Mr. Shifty
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5.00
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Shift through bullets, and master lightning-fast takedowns in an all new kind of action game from tinyBuild and Team Shifty! Mr. Shifty follows a teleportation-fueled heist to break into the world's most secure facility. Shift through walls, through bullets, cover huge distances and be everywhere at once One shot kills. Survive on skills. Use distraction, trickery, explore what's possible when stealth and action become one! Toy with enemies, laugh as they use doors to enter rooms Underestimate enemies, and cry as they use group tactics to outsmart Shifty.
Steam User 14
If you like visceral top down gameplay in a somewhat similar vein to HOTLINE MIAMI... this game will scratch that itch if you still got an itch to scratch.
Steam User 4
Hotline Miami, but you're an x-men with the power of teleportation. Loved the game, even if it has some annoying areas near the end. The graphics, gameplay and soundtrack are great. I still wish there was Creed - One Last Breath playing at the credits, but we can't have it all, can we? Mr. Shifty Shellshock is a really good game, 8/10, buy now!
Steam User 2
This might be one of my simplest reviews, but then, this is a simple game.
Mr. Shifty is a fun, tight, twin-stick brawler about an absolutely forgettable main character working for an absolutely forgettable mission-control lady to steal an absolutely forgettable macguffin from an absolutely forgettable villain. However, the story doesn't really matter, because the actual hook of the game is its moment-to-moment gameplay.
In essence, Mr. Shifty is "Hotline Miami but you're Nightcrawler from the X-Men." The titular protagonist is equipped with that character's signature short-range teleport ability, and the influence is fairly obvious given how heavily "comic booky" the art style and color palette are. The immense extra capability that teleportation gives to the player allows Mr. Shifty to throw a lot more enemies and projectiles at the player than Hotline Miami, at times verging into bullet-hell territory but more typically as a form of light positioning puzzle.
That's the entire game. It gradually parcels out more enemies, and more obstacles, and more projectiles, forcing the player to get better and better at spastically warping around the arena, but nothing radically departs from the formula established at the beginning of the game. It's a power fantasy about being a cool butt-kicker with teleportation powers and it doesn't need, or try to be, anything more than that.
Decades ago, this would have made gangbusters as an extremely popular Newgrounds or Kongregate flash game. It still carries that basic feel despite being a contemporary Unity-based indie game. At its Summer Sale price of $3, it's a steal.
Steam User 2
A hotline-miami esque top down punch-em-up where you can teleport short distances. The story is fairly basic, but the gameplay is meaty and enjoyable.
Steam User 1
The queen of 7/10 games, the game does exactly what you saw and expect from it, definitely recommend it for a fun 4 hours
Steam User 1
Great fun for a very simple and short action game
Steam User 0
It was good (even for 2 hours), but the game needs optimization. I've been constantly hearing how my controller was connecting and disconnecting at the same time. I don't know why this is happening, but it is what it is. Also, crashes at the end and some stutters, when enemies pop up.
10 punches out of 10