Nasty Rogue
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5.00
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what Is Nasty Rogue?
Mysterious Dungeon Exploration, Secret Items and Powerful Bosses, Fluid Movement Upgrades. Unique Enemies dropping Epic Loot. Level up your Stats, Enchant your weapons and Armor pieces.
main Features
- Classes (rogues, Mages and Archers)
- Weapon types (swords, magic books, staffs, daggers, scythes)
- Game Modes (normal, Hard, Hardcore)
- Coop Multiplayer (20 players max)
- Biomes and Secret Areas
- Challenging Bosses
Steam User 0
Fast-Paced Action, Hampered by Nasty RNG
Nasty Rogue is a challenging action roguelite that plunges players into randomly generated dungeons filled with relentless enemies. The game adheres to the classic roguelite formula: defeat monsters, gather temporary currency and powerful items, and navigate procedurally generated levels until inevitable death forces a fresh run. The core loop of combat is highly satisfying; it's fast-paced, fluid, and rewards aggressive player movement and skillful dodging.
The game shines in its progression systems. Each run offers a dizzying array of temporary skills, power-ups, and weapons, allowing for genuinely unique and often overpowered builds. This ensures high replay value, as players are constantly experimenting with different combinations of abilities. For fans of the genre who appreciate a game that leans heavily into the "randomness is fun" philosophy, Nasty Rogue provides hours of compelling, high-energy action.
However, the game's execution often falls short of its potential, leading to its mixed reception. Many players point out that the game's aesthetic is rather basic, with simple visuals and a presentation that feels underwhelming compared to other modern roguelites. More critically, the experience is marred by technical issues, including occasional bugs and noticeable difficulty spikes that feel less skill-based and more reliant on luck (RNG). The balance can feel inconsistent, as a run can end abruptly due to a few unlucky item drops or a poorly placed room generation.
The Good:
Satisfyingly fast-paced and fluid combat mechanics.
High replayability due to randomized skills and builds.
Functional roguelite progression system that rewards aggressive play.
The Bad:
Inconsistent difficulty spikes highly reliant on random chance (RNG).
The visuals and aesthetics are basic and generally underwhelming.
Gameplay can suffer from occasional bugs and lack of polish.
Ratings:
Overall: 7 / 10
Visual: 6 / 10
Gameplay: 8 / 10
Story: 3 / 10
Audio: 6 / 10
Playability: 7 / 10
Steam User 0
This is a great fun game, that is easy to play and lose track of time. Thumbs up from me.
small note to developer. I think the inventory button was stuck? The only way i could get out was right mouse button. (but this could be by design). Thanks for making this game.