Hero-U: Rogue to Redemption Screenshot 1
Hero-U: Rogue to Redemption Screenshot 2
Hero-U: Rogue to Redemption Screenshot 3
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Hero-U: Rogue to Redemption Screenshot 5

Hero-U: Rogue to Redemption

Hero-U: Rogue to Redemption is an epic - and humorous - fantasy adventure and role-playing game in which you take on the role of Shawn O'Conner, a young man striving to become a hero as well as a rogue. Hero-U: Rogue to Redemption is the work of Lori Ann Cole and Corey Cole, creators of Quest for Glory, Shannara, Castle of Dr. Brain, and Mixed-Up Fairy Tales. Although Hero-U is not a direct sequel to the Quest for Glory games, it features the same mix of adventure, role-playing, humor, and immersive storytelling that we introduced in that series. Shawn can become the Rogue of the Year while exploring a mysterious castle, making friends and enemies, fighting deadly foes, and uncovering the secrets of his own hidden past. Meanwhile players will enjoy the rich and humorous dialogue and descriptions as they guide Shawn through his adventures.
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Game Discussion

Review by Anonymous
Review from Steam

This is the sequel for the series of Quest for Glory from back in the 1980s-1990. The game is long, interactive and fun. Well worth the money. The combination of RPG on a good story.

Review from Steam

A light-hearted adventure!

Review from Steam

Amazing old style adventure! Highly recommended!

Review from Steam

I'm giving the game a positive review even though it is highly flawed. I had a lot of fun playing it, and I was able to do most of the different things there are to do, and explored all the areas, both common and hidden. The beginning of the game was great, the middle got boring, and the ending was excellent. I felt very accomplished by being able to defeat bosses and situations by a combination of combat and diplomacy, but I was very disappointed I did not win the game by achieving Rogue of the Year.
The reasons I didn't like it were the constant restrictiveness of the clock. You had to be done exploring for dinnertime and bedtime, and if you weren't you got teleported out of your current place to the dining room or bedroom. I achieved finishing an advanced elective course, but that meant I had to be at the classroom by 3pm every day. Another thing that was very annoying was how things unfolded at certain days.
I ended up not achieving Rogue of the Year because a fellow classmate died, and I couldn't rescue him because he died in the catacombs, which at that point I had not yet unlocked. I played it all the way through, only using a save-game once to back-track, but if you want to do everything and win you'd be hard pressed to do it without a walkthrough. Overall, it was a fun ride.