Minoria
Minoria is the latest and most ambitious game from Bombservice, and a spiritual sequel to the Momodora series, from the same studio. Fans of Momodora will find familiar aspects in the design and gameplay elements, as they master the ins-and-outs of parries, dodges, and a variety of different spells. The presentation has evolved to an HD format, with aesthetics mixing 2D hand-painted backgrounds and cel-shaded characters. The story takes place during the fourth Witch War. It is a time of fanatical religious fervor. The Sacred Office, a powerful organization leading an Inquisition against heresy, purges the sinners who threaten humanity. Those responsible for conducting a mysterious ceremony that contradicts the rules of the Church are labeled “witches.” Set forth with Sisters Semilla and Fran, missionaries in the Church’s service, on their journey to thwart the witches’ ceremony and protect the common-folk from heresy that endangers the status quo.
Steam User 4
Recommend to buy when the game on discount.
I have this game sit in my library for 2 years before I try. Well, I can tell you that this game is not age well for metroidvania.
Good:
Combat is ok and I like parry system.
I like art direction.
Bad:
I don't like map design. There is a lot of shortcut that once you unlock you will unlikely to use them.
The ways your character scaling.
More:
Game is short and story is predictable (both are fine for me)
In this game, both enemy and you are glasscanon but they give you a lot of healing item.
Steam User 4
Solid game, good challenge, no auto-saves so watch your ass.
Steam User 3
Absolutely fantastic mini-metroidvania. Movement is fluid. Bosses are challenging, but not frustrating. The music is the perfect accompaniment to a dramatic, dark religious inquisition story. Every character commits to their role in the story 110%, and there's some great dialogue between them.
Read all the lore, the notes you find, everything. They add depth to the story and nuance to the moral questions at play.
I enjoyed mixing and matching the incense to refine my approach to combat. Same with the different equippable weapons, though in most cases they felt cosmetic (which was fine with me).
The game took me about 7 hours to complete, and that included finding all the lore pages, a great deal of the secrets, and the post-game content in the Library (the tower). This was fun enough that I'll likely NewGame+ this when I'm in the mood for a quick metroidvania again.
Some people complain about the map and the inability to fast travel. Personally, I had no issues with this. I like the minimalist map, and movement is fast enough that I was able to get where I wanted to go pretty quickly, even when backtracking. If there were any quality-of-life improvements I'd like to see, they'd be the ability to scroll the map to look at sections that are farther away from where you are, and maybe color-coded sections of the map indicating which screens belong to which major areas. But again, those would be QoL improvements, and the game was still a blast without them.
Two thumbs up. If you like little action platformers, then you'll enjoy this.
Steam User 2
Loved the game, its secrets, bosses, everything. Will definitely pick up the momodora series
Steam User 1
fun short little metroidvania you get around 4-5 hours if you decide to go for 100% by how the game is designed i would say it would take you another 2-4 hours
Steam User 1
Always wanted to play this game since i beated RUTM for the third time on my xbox, after i saw the artstyle and the parry mechanic, i prayed for a low price to get the chance, i am so happy to not only beated the game, but have so much fun to the point of doing a NG+ after i got the first ending
The first playthrough was a Nightmare, i was using the same strategy i used on RUTM to kill the boss without getting hit, by taking damage till almost die, then use the item to dmg myself and another buff, spam magic and boom, and it was carthatic, while i was agonizing in pain like a masoquist after getting pwned by the boss, and then redoing the same tatic, i was giving Semilla hell by letting her be a punch bag
And countless time i was doing the same loop, it was my kind of fun... Until i discovered that i was losing dmg cause ice is broken.
And then, in the second run was a breeze, but also i little more quick, as i was already friend with the map, i just mash button mindless to dodge and kill, a zen state, a teraphy after the hell of dying for Frikka poison
And what was left, was to LV Up to 99
Sometimes i felt bad for being so happy to kill the witchs... But nonetheless i liked the story, and i hope we can see someday, even if a tiny mention, of Saint Alice and Saint Friori, or that the witches and the church are on good terms
Steam User 2
Very good metroid and background story.
Got endeared to this game, 9/10 for me.
Navigating the map:
Note on paper/text file the SAVE FEATHERS locations in the map, and reference to them the distance to doors/places/items locations.
Example:
From start SAVE (then others) distance to a locked door/key/found power up,etc, is X slots east or west, and Y
slots up or down, from it.
This way, always know where to go, or go back to.
Also can note the size and even give a name to any rooms:
X width, Y height to easy re find on the map.
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- assign Mouse buttons !!! for this game or any other than doesn't use them.
Used free glovepie.exe to play with Mouse buttons, assiging any key chosen for me in the game choose keys layout options.
Just paste this in glovepie empty text window and run it while playing.
Key.Q = Mouse.LeftButton // STEP AND STRIKE
Key.Z = Mouse.RightButton // USE INCENSES
// use any other keys be they the default game option, or chosen by you in key layout
// option, o any other keys you want not already used by the game for other things.
// also Key.any = Mouse.MiddleButton or further mouse buttons for anything else you want
Save it, dont close glove pie while playing
(DONT FORGET STOPPING GLOVEPIE.exe WHEN NOT PLAYING)
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---- Disclosure:
70 y.o. gamer, use my own C.E. tables with all games.
So I buy lots of them knowing I'll finish and enjoy fully these gems.
Hey, you'll get here too. Maybe.
But my playing isn't the usual.
Spoilers for older gamers:
- Jump high and while chain shooting any shot essence, you float down slowly, allow gliding ahead a long distance.
(White Essence minor shot, Black Essence powerful, Ashen Essence razing longer than screen shot)
Below, infinite shots cheat.
- Jump height:
14.5000, Float, Simple Values, on Steam the addresses (vary from session to session) always ends in 8 (hex).
Used mostly 22.0, but can change to any needed.
- All essences, passives and active are 4 Bytes, Exact Value, all can be changed to 99000 or whatever.
For Maxed values for each always add 4 bytes to the base (current but full) value.
Best weapon: Ashen Essence for me.
- Experience (max level 99, some 500000), Health base value and its maxed value are grouped together (4 bytes distances each from the others).
Detail :
- Exp ends in 0 (hex) and is 4 Bytes, easy to find as each foe killed shows the points gained.
- Add 4 bytes and you have Health base value, Float, Simple Value, ends in 4 (hex), can change to 99000
- Add 4 bytes more and you have Health maxed value, Float, Simple Value, ends in 8 (hex), can change to 99000.
Enjoy a marvelously made game !