Games of the Year


Liberte Screenshot 1
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Liberte Screenshot 5
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About the GameIn Liberté, you immerse yourself in the rogue-like adventure that infuses the French Revolution-era setting with cosmic horrors know from H.P. Lovecraft. Choose your allies, fight relentless enemies and decide who will bring the new order in the terror-filled Paris.

Your stats don't dictate the outcome of a fight. Get into a perfect position to snipe multiple enemies at once and use dodge and roll to avoid getting hit. Enemies clearly telegraph their attacks, so if you mess up, you know how to improve. With each level you climb, enemies become faster, coordinate their attacks better and fill the screen with their deadly abilities.

Skills in Liberte use a unique cooldown system - instead of waiting idly for skills to recharge, jump into the fight! With each hit of your melee weapon, your skills recharge one cooldown point. Weaving chains of basic attack combos and burst damage skills allows you to clear entire rooms of enemies with ease!

Your equipment and skills and are defined by what Cards are in your Deck and in what order you play them during a run. At the moment, there is a little over 100 cards in the game. Some of these cards create powerful synergies with others.

To make things easy to grasp, we have assembled the cards into Sets. For example, in the Pistolier Set, you’ll find pistol skills and cards that improve ranged attacks. The Assassin Set contains sneaky skills and talents that make your backstabs stronger. You can mix these cards in any way you want. Sets are here only to suggest good combinations.

You start with 40 unlocked cards and 3 starter decks to try things out. Once you get a feel for things, Liberte encourages you to modify and create your own decks.

Play the game solo, or in co-op - local, online or any mix of the two. Party leader decides when the players venture forth into a mission. However, during a mission, every major decision (like, which faction to side with) is made using a Vote system.

When you’re playing online and run into a Story area, each player sees his own version of that space, based on where in the game’s story he is. So, there are no conflicts and no spoilers when playing with others. And of course, everyone gets their fair share of loot.

King Louis has died in mysterious circumstances. Now that Paris has no ruler, four factions clash to win the City for themselves. Play as René - a Parisian with an obscure past, whose close connection to supernatural beings places him right in the middle of the intrigue.

  • Fight for the rights of the spiritual 💀Tribe

  • Rebuild the power of the aristocratic 👑Crown

  • Cleanse the evil with the devout ⛪Congregation

  • Spread anarchy with flame-loving 🔥Rebels

And hey, if you want to focus on the story, Liberte comes with a Story Mode that makes combat a breeze.

Along with the revolt came Lady Bliss, a ruthless deity that brought you back from the dead to do her will. Solve the mystery of the blight that turns Parisians into numbed monsters, all serving the horrifying Lady Bliss. Enter her wicked gardens, and see what her arrival means for the city and its future.
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Game Discussion

Review by Anonymous
Review from Steam

Hello everyone,
before anything else, I'm a french writer specialized on French Revolution Era with dark fantasy, so this game is EXACTLY what I was searching. So :
I will give more détails with more gameplay but lets' go.
The gameplay is easy and fun. The storyline, with non historical character and an alternate history plot (the son of Louis XVI was named Louis-Charles, and was four year old in 1789) is absolutely not a problem in a game.
The more problematic things are the uniforms and clothes of the characters and soldiers. They all come from Napoleonic Empire to the Second Empire eras, 1805-1870, not from the Revolution era. The hat of the basic soldiers are those of Imperial troopers, the Revolution era hats were the Tricornes, and if I insist on it it's because it's not only a hat, it's a typical image from the French Revolution (and even the American one in fact...).
I know you won't change the design because an obscure french historian pointed this error but it's sad because it would participate to the immersion in the story.
Thx for your work.

Review from Steam

Very cool concept. Fighting is nice and fluid and deckbuilding mechanics look very promising. You get a new card every time you die, so it pushes you to improve. I'm not much for the story, but it seems pretty fleshed out and character arts are beautiful - really top notch.
EDIT: Updating my review after more game time:
☼ Graphics ☼
☐ Bad
☐ Alright
☐ Good
☑ Beautiful
☐ Fantastic
City looks super alive and has some very beautiful lighting. Great character art. A few low res textures but it's early access.
♬ Music ♬
☐ Bad
☐ Alright
☑ Good
☐ Beautiful
☐ Fantastic
Pleasurable and fits the game, but I won't be buying a soundtrack.
☠ Difficulty ☠
☐ Easy
☐ Average
☑ Easy to learn / Hard to master
☐ Hard
☐ Unfair
It is a curve really. Early levels you breeze through and feel powerful, late game you need to be cautions and don't get surrounded. I like it.
§ Bugs §
☐ Bugs destroy the game
☐ Lots of bugs
☑ Few Bugs
☐ You can use them for speedrun
☐ Nothing encountered
Devs are very fast to fix reported bugs and nothing I encountered was game-breaking.
☯ Story ☯
☐ There is none
☐ Bad
☐ Alright
☑ Good
☐ Fantastic
Cool characters, beautiful art, good writing and interesting setting, but you don't get to choose what your character says.
⚔ Gameplay ⚔
☐ Frustrating
☐ Sleepy
☐ Boring
☑ Fun
☑ Challenging
It's a mix of familiar topdown action games with very innovative cooldown and card mechanics. You build a deck and every run you draw cards from it to get stronger. New cards you unlock keep the gameplay fresh. The mechanics are cool and require some planning and decision making.

Review from Steam

Very fluid roguelike with a dash of RNG. Somewhat reminiscent of Curse of the Dead Gods in its simple mechanics, coupled with varying gameplay that depends on choice of weaponry and style. It features four factions, with enemy types that require various strategies to overcome. Playing style depends chiefly on "card decks" which are retrieved from the world, and allocated by the player by "burning" certain drops to receive their power, which is then used on those cards that benefit the player's chosen style of play (such as toe-to-toe melee, ranged, evasive combat/traps etc). They're essentially active (Skills) or passive (Talents) abilities and you mix and match various options in accordance with your combat archetype.
The story, set in the French Revolution and features four factions: Rebels, the egalitarian revolutionaries; the Crown, restorers of the Ancien Regime; the Tribe, a spiritual coven; and the Congregation, an order trying to drive them out. The story is told through Rene, who was brought back to life by a powerful being called Lady Bliss, whose influence is visibly felt through out Paris.
Currently on Early Access with some mild issues such as getting stuck in or falling through the game world, but looks extremely promising.

Review from Steam

I'll go back to this game when I play some more - including multiuplayer - but after playing a few runs, I feel it has a lot of potential. The game design is cool, with interesting characters and four distinct factions. The whole premise is awesome, I like the idea of taking a real event and making an alternate version of it. And the French Revolution setting looks great!
Deckbuilding and the whole burning cards idea works for me too, and so does the original cooldown mechanism. I like that the game forces you into combat. The score was also a surprise, very climatic.
Overall, Liberte will definitely benefit from Early Access. With feedback from players and just a bit more polish, I think it will be one of the top roguelike games in recent memory.

Review from Steam

This game has a big future. Despite some bugs and fps drops, i liked the game.
Dont know how does this game feel for solo playing, but if you have a friend or two I'd recommend to buy it.
I hope devs wont stop improving the game (any cosmetics customization??? please??? :D)
UPD 1: Couldn't find any bugreport but - sometimes when you travel to another location you can lose ability to dash, attack and use skills, function "im stuck" doesnt resolve the issue, could fix it only with using ultimate ability.

Review from Steam

I like were this game is going.
It´s exactly I was hoping for after seing some footage some time ago, the combat is fluent and very precise. Some thing need to be improved on like sometimes hits doesn´t register or something like that.
The game mechanic itself is great and it tickles this nerve that after you died you want to try again with a different deck.
The deckbuilding aspekt is you build your own skill and every skill feels different there are only 3 skills of over 60 which just increases some stat like damage.
Kill -> die -> improve
EDIT after reading some reviews:
I´ve never encountered a single bug, it never crashed and I always had between 70 and 144 fps with an GTX 1060

Review from Steam

A great roguelite - seems pretty balanced after a few updates. Unique setting, fast gameplay. Each card deck has a separate playstyle depending on what cards you pick. I've been playing solo but hopefully this game gets more attention in the future as this is awesome title to play with friends on a lazy sunday.
PS. Plays best with a controller. And you can have local coop so thats great.

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