Funtasia
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the Game
It’s time to take a drive on the Furry Road! Funtasia is a side-scrolling, 2D racing game where the goal is simple: Drive as fast as possible to reach the finish line. Help save the beautiful, ecologically sustainable world of Funtasia and its furry inhabitants from certain death beneath tons of garbage dumped on it from space by defeating the garbage monster at the end of the track.
Simple to pick up and play, yet challenging to truly master, Funtasia is all about timing and balance. The race track ripples, with hills, pits, bridges, quicksand, cliffs, and caves separating you from the finish line. Reaching the finish line requires balancing gas, brakes, and the car itself, just right (drivers do not enjoy meeting hard surfaces face-first at a hundred KPH, nor do doctors recommend it).
Oh, and keep in mind that there’s no stopping, there’s only going really, really fast. Breaks are for cowards. The car’s battery isn’t known for its lifespan!
- Save Funtasia, a paradise full of furry animals, from an apocalyptic wave of garbage by driving really, really fast over 10 fantastical tracks.
- Master 40 different cars, with their own performance, challenges, and idiosyncrasies!
- Survive boss fights with foes equal parts twisted and dastardly.
- Brave the Furry Road all alone or as a duo with Cooperative or Challenge modes.
- Challenge players across the world in online leaderboards to claim the top spot in going fast
- Experience a fanciful art style by Italian artist Emanuele Olives drawing inspirations from Heinz Edelmenn’s work on Adventure Time, and Troma.
Steam User 3
I love this art style. The courses are very simple, jump over hills and don't get hit by obstacles, upgrade your car, reach the finish line and unlock the boss. The boss chases you on a different course than the one before, but it's the same car and background. I thought it was tiresome at first, like it would take forever, it's actually fairly tuned and didn't have any trouble besides my own whining. I'm on a second run, or starting over.
It's meditative, I like how I can turn off my brain and look at each color/ object/ theme and reflect on what it means to me in my personal experience and what sort of feelings it invokes, and why I feel or think that way about them, noticing how associations change with time, and how art is heavily biased and influenced.
Steam User 1
It gets a lot of hate for a game that's actually pretty decent. I can only speak to the single player campaign however. I didn't realise it was like Hill Climb Racing, but that was really nice actually. I think it was about the right length as well, having completed it over the course of a few days. Really not hard like some people are saying. With decent driving you get through each course in about 3 tries and then the boss takes maybe 2 or 3 tries. Speaking of, the bosses are well-designed too. It's good boss fights given the format.
Steam User 1
Funtasia developed by Fantastico Studio and published by indie.io is a colorful and unconventional take on the racing genre, blending side-scrolling platforming with physics-driven mechanics to create an experience that is equal parts playful and demanding. Set in a surreal world threatened by toxic pollution falling from the sky, the game frames its action around a cast of eccentric racers navigating hazardous landscapes in an effort to restore balance. The premise is lighthearted and imaginative, setting the tone for a game that prioritizes style and experimentation over strict realism.
The gameplay revolves around guiding quirky vehicles across uneven terrain in a 2D side-scrolling format, where speed alone is not enough to succeed. Instead, players must constantly manage balance, momentum, and timing, adjusting their approach to each hill, jump, and obstacle. The physics system is central to the experience, giving every movement a sense of weight and unpredictability. Mastery comes from learning how to control these variables, making each successful run feel earned. However, this same system can also be unforgiving, as small miscalculations often lead to sudden crashes or lost momentum, creating a cycle of trial and error that defines much of the gameplay.
Levels are designed to gradually increase in complexity, introducing more intricate layouts and tighter margins for error as players progress. Early stages serve as a gentle introduction to the mechanics, but later sections demand a much higher level of precision and control. This escalation keeps the experience engaging for players willing to invest the time to improve, though it can also create moments of frustration when the physics feel difficult to predict. The game’s challenge is less about reacting quickly and more about understanding how its systems behave, rewarding patience and experimentation.
Visually, Funtasia is one of the more distinctive indie titles in its category. Its art style is bold and vibrant, with exaggerated designs and surreal environments that give the world a unique identity. Colors are bright and often unconventional, and the overall presentation leans into a whimsical, almost psychedelic aesthetic. This visual creativity is complemented by a lively soundtrack that reinforces the game’s energetic tone, helping to maintain a sense of momentum even when gameplay becomes challenging.
In addition to its single-player progression, the game includes multiplayer options that allow for both cooperative and competitive play. These modes add a social dimension to the experience, introducing an extra layer of unpredictability as players interact with one another on the same terrain. The chaotic nature of the physics system becomes even more pronounced in these settings, often leading to moments that are as entertaining as they are unpredictable. While not deeply complex, these modes provide additional variety and can extend the game’s appeal beyond solo play.
Despite its creativity, the game does struggle with consistency. The physics, while central to its identity, can sometimes feel uneven, making it difficult to determine whether failure is due to player error or system behavior. This can lead to frustration, particularly in later levels where precision is essential. Additionally, while the visual variety is strong, the core gameplay loop does not evolve significantly over time, which can make extended sessions feel repetitive. The experience is often at its best when played in shorter bursts, where its novelty and energy remain fresh.
Ultimately, Funtasia is a game that stands out through its personality and willingness to take risks. It offers a unique blend of racing and platforming mechanics wrapped in a visually distinctive package, creating moments of both satisfaction and chaos. While it may not appeal to everyone due to its demanding physics and occasional inconsistency, it provides a memorable experience for players who enjoy mastering unconventional systems and navigating unpredictable challenges.
Rating: 6/10
Steam User 0
This is a stylish Earn to Die game. Get it when 80% off.
Some stages are significantly harder because you cannot outrun the boss.
Steam User 0
meh