Hellpoint
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Hellpoint is a dark and challenging action RPG set in a heavily atmospheric sci-fi universe where the line between science and occultism is blurred. Once a pinnacle of human achievement, the Irid Novo space station has fallen. Its ruins are now overrun by cruel interdimensional entities acting as puppets of the malevolent Cosmic Gods. You have been created by the Author, organically printed on Irid Novo and sent on a mission to find out the unholy series of events that led to the catastrophic incident known as the Merge.
Steam User 19
I'll give this game a thumbs-up for the sole reason that it fixed the equipment issues any of the mainstream soulslikes never seem to have acknowledged.
You don't upgrade weapons in this game, you upgrade chips that you can freely slot and move between pieces of equipment. Not only does that mean you can transfer upgrade levels freely, you can also apply a chip of any attribute scaling you want to a weapon of your choice, effectively making any weapon viable for any build if you like its moveset.
Weapon variety means nothing if 95% of them are unusable for a given playthrough, so this is a great way to fix that.
Steam User 15
I'm right on the fence of whether to give this a positive or negative review. The game has a LOT of problems
- Simple and repetitive combat. There's a lack of enemy variety coupled with most weapons and guns feeling the same just with a different model or a different element
- Awful level design. Some maps can be really confusing to navigate through. Sohn District is the prime example of this. There's also bunch of platforming sections, some of them TERRIBLE beyond belief.
- Uneven difficulty. Most of the game is pretty easy, but then there are some enemies that can basically one shot you with a combo attack. A similar thing happens with bosses, most of them easy too, but then all of sudden you get a HUGE difficulty spike. The boss of Sohn District comes to mind. Think Ornstein and Smough in a smaller arena and in literally the second level of the game.
- Obfuscated design. The game is obsessed with making everything a mystery or secret. I know not explaining everything is kind of the deal with souls-likes, but if you don't have a guide you'll probably miss a good third of the content in the game. The eye codes and black hour doors are the worst offenders. You're telling me I have to input two codes (which are hidden in the game) then find the right door (I used a guide so i don't know if the game tells you which code goes for which door) and THEN wait until the clock hits the right time? (if you missed your chance be ready to wait around 2 hours for it to get in the right position again) All for fairly mediocre loot?
There are even more problems that I could mention, believe me. Like how the game can be a little buggy or how magic sucks or the loot you find is so underwhelming, or etc. And you would think that after all of that I would not recommend the game. And in spirit, I really don't lol. But I didn't put 60+ hours into the game for nothing, I can see the passion behind the team.
They really aimed high with this game, but sadly it seems they fell short. Looking them up it seems like they're working on shovelware games for GameMill, it's such a shame. I really hope the team gets another chance to work in another project someday. Because despite its flaws I can see what they were going for with Hellpoint, and they deserve to learn from their mistakes and have a second chance.
Steam User 12
To be honest i got no f*cking idea whats with all the negative reviews, when it comes to souls-like games its easily the closest ive ever seen to the depth in exploration and secrets as an actual dark souls game. Does it have some annoying platforming in it and a bit of jank? sure it does, but does that ruin the game? Absolutely not
Easily the best non Fromsoft souls game ive played, its original and sci-fi as well as having plenty of reason to explore every single inch of the map just like you would want to in an actual souls game. Vast majority of these people probably never got out of the first room let alone actually beat the game.
Encounters and enemies are interesting, ranged weapons add diversity without taking away from the melee and turning it into Remnant, plenty of crazy weapons to use and build into. (i mean they even got a f*cking pulse rifle from Aliens you can get doing a secret quest ffs) and the story is actually interesting and goes into a place i promise you dont expect when you first play it.
People need to stop being brain dead and learn to broaden their horizons holy moly
Steam User 9
It's like a slower, tiny bit clunky, cosmic dark souls.
Absolutely love it.
Can really recommend.
If you've played every souls like under the sun and are looking for something new, this game is definitely gonna make you happy.
Steam User 7
I tried playing Dark Souls 1 and 3, but they didn't make any sense, then I got this for free from GOG, and after the Celestial Beast boss it clicked in my brain and I beat it a few times. Then I bought it here on Steam and beat it a few more times. I played offline for a lot, so the playtime isn't accurate, I probably have at least double the amount shown.
Sure, it's not as polished as some other souls-likes, but the atmosphere and aesthetic is beautiful. Running around Irid Novo endlessly and getting lost in areas I've been in dozens of times was so much fun.
Because of this game I've played so many other souls-likes that it's probably an addiction.
In my opinion, this is definitely one of the better non-Fromsoft souls games, and everyone should play it.
*Note
I was visiting my brother for a few weeks and I convinced him to play. The couch co-op was so much fun. Being able to play through the whole game together in the same room is all I'm trying to do with games these days. If I could play any of the Souls games or Elden Ring with my brothers without having to re-summon after a boss or find the right place to set my sign or messing around with mods that may or may not work that would be magical.
Steam User 4
Dark Souls in Space | KAMGUSTA's MINI REVIEW
Yes, game is far from perfect. Yes, there are better Souls-like out there. Yes, in 2026, six years after its release, the score has to be lowered, as even better games have came out. But I had some fun playing it and the horror/space atmosphere was nice.
Best played with joypad
Recommended buy price: 5$
Score: 6/10
Steam User 4
I wish there was a neutral rating, because that's where this game fits. I guess positive will have to do.
Hellpoint is conceptually very cool, sci-fi with obvious influences from Dark Souls and Hellraiser (though less so in that regard). Sadly, the lack of development time, funding, a really buggy launch, and overall sales seem to have hindered this title. I would say it's worth a buy on sale if you need to scratch a Souls itch and like the sci-fi genre as well.
PROS
+ Story is pretty alright
+ Intriguing lore that left me wanting to know more about the universe
+ Lots of weapons and armors to build around
+ Combat is challenging if you don't min/max
+ Graphics are still decent, and elevated with a ReShade preset on Nexus
CONS
- Still a lot of bugs and seems to have been abandoned
- Can crash sometimes, depending on hardware or odd circumstances in gameplay
- Lots of cut content that would have wrapped things up better story-wise
- Area layouts can be confusing, and downright nonsensical sometimes. Too. Many. Keycard. Doors.
- PVP Arena is absolutely dead because no one plays, you will never get that golden armor set now naturally