Mages of Mystralia
In the kingdom of Mystralia, it takes more brains than brawn to succeed. You will face down giant, powerful creatures and navigate treacherous terrain. You will encounter puzzles that confound even the wisest of the old sages. And you must overcome obstacles put in place by people who do not want you to succeed. Your path will not be easy. In Mages of Mystralia, you play as Zia, a young girl who discovers that she has been born with an innate sense of magic. Unfortunately, magic has been banned, so she strikes off to train on her own to gain some control over her powers. On her journey, she meets other exiled mages and, discovers runes with magical properties and realizes that she can combine these runes in millions of different ways to come up with completely new spells.
Steam User 13
Honestly? The game has all the hallmarks of a low production cost indie game, but if you're willing to deal with a couple glitches/bugs, occasionally frustrating gameplay, and otherwise, you are rewarded with a very compelling and engaging spellcrafting system, fun combat, and a neat little story :3
Steam User 9
I loved most of this game. While the storytelling is imperfect and the balancing is occasionally suspect, the overall joy of carefully handcrafting modular spells is just incredible. For anyone that enjoys Path of Exile's support gems or Zachtronic's games that include linear "code" through symbols, give this a try!
Steam User 6
This was a fun little gem of a game. The puzzles were satisfying, and each spell you craft is like a little logic minigame. These things tickled my fancy in just the right way.
Steam User 6
This game is astounding spell crafting system bundle into a fun little adventure. The story is okay, the world is interesting, the puzzles are fun, and the combat is entertaining, but this game really stands out will the freedom of editing and changing spells. Crafting a specific spell to solve a puzzle or just trying to design the craziest attack you can think of is a great time.
Steam User 4
This game is absolutely delightful. The magic system is it's strongest feature by far: you make your own spells using building blocks provided, and you can make it do some wacky stuff. My personal favorite was making a statue that exploded about three times a second, destroying everything around it. I love this game, and I highly recommend it
Steam User 3
It's a game.
If you can figure out how to combine spells correctly? You'll go a long way.
Also doesn't hurt to be able to dodge well.
Steam User 4
Felt a genuine bump in power as I figured out the rune system lets you set spells to trigger the same spell that originally triggered it, letting you do some hilarious combos. The story and art's simple but charming. Definitely worth a play.