Mugsters
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Aliens have taken over the planet and enslaved humanity. Only you have the know-how to drive back the dastardly threat, free your fellow Earthlings and SAVE THE WORLD. Mugsters is a physics-based, supercharged, action-packed puzzler with sandbox levels where you must outrun, out-manoeuvre and outsmart your enemies by experimenting with different vehicles, environmental traps and explosives. Mugsters is focused on the players’ creativity. Break out the prisoners, collect the crystals and get the heck out of dodge any way you can!
Steam User 45
Mugsters
An abstract and colorful physics playground of vehicular chaos and acrobatic rescue missions, a single featureless human against alien odds must put his driving skills to the test and break his humanoid brethren free from their extraterrestrial captives. It won't be easy with all sorts of deadly traps and puzzles blocking your path, but through imagination the player will find no end to crazy and interesting ways to break through and commandeer that final beckoning escape airplane at the end of each island.
Mugsters is a little bit GTA 2 and a little bit Blast Corps., but mostly it's all destructive fun. This is all about creating the most outlandish and entertaining methods to solving a variety of problems, and then doing it all over again with the learned secrets and shortcuts for the hair-raising Time Trials and a shot at the world records.
Gameplay
Every level of Mugsters is a bright and creative little self-contained island of obstacles and various objectives, and the beautiful thing about it all is that there's no real right way to tackle any of it. This is a game that relies very much on the creativity of the player to manipulate the crazy physics, deform terrain, and utilize a range of crazy and fragile automobiles in unique ways to achieve the plethora of interesting and diverse goals.
These different goals and objectives range anywhere from something as simple as collecting different hard to reach crystals hidden on the map, to more intensive acts of vandalism and destruction on important structures. Each island and mission will also feature any number of human hostages to scout out and rescue from the clutches of their alien captors in increasingly difficult to solve situations, and when found these fleshy meat-bags will follow you around dangerously putting themselves into harms way so keen awareness and utmost driver safety is important here when transporting these civilian liabilities.
Presented in an isometric view and with a whole lot of very smooth and addictive top-down sandbox driving, there's no doubt that this feels like some kind of cosmic homage to the early days of GTA 2. There's plenty of that exciting automotive destruction abound as you swerve your way around obstacles and slam through deform-able terrain, or even leap out at the right moment out of your vehicle while driving at high speeds into a flammable object for stylish action movie looking take-downs on important objectives.
This is a weird comparison I'm about to make because the games are really nothing alike, but perhaps people who have played what I'm referencing will understand what I mean; the free-form approach to solving each mission and rescuing the easy-to-kill hostages that follow you feels a lot to me like the cult-classic PS2 sandbox military romp, Mercenaries. No matter how many times you screw up it just never gets old trying the same problem from a thousand different often explosive and insane angles. Just like with Mercenaries, Mugsters is something I could lose countless hours in just plain messing around.
Visuals/Sound
Mugsters stands out with its refreshing low-poly tropical look, an odd and alien selection of soothing pastel colored tree-tops and red rocky crags. Everything is completely interactive in destructible ways, deforming and breaking-down with every shunt of your car or toss of an expendable and explosive barrel. It's always satisfying to smash through a wall and watch the pieces shatter around you, only to hop out and watch your vehicle explode gloriously into a giant power generator.
The only real soundtrack to speak of I've heard is the upbeat and suspenseful title theme, appropriately pumping you up for the playground of destruction. Unfortunately the gameplay itself was more-or-less pretty quiet in terms of music, focusing on the ambiance of the island and the lapping of surrounding waves all broken up by the intermittent scraping of metal and explosions of vehicles.
Final Thought
Mugsters is a ludicrously fun little sandbox of playful mayhem and colorful chaos, its like the McDonald's Playland equivalent of an early classic PSOne GTA (Do they still have Playlands? If not that's one for the 90's kids). So much variety both in things to do and ways to do them, so many weird little objectives and so many clever ways to keep you from them making for some downright hilarious and unpredictable situations.
This review made possible through the generosity, consideration and contribution of Review Experts(REXnetwork) and the developer/publisher.
Email [email protected] for requests & game promotions
Steam User 18
I give this a 6/10. It's a cool game with lots of fun little physics interactions and puzzles. If you are in the mood for an Indie game with a couple cool concepts, I'd recommend it, especially for its price. However, after an hour in you've pretty much seen everything. Even worse, after the halfway point the game started feeling like the devs ran out of inspiration.
Around the halfway point the game was pretty challenging and fun. And then shortly after that, the game got ridiculously easy without many new concepts, and the levels started taking about half the time they had been. For example, in the next to the last level, there are five people you have to rescue, which is a lot. Except all five are at the beginning of the level, in a row, next to an escape vehicle, and a crystal is there too. It's not the only place it occurs either, as in one or two places there were a few crystals together. It wasn't terrible, but it felt weird. Imagine if Mario64 had a level where you could gather 3 stars within seconds of each other.
<Spoilers!!!!!>
The final secret area was especially disappointing. There is a cool plot twist, but other than that the secret area was literally nothing except a walk, and the game just fades to the end. No final boss, no nothing. Perhaps I missed a secret ending, as I first thought maybe there was a tricky way to do something in that area, but I couldn't find any.
Steam User 24
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Mugsters is a serious high-octane action sandbox puzzler that is fun and exciting. The minimalist and abstract design keeps the focus on the puzzles initially, and you control only this tiny little figure that is trying to accomplish one or more tasks after being randomly dropped onto an island. Not only do you have to accomplish these tasks, you often have to do it in style, stunt-action style, while trying to stay alive.
The basic premise is that aliens took over the planet, they have enslaved many people in the same fluid-filled glass tanks that we often associate with temporary alien storage until they break out of there themselves. I guess they just didn't learn their lesson when they were the captives. Glass does not hold when a local explosion or a rock ruins the integrity of the capsules. Well, anyway, there are a ton of explosives and vehicles on every island for you to do what you need to do.
There are three objectives for each level, there is one that is story driven, such as destroy an enemy satellite, blow up a field of energy harvesters, or to initialize a machine to help yourself. There is always people to rescue on each island, and there are some bright shiny crystals to collect. The game is kind enough to tell you ahead of time how many of each there are and you can look around the level and plan out your path out while trying to accomplish everything. As for the rescuing of people, they are always putting themselves in danger's way, so you want to plan your actions carefully if you want to do everything at once.
In order to succeed in a mission, you have to accomplish one of these three tasks and escape from the island. You find a plane and fly it off the island map to move on. If you happen to accomplish all 3 of the tasks, then you unlock Time Attack mode for that island.
You have to employ your physics-based reactionary skills, small vehicle driving abilities, stunt-person's life extending miraculous getaways in order to succeed. These aliens are pretty smart, sometimes they build big buttons that you can only press while in midair, and they are so high up that any human could not possibly jump up high enough to depress. Instead, they underestimated you, the dare-devil turned alien killer whose death only leads to respawns and you will not rest, you cannot rest, as you vow for your vengeance and to drive those vile creatures from your planet. Turning them into large splatters of bright red blood spots on the ground and walls with your pulverizing fists, exploding their nasty flying ships and automatic defense weapons with explosives from a vending machine, or using other tools that are at your disposal, you shall fight for your own version of justice, one splatter of alien blood at a time.
There is a very small meta game, while the gameplay is focused inside the levels. You need to rescue all of the people, make your way through the story's main objectives, and collect all of the crystals to accomplish everything. Fortunately you have a few levels open to you at all times, and if you get stuck on one location, you can just move onto the next. You have a base where you can do a little bit of customization of your base character's appearance in the form of very minor modifications. After all, when you character is only 50 pixels tall, there's very little modding needed.
This game is fun, exciting, wild, and funny. Thinking about the game put me into this goofy mood to write a review like this one, totally outside of my normal style. Oh, by the way, there is local co-op available, so if you have more than one person who you regularly play games with in the same physical setting, the co-op in this game could be so good. Just remember, friendly explosions might just ruin your day!
So watch the trailers, they are pretty much what you can expect from the gameplay. The pace starts off a little slowly but really picks up to non-stop action on every level. The game works really well with controller. I think if the trailers appeal to you, you need to just plunk down and try this game. Expect to fail, restart, get a bit farther, and then fail again. Sometimes you will be stumped by the puzzles, sometimes you will be thumped by the aliens. Other times you try something heroic, only to realize that you are not Superman. Sometimes you think you are even better than Superman. That is the kind of emotional and psychological extreme shifts you will have while playing this game. But that's okay, this game is worth it.
I received the product for free. I did not receive any compensation to write this review. The opinions represented here are entirely my own and were not influenced in any way.
Steam User 6
Really nice and fun coop game! However it has lots of glitches and bugs... maybe they are intentional? Non-gamer girlfriend friendly!
Steam User 5
The thumbs up here is just for if you find the game going cheap on sale. I would not pay the full price for it.
This is a fun physics puzzle game with lots of big explosions and plenty of dumb aliens to blow up. It should give most gamers a few short hours of entertainment.
First problem is that the game is short and feels distinctly rushed. Many of the puzzles are "loose" - that is, you can see what the level designed is trying to achieve but at some point they seem to have given up and just scattered loads of vehicles and explosive barrels around to make sure it can be completed.
Second problem is the rather uneven difficulty scaling, things seem to be getting more difficult, then suddenly you get a level or two you just waltz through.
Lastly, and I`m writing this just after completeing the game - Worst Ending Ever! I won`t put in spoilers but, seriously, after all you go through that is how it ends?
Untimately I feel like this game is actually unfinished, and has been rushed to market before it has been properly polished. Such a shame, it could have been so much better.
Steam User 5
A fun little co-op puzzle game where you are really tiny but you can still punch jump slam and most importantly solve puzzles, including puzzles like exploding things which are fun to solve BOOM!
Steam User 4
The game has some pretty interesting ways of keeping you entertained.
I find it much more easier to play with a gamepad
You can even do the whole game together with a partner in local co-op only
Your goal si to save the humans collect the crystals and do the level objectives.
At first it looks really simple but, well... there are laser guns after you, two headed goons who are simple to defeat with a push of a button, but can be difficult to handle if they are too many at once, all sorts of flying alien bombs and more.
The game is fun and it gets more diffcult as you progress and a lot more entertaining as well
Give it a try, you might enjoy it.
Did a Quick Text on Video Review here (I'm new at this)