Necromunda: Underhive Wars
Deep below the nightmarish, polluted hive cities of Necromunda, in the twisted, vertiginous, dark tunnels of the Underhive, rival gangs fight to the bitter end for personal power, wealth, survival and the honour of their Houses. Only the strongest survive. Lead, customize, and grow your gangs of Escher, Goliath, and Orlock. Specialize each member and send them to battle in hazardous dystopian environments. Exploit the terrain in tactical gunfights: climb raised walkways to take advantage, set traps, and ambush foes to force them into bloody melee engagements. Learn new skills, loot equipment and bring your evolved gang to 4-player online gang fights. Lead and evolve your gangs in this compelling tactical-RPG Follow a rich narrative campaign in the Underhive Engage in immersive and persistent game modes First video game adaptation from mythical tabletop game Necromunda, the most famous Hive World of Warhammer 40,000 Play solo or join thrilling 4-way online gang fights
Steam User 45
No idea what all the crying is about... this is a decent game - it's fun, fairly unique, and in 25 hours I've not yet come across a single one of these supposed ubiquitous and game breaking bugs...
Gameplay loop is pretty simple, you make a gang, you level them though Thug Life related activities, you make them pretty, you do harder shit, etc. I mean okay, it's not Elden Ring or Mass Effect but it's a perfectly playable and enjoyable game with a pretty unique setting and innovative ideas. I literally paid $2 for this. It's the price of a cheeseburger... the fuck is wrong with y'all?
Steam User 21
Don't listen to the whiners on here - if you love the tabletop game and the WH40k setting in general you will enjoy yourself with this.
I have only two gripes -
1) the AI is not the best. Not as bad as some on here make out, but certainly not good or much of a challenge.
2) There is currently no way to play a local private ongoing campaign. It's either play against the AI, or play against other people you don't know - a choice between two extremes. As a casual player, I would like an option to just play against friends and family in a private campaign where gangs still make progress - at the moment the only option to play privately against friends only is to play a game where nothing counts and no progress is recorded.
Other than that a great game. If the developers made point 2 above an option, I would be shouting about this game from the rooftops.
Steam User 9
Mordheim was the game that taught me that Reviews are NEVER to be completely trusted. I absolutely love that game. Likewise, I utterly adore this one. Necromunda is a bit of a Mordheim v1.5. If you liked Mordheim, you'll love this one.
For the uninitiated, this is a Turn Based Strategy meets Front Office Sports Manager. I also look at it more as a board game simulator than video game. People like to use the word Janky, but I dunno, I really don't experience much Jank. Both games are high quality products, quite possibly my favorite in the entirety of Warhammer. The depth is absurd, and the customization endless.
This title rewards patience, thoughtfulness and intelligence. It can get frustrating REAL quick if you aren't tuned in.
Steam User 6
Excellent environment design, reasonable attempt to represent the concept of necromunda. Buggy, bad gameplay, the worst campaign I've ever seen in a game and for some reason customization is locked behind said terrible campaign. Don't buy this for more than $5.
Steam User 5
There are comments on how awful the games tactics are compared to X-Com, and that the 3rd person camera is ridiculous. Well yes X-com precision fans better stay away, but that said I do like the game and did not expect to build gang of my own and getting bit of hooked on their leveling,after I played through the story.
The AI is pretty much all over the place and still somehow uses the pretty funny movement restrictions well to its advantage. The story part of the game was still easy, thou there were some surprises in the AI’s pocket occasionally, but this was pretty much because I didn’t expect it to perform like that, compared to previous decisions it made. The 3rd person views surely are bit odd for a game like this, but it was nice variation and maybe as the universe is so tight up in the tabletop models, they were trying to bring the models closer or something.
The only issue was when there were three or more gangs involved and you must sit through them all without skipping the movement. But in the end, I realized that this was perfect time consume more brewed refreshments and maybe this game should be enjoyed with couple of malty drinks or something equivalent. :)
Steam User 5
I just started this and it's great! I loved Mordheim, that's why I gave this a go despite the insane negativity. It's so much fun so far. I'll update this with more play, but great first impressions!
Steam User 4
If you don't play miniature tabletop games you may not enjoy this.
If you enjoy Necromunda, you will probably enjoy this.
Not quite as deep as the tabletop but it's a fun game with plenty of customisation and tactics.
Some nasty glitches and AI flaws occur sometimes, but I can overlook them usually because the gameplay, maps and graphics create a fantastic atmosphere.
For playing when your friends are too busy to get to the table, or if you want single player Necromunda, it's really quite fun.