Final Theory
Featured DLC
The Syndicate Navy DLC is now available!
Featuring titanium armor plating, long range railguns, energy weapons and more.
The Royal Navy DLC is now available!
Featuring gold armor plating, particle beams, cluster bombs, LRMs and more.
About the GameFinal Theory is a 4X-lite turn-based strategy game where you command fleets of battleships engaged in a galactic civil war. It presents an exciting experience for both veteran players and those new to the genre. It features innovative combat mechanics but also hearkens back to some of the classics of gaming.
Game Features
- Turn-based strategy with innovative hex grid combat system.
- 6 difficulty levels suitable for beginners and veterans alike.
- 7 different ship classes to command + 1 deployable ship.
- 7 fleet-wide stackable ship bonuses.
- 8 ship tiers featuring weapons, abilities and skill points.
- 56 module upgrades to choose from.
- 72 Steam achievements.
- Quick Battles and Custom Battles. Supports PvP through Remote Play Together
Innovative Combat Mechanics
Mix ships to gain synergy. Use powerful weapons, tactics, positioning and line of sight to win.
Hex Grid Movement, 100% Turn-Based
Take all the time you want to plan each move like a deadly game of chess.
Includes The Imperial Navy
7 ship classes, 56 upgrades, 8 ship tiers featuring weapons, abilities and skill points.
Backstory: The galactic Empire is in a state of decay due to a severe shortage of it’s most vital resource known as Tacknium. Without this resource millions of colonies will be cut off from deep space and inevitably regress to a more primitive state of being. The Empire has declared the outer rim territories a lost cause, and now every quadrant of the galaxy is preparing for war, desperate to sustain their way of life.
The archives speak of an old research project conducted at the height of the Empires prosperity. A warhead with the ability to cause a cascading subspace collapse within the center of the galaxy, and create a Tacknium deposit of unparalleled wealth. Enough to supply the galaxy for countless eons and allow for subspace jumps of previously unimaginable distances. The codename for this project was Final Theory.
The intended purpose of such a weapon was to usher in the age of intergalactic colonization, but the project was ultimately abandoned. The risk deemed too great since an uncontrolled cascade of such magnitude could prove devastating to the galaxy itself.
The Final Theory project data remains however. Located at old Imperial research stations scattered across the galaxy. Recovering this data has now become the last hope for the abandoned outer rim colonies.
As commander of a recently formed Dominion, it now falls to you to fight through these dark times and secure a future for your people. Your appointment by the Dominion high council came with but a single mandate. Ensure victory for the Dominion by any means necessary.
Steam User 8
Had a lot of fun with this one. Each faction fleet seems to have a gimmick that makes it very strong if played to advantage. For instance I only lost a handful of ships in my first grand master win using the Imperial fleet, and my Royal fleet games usually went without a ship loss until late game regardless of difficulty level.
It plays more like a board game since you only have one move a turn to base your strategy around. The other factions like you also get one move a turn, and the Empire gets 2-4 depending on difficulty level to move their doom fleets against your fledgling breakaway faction. Paying attention to combat movement is important to make sure your firing arcs line up correctly since most weapons can't fire 360 degrees, and some weapons even have minimum ranges where they can't fire point blank.
Great no pressure game that you can play while distracted by other things, watching TV, eating dinner, etc. since there is never any enemy movement during your turn. I can see myself going back to this game every once in a while in the years to come.
Steam User 3
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☐ Very good
☑ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☑ Workable
☐ Big
☐ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☑ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☑ Some lore
☐ Average
☐ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☑ Average
☐ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☑ 8
☐ 9
☐ 10
Steam User 3
Game is not big. It took me 26 hours to get everything I could out of it.
I enjoyed the process, strategy is good, but be prepared, game without extra fleets become boring very quickly.
I advise to buy on sale with additional fleets.
Shame really, good potential. On the other hand I am happy to support small independent developer.
Steam User 2
Good, pure turn-based fleet tactics 4x. All the mechanics are easy to learn, but allow for a lot of depth in fleet composition and upgrade choices. The super simple mechanics for shipyards and resource deposits create natural strategic territory that give you very strong reasons to fight over and plan your campaigns around.
A lot of thought was put into the design and balance of everything in the game.
Steam User 1
It's what it says on the tin: A fun 4X-Lite. I just wish there were some additional options to mess around with, and for the love of all that is holy the ability to speed up combat and movement on the map. I promise I do not need to see the little animation of the ships moving or things going from one point to another on the map. I don't care what the AI is doing, we don't really interact with them much anyway. Please let me skip that. PLEASE.
aside from that it's really fun. Not super complex, but satisfying.
Steam User 0
One of the best turn based tactical battle games I've seen. FT campaigns take awhile but since the overwhelming amount of time is spent fighting the battles that seems fine (at least to me). You don't seem to be able to save during battles so you need to be sure you will have time to finish before starting one. Game is slightly rogue like due to the fact that saving gives you only one save slot per campaign so no going back looking for a do over. I also like that.
The DLCs each provide you with one different fleet type in addition to the one that comes with the base game. Nice variety if you really enjoy the game. The game is otherwise fine with just the one type of fleet if you don't want to spend extra.
I got the game on sale. Something like $25.00 for the entire bundle. That's a lot for me (I usually spend under $5.00 per game - sometimes under $1.00) but seems to be well worth the price.
Steam User 0
It's a fun, relatively straightforward game with nice graphics and a reasonably flat learning curve. The only problem I've had with it is bugs in the Unity engine that crash the program in mid-fight sometimes. About one in every 4-5 fights, but I'm not sure if they're game bugs or all the other s**t I have running at the same time (it's an RTX1060, so graphics power isn't an issue for the game alone). Either way, they're not common enough to be more than a mild annoyance.