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About This Game
The only one left with full senses, you embark on a journey in search of answers and relief in this FPS game that is created in a distinctive retro horror comic book style and feels as if it came straight out of Lovecraft’s books.
Aware of your madness level which dynamically changes during gameplay and gives you additional power. Choose your active skills depending on your play style and use them to fight against the eternal evil. This Lovecraft-inspired world that is full of hidden and hard to reach areas, and uncover the entire story to solve the mystery of this crazy place.
- Feeling of a classic FPS from the 90sTimelapse animations, opponents and elements of 2D in a 3D environment; first aid kits and life points, non-reloading weapons, powerups during dynamic combat with numerous opponents.
- Custom combat experienceWith scripture in one hand and weapons powered by an unknown substance in the other, the player will face the challenge of maintaining their humanity. It is up to the player to decide how their equipment evolves, and to find ways of defeating hordes of unpredictable opponents.
- Dynamic level of madnessDirectly influencing not only the audio-visual experience, but the gameplay itself, its effect varies depending on the current level of player’s madness.
- The gameplay is presented in a comic book styleHand-drawn graphics designed to maintain a distinctive comic book look, where any screenshot from the game could be a part of a new comic book.
- Mood straight from Lovecraft’s dark novelsAll throughout the game, the player will feel the atmosphere of dread and horror that the works of H.P. Lovecraft are renowned for. Surrounded by the occult and forces of eternal evil, experience the feelings of hopelessness, madness and confusion, and the burning need to find answers and bring back some semblance of reason and sanity to the world.
- Many climatic levels and varied bestiaryA diverse world entirely made by hand, full of interesting enemies ranging from possessed inhabitants to monsters straight out of your worst nightmares.
- Two heroes to choose fromEach with their own, unique development tree. Experience the story from the perspective of either a priest or a journalist.
Steam User 10
A decent Doom like boomer shooter but my main issues with the game are 1) in my opinion you take way too much damage from a single attack 2) the lack of Feedback when you get shot can often leave you scratching your head over what caused you to die in the first place and 3) the lack of ammo can at times make the game borderline unplayable the higher the difficulty you play on. I'm playing on hard and the game is just an unbalanced mess (my opinion). I could lower the difficulty but honestly I dislike having to do that just so I can play a fairer challenge, make it fair on all difficulties instead of making it artificial difficulty.
Despite these complaints I'm still going to recommend it as there is a good boomer shooter here which to me personally has very nice graphics as well. If you're going to buy this just be advised this is a rather difficult game where you will find yourself dying quite a lot on the first Playthrough.
Steam User 13
This game is like if H. P. Lovecraft forced old DOOM and new DOOM to have unprotected sex while borderlands filmed the whole thing, and honestly I'm here for it.
Steam User 12
Not the best boomer shooter out there, but def a fun time for fans of the genre mixed with some Lovecraftian vibes
I think this game is perfectly serviceable for what it's trying to be. There's not much criteria for making a good game in this style, especially when you have a unique art style to pair with it that separates it from the rest. What does take more effort is making a "great" game in this genre. The game constantly comes close, but ultimately never delivers.
The weapon variety here is good and the upgrades keep the game interesting, while keeping the momentum with each next chapter. The art style is the biggest highlight this game has to offer and it kinda rests solely on that to keep it engaging. The action is great here as well, but it really clashes in many cases with the art style. When you're flooded with enemies it goes from being awesome to being annoying because there's just so much animation flooded on the screen with all the blood effects, bullets, and everything else going on. There's times where it's hard to even tell if you killed an enemy or not, let alone even comprehend what's in front of you.
That's a big gripe with the game, but one that's even worse is the damn platforming. It's done so terribly in this game that the only positive to say about it, is that it's not too overdone in the game, but it should have either been executed better or just omitted from the game. B-rate NES games have better response to platforming than this does.
While the majority of the game is easy to be positive on, there's very big negatives that take the game down by a lot. Lastly, the boss battles in this are really good and the abilities to each character you can play as are a nice/unique addition.
7.2/10
Steam User 8
A beautifully styled game with a unique charm. Smooth and well-balanced gunplay. A very enjoyable experience—I definitely recommend it.
Steam User 9
FPS Games have had a storytelling curse put on them ever since John Carmack compared Story in Doom to Story in Porn, and thus, FPS Games and Retro FPS games especially now are forever held to ignore stories, fail at environmental storytelling, while the rest of the game is polished to the enth degree. My issue with this is that it kills the longevity of the game, whether it be on a first playthrough and the urge to continue, or wanting to replay the game when there's nothing to grasp onto. FMF is another Retro FPS with yet another crummy story that decides to "Tell, not show." as everything is told through giant unsubtle exposition dumps via cutscenes. The player character (whoever you choose) doesn't showcase their feelings, they tell us. They don't show us the twist, they tell us, they don't bother to show important story details, they tell us.
Do you see my problem? When there's not a narrative or reason to care, it ends up becoming extremely boring and while this has a great set up, it's ruined by atrocious voice acting, some of the most nails on a chalkboard crap you'll hear in any FPS today. I had to turn the voices off just to enjoy the game at all. So to all who want to make a Retro FPS, and to those who don't think story doesn't matter in FPS Games, IT DOES. A LOT. And it has been done successfully before in Half-Life (Environmental Storytelling), DUSK (Worldbuilding and Gameplay tie neatly together) and Slayers X (Meta satire outside the game's main plot). Show your story, don't tell it, because most of the time it's not going to be well thought out and having people doing full on essays thinking what the game was actually about is not a smart idea.
Begrudingly, I am going to recommend this game. Because if it weren't for that and a couple other elements, this would be absolutely one of the best FPS Games you can buy right now. FMF has one of the best skill trees in an FPS Game. It's carefully sorted out and it gives the player priority to plan out things rather than randomly choose things at will. For example, I focused on getting more experience, then upgrading my ammo capacity, then upgrading weapons and finally upgrading my special abilities which are used for the most part during the last part of the game. It's smart, clever design that I don't really see other FPS skill trees do, so I absolutely love that this was a more intelligent skill tree compared to Shadow Warrior or other FPS Games with this.
It helps that the gunplay is excellent, these are some really nice weapons and once you upgrade them they help in the long run especially at the end of the game. You can make your pistol semi auto, you can make your machine gun more efficent, you can make the SMG a grenade launcher and also throw knives if you get the skill for it. The marriage of the skill tree, killing enemies for experience and the fantastic gunplay are what make this game. The graphics are also impressive, looking straight out of an western adult graphic novel which makes the world feel lived in. The music is also bordering on really great and I found the tracks to be better than most Retro FPS games.
My other issues involve a couple things. I'm not one to complain about First Person Platforming in games as most of the games that I have played that have it handle it really well, but this is just not done right at all. I never felt confident doing any jumps and the way the depth perception is in some levels it's just awkward and uncomfortable to do so. Titanfall 2 this is not. Nor is it Doom Eternal. The bosses leave lots to be desired. Either they're cumbersome to fight and require movement that is inappropriate for this type of game, or they're extremely easy and a let down. I liked only one boss, the Episode 4 boss. That's because I think it's clever and set up well in terms of the arena they put you in and the intro to it is kind of brilliant. Yes, you do fight Cthulhu, but it's disappointing.
My only other issuie is that the player's hitbox feels gigantic as avoiding enemy fire in a lot of these narrow levels isn't that great. I usually like to play games on the easiest setting and then sometimes later on play them on their normal difficulty as I find doing this makes me appreciate the game more after I beat it and whenever I attempt to play it again, but FMF just felt ridiculous sometimes in how often I got hit by projectiles. I also mentioned the awful voice acting, turn that off. Just because you have the budget to do voice acting doesn't mean you should if you can't get half-decent voice actors.
This is well worth playing for it's economical and smartly implemented skill tree and gunplay, which is the reason this is so successful in the first place. It's too bad about the crummy storytelling, underwhelming bosses and bad platforming. Get this on sale.
Steam User 7
It's too simplistic and clumsy to be a great game, but it's still fun to play, and the art style is gorgeous.
Steam User 7
A beautiful game that I truly enjoyed.
Highlights:
• A well-designed and enjoyable skill tree.
• Great variety of weapons that keeps combat interesting.
• Bosses are genuinely fun and well-crafted.
• Diverse levels that keep the gameplay fresh.
• The only downside is that one achievement doesn’t unlock even after meeting the requirements.