Frontier Fortress – Tower Defense
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Frontier Fortress
Frontier Fortress is medieval-themed tower defense game. It combines tower defense with classic RTS vibes. The game is displayed in 2.5D axonometric view with 20×20 tiles grid-based map.
Campaign Mode
In campaign mode you play as the leader of a nation trying to defend your land against enemy invasion. There are 3 campaigns representing 3 nations story, each campaign divided into 2 parts, each part with 5 scenarios. A campaign tells story of a nation struggling against the invasion by enemy faction. Every campaign has unique nation, enemy faction, and map type.
Campaign features:
- * 30 total scenarios
- * 3 campaigns divided into 2 parts, each part contains 5 scenarios
- * 3 player nations (The Empire, The Republic, The Kingdom)
- * 6 enemy factions (The Nomads, The Raiders, The Knights, The Horde, The Rebels, The Islanders)
- * 6 map types (Valley, Coast, Tundra, Steppe, Forest, Town)
- * 20 types of building/tower with varied characteristics and abilities, each unlocked after finishing certain campaign scenario
- * 25 types of enemy unit with varied characteristics and abilities, each enemy faction has unique units
- * More challenging “expert mode” campaign, unlocked after completing all scenarios perfectly
Steam User 0
An interesting, I might even say unique TD offering.
So far the levels are fun, but challenging.
The looks is primitive, to be generous, but the game play seems solid.
There are no tactical options, and no real strategic upgrades. Tower upgrades are basic, you can increase rate of fire, or damage, but not range.
The maps are interesting, without a specific path that units must take, but the terrain guides them, so you can sort of guess where they will go.
Between levels you may gain a new tower, and you seem to be able to take them back to the earlier levels if you wish, though so far there seems no reason to want three stars instead of one.
There is a bit of fluff, though the English is a bit off, nothing I can't understand.
There are times where the rules deciding where you can build a tower can be odd, I think, but I am not certain, that you can't build one when an enemy unit is within your field of fire.
For all the awkwardness though, it seems a fun game. One thumb up.
Steam User 2
imagine you were in the 90's and you have flash version of age of empire. This game like flash version of age of ampire.
Steam User 0
Easily addicting. If improved further, could be one of the best game in it's genre.