MicroWorks
MICROGAME FRENZY
MicroWorks lumps players together into the Nexus – a central hub comprised of small game towers, where players compete against each other in a series of fast paced microgames designed to challenge your reaction times.
Earn points and climb the scoreboard by successfully performing microgames faster and better than your opponents. Smash objects, jump over laser beams, run through obstacle courses, solve trivia questions, grab a crab – microgames are aplenty in our game of chaos.
BOSS STAGES
Every game ends in a boss stage – a longer and more involved minigame, taking place in its own unique & custom designed stage. Farm score in a last-ditch effort to shift the tides of war and come out on top at the end!
Ghost hunting, kart racing, and even wild west standoffs are only some examples from our diverse pool of options.
FEATURES
- An abundance of microgames, with nearly 150 different ways to be tested in the Nexus!
- 15 boss stages.
- Multiple gamemodes (along with team variants) such as Scorematch, where players compete to get the highest score, or Survival, where failure means death, and the last player standing wins.
- Modifiers are selected at random per game to shake things up in ridiculous ways.
- Up to 16 players in a server, as well as the ability to play alone.
- Customize your player character with your own colors and workshop cosmetics – speaking of which:
- In-Game Editor for cosmetics, and exposed scripting interface for custom microgames.
- Mutators allow you to change almost every setting of your game, including the microgame rotation! Hate a specific microgame? Just exclude it from the match.
- Steam Integration: Stats, Leaderboards & Achievements offer vast replay value.
Steam User 19
If you played TF2Ware, this is that but a whole game. And it's Absolutely Great.
Steam User 18
It's pretty much Source engine minigames done in a WarioWare style, it's pretty easy to recommend. (It's honestly a little too fast and incomprehensible at times, but if you're hosting with the party pass you can customise that anyway. It's also not a serious game to begin with, so whatever.)
Has a really weird player base that hates the fact they have to pay money to host a server for some reason, even though they can join for free anyway...? The party pass was literally $2 in the last sale and it's the only monetisation the game has, what is wrong with you?
Steam User 17
Every stage should be a maze boss honestly.
Steam User 13
You can play as a shark 10/10!
It's based on that old TF2 Warioware mod but is a lot less yank and a lot more fun and smooth! And it's free!
Steam User 21
Game of the year (Unironically)
Steam User 13
TF2Ware, but as a standalone game.
MicroWorks is an up to 16 player party game heavily inspired by somewhat niche Team Fortress 2 mod TF2Ware. The premise is simple but works very well, and it goes like this:
You are competing against the other players in a points game, highest points win. To gain points, you must complete 'microgames', extremely short games that test you on knowledge, reaction time, precision, etc. Completing will gain you points, failing will reward you none. After every 5 microgames, the game will speed up, making all the microgames faster and giving you a shorter timespan to complete them. After 25 microgames, there is a final Boss Round, which'll be a longer minigame, ranging from Frogger, to Quake Instagib, to a literal kart racer.
The microgames are VERY short but most of them stand out in their own way, like standing on a certain tile, fragging another player, avoiding ghost trains, eating a melon, shaking a drink, etc. Theres over 100 of them, and each one is a chance to gain or lose points. You can even shove enemy players to throw them off-course!
To make it even harder, sometimes there are small conditions for the microgame, such as a slow-fade for the instructions, removing the letters overtime, making the title backwards, simon says, inverting the controls, inverting your view, etc, etc. These are added not only onto the microgame, but adding into account the speed increase as the round goes on, it makes the game extremely hectic and a mad scramble to figure out what to do and then execute it.
Theres even support for custom textures and models, allowing you to add your favourite images or models into the game for you, yourself to use! The workshop is already brimming with content ranging from actual unique models to add onto your Kai, to Tyler the Creators head onto your Kai. Its stupid as hell and it adds to the couch-party feel of the game.
Theres easily more I could talk about with this game, but the
TL;DR of it is:
MicroWorks is an incredibly faithful recreation of TF2Ware and is a game filled with passion, as it strives to create a fast-paced party game feel, and exceeds with flying colours. It's extremely quality for what it is, and it's also FREE! Get this game and you won't regret it.
Steam User 9
Fun to play with friends