GOD WARS The Complete Legend
The game introduces new elements such as “Status Effects”, “Hate Elements”, “Decoys”, and “Summoning Beasts” into this traditional Tactical RPG. It adds both fun and attraction while inheriting the lineage of classical Tactical RPG making this a truly advanced and ultimate edition of Tactical and Strategy RPGs. Players can now enjoy the main scenario, “The Future Past” and additional challenging stages, “Labyrinth of Yomi” and “The Deep Levels” in this game. “Labyrinth of Yomi” is an intermediate level stage where players are required to fully develop their characters “Jobs” to clear the stage. New challenges for advanced players awaits at the last stage, “The Deep Levels” where players will need to configure and determine optimal formations from the character’s exclusive job and exclusive skills as well as coming up with effective strategical tactics. The heroine “Kaguya” controlling her destiny by her own will and her friends who join along the path on this journey establishes the legendary ancient kingdom of “Yamataikoku” by overcoming various obstacles and challenges. Among the friends and other characters who will come across in this adventure are 25 including “Momotaro”, “Urashima”, "Okuninushi", “Sakuya”, a motif of “Konohanasakuyahime”, and “Iwanaga” who are all legendary heroes of myths and fairy tales representing ancient Japan.
Steam User 164
Playing the patience game
Pros:
+ Large gameplay. (+100h)
+ Enormous role variety.
Cons:
- One-way road campaign.
- Awful AI.
Gameplay
Every stage is unique, meaning that you will only be able to work the campaign from them once. Now, a little bit more ahead in the game, there are some quests that will enable the character to visit some old scenarios and get to work for some rewards.
The first battle stages will show how the main skills and basic elements of the genre works. I really appreciate that since I'm not an expert when it comes to tactical RPG battles.
Sometimes, I had to fight with a very reduced number of allies, and when it comes to bosses, all the main characters will take part in it. The problem is that that character that arrived later, will be under any ally or enemy level, meaning that they will be very weak, so it's important to make them part of the formation so they can level up too. For example, I already leveled up three main characters to level 99, meanwhile, other characters are still in the 60-70s. Anyway, the enemies level at the end of the game won't be higher than 70, so it wouldn't be a real problem.
Cutscenes can be skipped. I'm not into skipping those, but I got stuck with the same enemy more than once, so this helps. If you skip any cutscenes by accident, there is nothing to worry about; every chapter will be closed with a quick manga-styled resume of the doings there.
There is an option to speed up the combat, but instead of "speeding" it, you can skip skill animations to get some time back. I wish that this part was modified for good since it makes some movements invisible and weird looking. About the controls: unless you map your controls, you will have a hard time playing the game with one of those.
Graphics
Pretty simple graphics, with no obvious option to upgrade or downgrade to the consumer taste and very repetitive since the only change is the type of environment. This is because of all the war zones being similar, with nothing that highlights them.
Now, the performance is very good. The game will hardly consume more than 300 Mb of RAM.
Difficulty
Sadly, all the difficulty came to an end when I mastered a few skills, highlighting one of them, a skill that heals any ally to 100%, with not a high MP cost and another that causes death to almost every enemy.
AI
AI combat takes out all the fun of the game.
There is an option that can be enabled that will make the allies fight automatically in different styles that are a mix of aggressive, passive and peaceful(support type) however, I don't recommend it at all.
I tried AI for a few battles, and it was a complete waste of time. Characters take three times longer to finish enemies (if they don't get finished first)... managing to reach 45 turns before ending with my allies defeated.
Maybe it is a good tool for leveling up some characters that are not at their max level yet, but it will always take more time to finish an enemy if you use this option.
Content & Prices
If you are looking for content, this is one of my most tactical RPG played games, with more than 100h just to complete the campaign and the sidequest. All of this for just €25.
On the other hand, the game on Switch got a price of €40, but it is voiced in English too.
Environment
Not everything is fighting, in almost all rings, there are chests with hidden treasures. Sadly, opening those chests is not as easy as it could be, it will consume an ally turn and sometimes, it will be another trap from the enemy, possibly incapacitating one of the allies. So, knowing that the protagonists cannot go back to most of the visited maps, I extremely recommend taking the risk of opening all chests.
On the other hand, quests are the only thing that can be repeated, opening certain levels to explore and repeatedly obtain the same reward over and over. For example, these quests are the only way to get enough income and unlock achievements like collecting 1,000,000 leaves (game currency).
Balancing
In general, every stage is easy to clear at first try with the correct abilities. Sometimes, a great group of enemies with a complete set of skills can surround the characters and end in madness, but there is enough ground to evade this situation, and this is probably the first thing to take advantage of.
Every character has a complexity and a semblance that will identify them as warriors, mages or whatever class you can imagine. However, almost every character can use almost every available class in the game.
Final Opinion
The story is very deep and is voiced (in Japanese) but subtitles are given. It takes time to reach the end of this game, way more than usual.
It is not a game that I would recommend for someone whose first time playing this genre would be playing this game, because of the length of it (can feel very heavy) but if you feel like having enough patience it will be a good experience.
RATING: 7.5/10
Steam User 39
"An interesting RPG based on ancient Japan mythology!"
GOD WARS The Complete Legend. It's a Japanese style Tactical RPG game made by KADOKAWA GAMES. The game was originally released as "God Wars: Future Past" on PS4 & PS VITA in 2017. "The Complete Legend" is its enhanced version and was released last year as PS4, PS VITA, and Nintendo Switch. In the era of classic RPGs, the Tactical genre such as Tactics Ogre and Final Fantasy Tactics has become popular, but in recent years it is not easy to find those kind of games. So it's very welcome that SRPG & TRPG fans finally can enjoy those games like GOD WARS. The Metacritic average score for this game is about 70. However, if you are an anime game fan or love JRPG, it can have a high quality of over 80 scores.
GOD WARS. It's an anime-style RPG. The story background is based on the ancient Japanese myth, but only the character & item settings have been brought, and the plot itself is newly written. So even beginners who do not know Japan myth can easily understand its story. Event scenes are a good match between comics and animations. The characters have full-voice acting, and even animal type characters' voice such as bear(kuma), rabbit(inaba), and so on are supported. According to developer comments, the game playtime will take more than 160 hours to enjoy all the content, including the expansion content such as "The Labyrinth of Yomi" & "The Deep Levels", additional scenarios, battles and collecting elements. The player walks through all areas of ancient Japan and proceeds with the story. You can know its scale somewhat, if you refer to the character relationship map.
As a tactical RPG, the battle system is a turn-based simulation that is played on a stage-by-stage basis. The playtime per stage is about 30 minutes, and 142 battle stages are available. It's somewhat similar to Disgaea, FFT, and Tactics Ogre in battle. Of course, there are also unique features in GOD WARS. Each character can have 3 job classes(main, sub, and unique). Thanks to them, even the same characters can vary greatly in their growth process and play style, depending on the player's preference. It was indeed fresh and interesting, so it makes the player more loving to one's characters. And if you actively use each terrain in the battle map, you can enjoy the battlefield more tactically. The game is well made overall, but there are some pity things. As the game progresses, the balance becomes uneven. Certain characters and job classes are too strong or weak. It may be TRPG genre's limit. Some battles are very exciting and challenging, but most level designs give a somewhat repetitive and similar impression. Nevertheless, if you like JRPG's grinding elements, you can really spend great time in this game.
Pros:
New Game +
Character Design
Lots Of Contents
Full Voice Support
Cons:
Outdated Graphics
Repetitive Grinding
Balancing & Optimizing
Uncomfortable UI System
*Conclusion :
GOD WARS The Complete Legend. It's a great JRPG with unique setting based on Japanese myth & folklore. It features its tactical gameplay, various characters with full-voice supports, and nice anime events. Above all, there is a lot of content to enjoy in this game. Its game graphics and 3D modeling are somewhat out of date, but its unique character design is good enough to make up for it. Due to SRPG & TRPG genre limitations, somewhat repetitive grinding processes are required, and in some cases there may be boring parts. But thanks to the characters' charms and its interesting storytelling, it will not ruin the game. Of course, it would be better if the game could be balanced and optimized through updates later. Given these points, it's definitely a nice tactical RPG that you might want to try. Highly Recommended!
"Score: Game 8/10, Translation: 9/10"
*The review score criteria from Nyanco Channel will be rated according to game price, genre, early access, and so on. Furthermore, most of them are Nyanco's own thoughts, so these reviews may be different from the the general users' opinions. Thanks!
Nyanco Channel ヽ(=^・ω・^=)丿
Steam User 19
Here to keep in mind
So far I've finished 15 main stages and 10 optional quests, I play on HARD difficulty, and I use Ookami's necklace and earrings for bonus JP (Job Points to buy skills)
Pros:
- I love how this game act like an MMORPG where you need to have a tank with draw aggro skills, healer to buff your tank while the rest do the damage (obviously you don't need to do this if you're overleveled).
- The class system is similar with FF Tactics with more freedom regarding your passive skills. Ex: you can add jump+1 and move+1 to make an agility themed character while in FFT you can only add one of them since both use Leg slot.
- I love the difficulty level. My party is usually get destroyed if i'm being random lol. Which means i have to make sure that i have a balanced classes combination (healers, tanks, support, attackers, etc). Also MP management, it's quite scary when your 2 members get KO-ed and you realize that your healer don't have enough MP to cast a revival spell. Make sure you stock on items too.
- Beautiful soundtrack
- Beautiful artworks
- Beautiful animated cutscenes
- All of the lines are voiced
- A lot of sexy and cute girls!!!
- large bosses whose size takes 3x3 grid space! These bosses can also summon reinforcement which can turn "we can do this!" situation to "oh, shiiieeett!!!" situation. It's fun!
- The enemies really make use of the skills that they have, so expect a lot of unexpected moments (evasion skills make them almost untouchable, heal skills wasted all of your previous effort, poison make like your enemy has another team member). Don't forget that you have lots of skills too so use them. In this game you really can't rely on 1-2 skills alone, lots of skills that seems useless might surprise you.
Neutral:
- I think the game will be even more fun if the amount of items that you can carry into battle is limited
- I love story taking place in ancient japan with all the gods and mythical beings!
Cons:
- The 3D models are too low poly
Steam User 5
Recommended for fans of tactics games and RPGs.
+Art style, anime cutscenes, music
+Story, tactical battles
+Job/class and skill variety
+Mix and match jobs, earn XP for 3 at once
+Fully voiced (Japanese only)
+Setting/lore
+Mouse support
-Slow/grindy, leveling best on auto
-Subpar AI
-Cut content (English voice in Switch/PS4, not this version)
-Dated graphics
-No key rebinds, some awkward controls
-Lack of dev support/few updates ("we'll fix it in a sequel")
Steam User 15
Quick review:
God Wars, is a very interesting take on the tactics jrpg genre, there is a lot of common and familiar elements, such as jobs, height effects, skill, but there is also, a lot of additions, such as aggro management (with things like skills, which increase or decrease aggro), way some skills and effect work, which make it quite unique and charming, specially given the theme and setting. The music is amazing.
It is a good port, not many options, but runs very smooth.
Steam User 4
Excellent game. It's a modern Final Fantasy Tactics without the Final Fantasy. Same mechanics, same job system with fun, different takes, an okay story (so far, 46 hours in).
If you know and like this kind of game, this is a great addition to the genre. If you don't know, there are several modern takes to look at - this would be a fine intro, but you can/should play Tactics as well at some point, if not now.
Steam User 2
Very fun tactic RPG with interesting characters, well designed map and easy to grasp but difficult to master job and skill system.
Though the story borrows a lot of character from Japanese folklore, the story here is original. That's not a point against the game, just a warning in case you want this game to have the Japanese mythos explained to you. The story here is very good, well told.