Goodbye Deponia
More chaos, more destruction, more Rufus. Not one, not two, but three Rufuses cause all kinds of crazy mayhem in the long-awaited adventure comedy Goodbye Deponia – part three of the Deponia series. The Organon plans the destruction of Deponia, the lovely Goal has (once again) disappeared, and anti-hero Rufus just can't seem to stop getting in his own way. All he wanted to do was to get off the junkyard planet of Deponia and move to Elysium, the paradise orbiting Deponia as a spaceship reserved for the highest echelons of society. Finally, Rufus has come up with a seemingly perfect plan… The award-winning Deponia series comprises four wacky tales of adventure from the junkyard planet Deponia. These classic point & click romps not only delight comedy fans and adventure veterans, but also newcomers to the genre.
Steam User 7
Goodbye Deponia, the third installment in the series, marks a high point in both storytelling and gameplay. It successfully builds upon the foundations of the first two games and delivers a finale that is not only visually impressive but also emotionally resonant and thematically rich.
While the previous games leaned heavily into slapstick humor and absurdity, Goodbye Deponia takes a more mature and occasionally darker tone. Rufus, still the chaotic protagonist, is finally confronted with the consequences of his actions. His motivations become more complex: he's no longer just trying to escape Deponia and reach Elysium, but is now also determined to save his planet from destruction and protect Goal from those who seek to exploit her.
The game dives deeper into themes of identity, sacrifice, and self worth. Rufus is forced to reflect on who he is and whether he is truly capable of being the hero he wants to be. This inner conflict adds real emotional depth to a character who previously felt more like comic relief than a protagonist with a meaningful arc.
Graphically, Goodbye Deponia is the most polished of the trilogy. The hand drawn art is detailed and atmospheric, from grimy junkyards to sleek Elysian interiors. Each environment feels alive and packed with visual storytelling elements.
The sound design continues to impress. Poki's musical contributions, both as composer and vocalist, help define the emotional tone of key scenes. From melancholic piano melodies to upbeat, ironic interludes, the soundtrack captures the game's shifting moods perfectly.
The puzzles in Goodbye Deponia are as imaginative as ever, often requiring players to juggle multiple goals and think across various parallel scenarios. In one particularly memorable (and controversial) sequence, players control three different versions of Rufus simultaneously, navigating puzzles that intertwine in surprising ways. While this section is ambitious and technically impressive, it has been criticized for being confusing or overly complex.
However, what makes the puzzles stand out here is that they often tie directly into the story's emotional beats. Choices feel more meaningful, and even silly mechanics are used to reinforce character development and plot progression.
Perhaps the most memorable aspect of Goodbye Deponia is its ending. Without giving away spoilers, the finale is emotionally powerful, divisive, and thought provoking. It challenges players' expectations and avoids easy resolutions. Some fans found it heartbreaking, others found it perfect but nearly all agree it leaves a lasting impression.
It's a rare example of a comedic adventure game taking a serious risk narratively and for many, it pays off. It elevates the series from a fun, quirky comedy to something more ambitious: a story that's willing to confront uncomfortable truths about its characters and world.
Goodbye Deponia can be purchased as a stand alone game, but i recommend the full trilogy which you have with the Deponia: The Complete Journey. And they also addes some extras into the game which you don't have on the seperatly available episodes.
Steam User 2
Probably the best quest trilogy forever. Logical puzzles, nice drawings, cool developed characters definitely this game is a good one and would recommend to my friends to play it
Steam User 2
Goodbye Deponia is a great game. Developed by Daedalic when they made quality games versus the junk like Gollum.
Steam User 1
Goodbye Deponia is funny, charming, and emotional. The world is as colorful as ever, the puzzles are clever, and the story really pulls you in. The ending was a little expected, but it still landed well and felt like a fitting send-off. A great mix of laughs, chaos, and heart.
Steam User 1
To everyone who refuses to recommend Deponia: how dare you deny others the chance to laugh hysterically... and then cry themselves to sleep? This is not just a game. It's pain wrapped in comedy.
Steam User 1
Sure, it was cringe at times (sewers sewers sewers) but it was still a satisfying end to the Deponia trilogy.
Steam User 0
50/50 achievements. The game starts in true Daedalic fashion. The game will use the rumble function of your controller (even if you are using keyboard and mouse), with no way to turn it off. You start on a section of a rails with constant rumbling.
The “do this x times for an achievement” events have also returned. It's always a sign of creativity when those show up.
You start out in a hotel, which reminds me of Day of the Tentacle. Later on, when you get control over multiple persons, you can even switch between them. Once again, Day of the Tentacle-ish. That's good.
What's not good is the shameless jab at Secret Files Tunguska. I'm deducting points for that.
The game has a much darker tone than the previous games, and seems to be better put together than the previous two games. I hope the final game is the best it has to offer.