty functional).
The difficulty doesn't feel neither too hard, nor too easy. At least in the Story mode. Ofc, this may come and bite me in the
ass along the way - but so far (having played 4 missions) - it seems pretty reasonable. Yes - there is no way of choosing the difficulty mode, but that is not an issue.
I've seen reports of having bad AI. Well, what can I say: I wasn't expecting much - but so far, I haven't seen enemies running in front of a wall and hanging there. You shoot them, they shoot back or run and shoot back. Pretty standard AI for this type of game. The ranged classes seem that always try too keep their distance. At least in the Story mode.
Stability wise, I had no real issues. Sure, there is the occasional camera glitch here and there - and sometimes the reflections/textures glitch while moving the camera fast (in the tactical mode), but nothing to really bother you. I've played Gothic 1 back in the day and this is nothing to that glitchiness. No crashes so far as well. I'll update this review if that happens. And c'mon - this is not a AAA game. Remember Cyberpunk at release? This is nowhere near that.
Lore wise, you ask? I have no idea. I'm a fan of the 40k universe, but my interest was more along the lines of the Black Library books and DoW games. Probably the 5 factions available (3 default and 2 DLC gangs - all playable in the Operations/Skirmish mode) are not exactly 100% accurate, but honestly? It doesn't bother me that much. The mechanics are fun and there seems to be a decent learning curve - as long as you play the Story first. Even the game tells you that: "play the story first".
Mechanics are plenty. And even though the UI is not the most uncluttered out there - it's still serviceable. With a bit of practice, you'll learn what you need by playing it, mostly. The rest is flavor.
Sadly, the MP is dead. I guess the bad press took care of that. I would have loved playing vs. some human opponents.
From what I've seen around the web - the launch was a mess. Might have been. But this was years ago. While not really updated since 2021 - I can say that the state of the current build is more than playable and fun to play.
One more thing: I've seen people comparing it to Mordheim. This is not that either. It's an entirely different game, made by the same company - using a bit of a similar gameplay. But don't get this if you are expecting a game like their first title.
Final words: Get this on sale, ignore the hate reviews and go in with an open mind. You will be positively surprised.
PS: It also has cool cinematics that really give flavor to the action. This is definitely an uncut gem for the 40k fans out there ;) .

Review from Steam

PRO+/-CON Review:
PRO+
For its current price (£5) it is worth every penny.
Its fun, the voice acting is cheesy in the good sense, and the graphics look nice.
The setting is exactly what you'd expect from Necromunda. The sets really feel like a high-budget tabletop setup.
The AI is a bit dumb, yes, but you don't get the XCOM AI treatment where they all hone in on 1 unit for the sake of p*ssing you off, which is nice.
The game's pace feels like an actual game of Necromunda. If you've not played the tabletop game you might find it a bit alien the way the chess-like turns work and how action points are used.
Honestly I don't get why there are so many negative reviews.
-CON
Unless you have friends, don't expect to play multiplayer. It is almost completely dead.
It is a little repetitive, but just do a mission or 2 when you want an inject.
Unless there are timed objectives to secure, you've no reason to plan your strategy for the mission. The enemies don't usually pose that much of an intellectual threat.
There is no perma-death in the main story. This is a CON purely from my own opinion because I love the likes of Darkest Dungeon and XCOM where this feature heavily weighs in on the risk/reward, much like playing Necromunda SHOULD feel.
Finally, The characters aren't that cool. You'll find your favourites but personality wise they're forgettable and if one falls, meh. They'll be back next mission. The custom gang feature should be in the main story as it is in the skirmish mode.

Review from Steam

I'd recommend this game with some reservations.
Things I like:
-Streamlined some elements of Mordheim, such as movement, troop deployment, and so on.
-The aesthetic is fun. I've not played the tabletop of Necromunda - but from what I understand, it's not super faithful to the game's system...but they nailed the aesthetic.
-Operations - essentially meta-segments around which sandbox play is organized. They function as mini-campaigns and it's pretty engaging overall.
-Wield a fire arm and a melee weapon at the same time. I like the aesthetic of it
Things I don't really like:
-The skill system does not feel robust - there is not much synergy, and the synergy that does exist seems to make anything that doesn't involve dealing damage a waste of time and effort.
-Class options, likewise, seem pretty meh.
-Environmental hazards are virtually non-existent
-I'd like there to be some big bad monsters, and it's just more gangers.
-the kinds of missions available in operations are very samey
-The AI is, um, not great.
-Cosmetics are locked behind a campaign that I have zero interest in continuing.
If you liked Mordheim: COTD and you like the gutterpunk aesthetic of Necromunda, then you -might- like this title. It's good for a lark, and it might hook you for a bit, but it becomes pretty thin gruel after a bit.

Review from Steam

Coming from a person that's played necromunda (the old board game) for a fairly long time, the game is fun. But there are some problems.
Pros:
Great backgrounds, there are enough maps to keep the game interesting.
Character design is good.
Character customization is pretty good.
Its fun!
Cons:
The game likes to crash.
Not enough old school Necromunda weapons.
The character customization requires you to beat the story line in order to fully use it.
The game bugs out sometimes with the fixed camera action animations.
I would suggest this game if you enjoy the lore and a turn based strategy game. But I wouldn't suggest it otherwise.

Review from Steam

Heres the thing, i absolutely love this game despite how amazingly janky it is. graphics are bad, AI is bad game play is finicky. its all around kinda bad. but despite ALL that, its my guilty pleasure game.

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