Games of the Year



Purchase the bundle now to receive all soundtracks and wallpapers from FF1-6!

Soundtracks and Wallpapers will unlock in line with each title’s launch. See individual store pages for details.

The games that inspired a generation come to life once more, in the ultimate 2D pixel remaster!

Purchase the bundle and receive







This bundle lets you purchase all six games from FINAL FANTASY 1 to FINAL FANTASY 6 at a discount price. It also contains a sound track, featuring total of 20 tracks and total of 14 unique wallpapers.

Enjoy universally updated 2D pixel graphics and the beautifully rearranged soundtrack. Gameplay is improved with modernised UI, and extras such as a beastiary, illustration gallery and music player allow further immersion into the world of the game.

*These games are newly developed remaster editions based on the original titles. Some of the changes and additional elements found in other remakes of these games are not included.]


  • Universally updated 2D pixel graphics, including the iconic FINAL FANTASY character designs created by Kazuko Shibuya, the original artist and current collaborator.

  • Beautifully rearranged soundtrack in a faithful FINAL FANTASY style, overseen by original composer Nobuo Uematsu.

  • Improved gameplay, including modernized UI, auto-battle options, and more!

  • Dive into the world of the game with supplemental extras like the bestiary, illustration gallery, and music player.

About the GameThe original FINAL FANTASY III comes to life with completely new graphics and audio as a 2D pixel remaster!

A remodeled 2D take on the third game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics. All the magic of the original, with improved ease of play.

With the power of light nearly eclipsed by the power of darkness, only the crystals' four chosen adventurers can save the world.

Experience the iconic job changing system first introduced in FFIII - switch jobs at will and use various abilities as you progress in the game. Change into a variety of classes like Warrior, Monk, White Mage, Black Mage, Dragoon, Evoker, or even call monsters to do your bidding with as a Summoner.

Enjoy the exciting third installment in the FINAL FANTASY series!


  • Universally updated 2D pixel graphics, including the iconic FINAL FANTASY character pixel designs created by Kazuko Shibuya, the original artist and current collaborator.

  • Beautifully rearranged soundtrack in a faithful FINAL FANTASY style, overseen by original composer Nobuo Uematsu.

  • Improved gameplay, including modernized UI, auto-battle options, and more!

  • Dive into the world of the game with supplemental extras like the bestiary, illustration gallery, and music player.

*This remaster is based on the original "FINAL FANTASY III" game released in 1990. Features and/or content may differ from previously rereleased versions of the game.
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Game Discussion

Review by Anonymous
Review from Steam

The Final Fantasy I've played more than I'd care to admit. This entry gets a lot of middling responses, but I've always thought it was good place to jump into the series. Full bias, I think it has the best music in the franchise and the Pixel Remaster comes at it even bigger than the 3D remake (which I'd definitely recommend as well, if not more in some cases.)
I'm the only person in the world who shills for Final Fantasy III. It's the best one. Don't let seasoned Final Fantasy fans tell you otherwise. Don't let them tell you about spiky blond bois or crazy clowns and opera scenes. It's Onions or nothing.

Review from Steam

I played and platinumed all six Pixel Remasters, and wrote a review for each! Read them all for comparison and context, or skip to the one you came here for!
Final Fantasy: Balance Lmao
This is the most barebones of the series, no pesky characters or plot to get in the way. Kill some enemies, level up, next town, new gear, next dungeon. It is also probably the second easiest. Not going to complain! Short, sweet and to the point. Just over 18 hours for all achievements.
You start out with your four nameless, silent, little pixelated heroes and choose a class for each of them. I chose warrior, “thief,” white mage, and black mage. I did some research and as far as I can tell “thief” is Japanese for what roughly translates to “broke-ass warrior.” I would recommend new players to opt for two full warriors as to have a party of 4 instead of the 3.5 that I ended up with. Sure, his defense, damage, HP, and set of equipable weapons were all worse than my warrior, but his agility was slightly above average, so I had that working for me!
Level-ups come in the traditional way, classes are well defined, spells are bought at shops. Instead of having a global MP pool, each tier of spells has a limited number of casts (recharged by items or at an inn).
Music was good, but nothing remarkable.
Verdict: 3.5/5 “thieves”
Final Fantasy II: Learn, Ask, Exit
This is the weird one where you level-up a skill or weapon by using it repeatedly, Bethesda-style. There are no classes or jobs per-se but each character gets good at what they have been doing. It’s not my preferred way of doing business, but I didn’t mind too much.
For their second entry in the series, they actually bothered to have some sort of plot! There seem to be people in the world who have lives, roles in society and care about stuff. You have your war, an evil empire, and a magical tornado, oh my! Your “characters” however are just pixelated bundles of stats who barely speak. That’s fine, just swing those hunks of metal and wood at the things I tell you to swing them at. Uh, Maria… your bow is pointing the wrong way.
A pretty easy entry in the series, with a weird difficulty spike at the end, but even that wasn’t too bad. You can quick-save between fights. Buy your spells at town. Cast them with a global MP pool this time. Cost is based on how much you have leveled the spell. (Spells are are trash btw in this one, but a few enemies are highly resistant to physical.)
Again, music was par for the course.
Verdict: 3.5/5 evil empires
Final Fantasy III: The Legend Of Bahamur
Our third entry here seems to be the birthplace of jobs. A job is like a class but a bit more focused and you can swap in out of them at any time. Your job levels up independently of your character level, but character level has much more barring on your effectiveness, so you are encouraged to bounce around jobs from time to time.
This was definitely the easiest of the six games, and just barely the shortest, clocking in at about 18 hours for 100% achievements. Auto-battle, Hello. Much like the first, the story is bare-bones and player characters are just stat-sprites. Just bellybuttonless palette-swapped clones who occasionally grunt. The magic system is the same as the first game. It’s probably the weakest entry in the series, unless you're into the whole “brevity” thing… man.
I caught some of the music, but to be honest I was listening to the Cyberpunk 2077 score for much of this game. A little weird, I know… Moving on!
Verdict: 3/5 floating continents
Final Fantasy IV: They Took Our Jobs!
Oh sh*t, here we go! We have characters, they live, they love, they suffer, they grow. Romance, betrayal! Ok, sorry, let’s start over. The third entry takes a big leap forward in terms of characters and story, as in, it has them. You have your main main characters and then some guests that come and go. Jobs are gone, and the characters each have a set, permanent class. The classes are well defined with unique abilities and equipment sets. Spells, for those who can use them, are learned naturally through leveling.
This is probably the second best game in the series. Challenge and length are moderate. The story, characters, and destinations are all well above average. Some extremely unforgiving RNG from the original has been toned down significantly for those of you interested in treasure-hunting all the treasures huntable.
The music takes a big step up at this point in the series. The moon music is strange yet awesome. The “giant” music is epic and gorgeous. Could it be that this is just the nostalgia factor due to playing this game as a wonder-filled, wide-eyed child? Nope!
Verdict: 4.5/5 spoony bards
Final Fantasy V: They Gave Us Back Our Jobs!
Jobs: check
Acceptably life-like characters: check
High concentrations of chocobo: check
Verdict: Not yet? Ok.
This is the hardest game in the series, and second longest. We’ve jumped up to almost 57 hours for all achievements! *sigh* What am I doing with my life? Annoying status effects abound in the later dungeons (where are those damned ribbons?), and optional superbosses make their first appearance! Think Ruby and Emerald in FF7.
As mentioned above, jobs are back. And how. There’s a ton of them, and you’re going to master every bloody one if you want that final achievement. Yes, even the geomancer! Especially the geomancer!! One really great thing is that you can master certain abilities or passives unique to one job and then “equip” it on another job (one at a time only). Buy your spells at the local grocer. Standard MP pool is present. If you enjoy a grind and a challenge, this is the one for you.
The music quality remains high, especially on a certain larger-than-normal bridge, and when fighting one not-so-mysterious swordsman. \m/
Verdict: 4/5 cartoonish, one-dimensional villains
Final Fantasy VI: We AAA Now Dawg!
We made it. Here we are at what is definitely the crown jewel of the Pixel Remasters. Maybe even the best RPG of its era? I would still argue for Chrono Trigger, but elder millennials and gen-xers of good faith can disagree. Where to start? We have a massive cast of memorable characters (including the best villain of all time), romance, comedy, tragedy, and the best spectacle and story-telling in the series. The locations, the towns, dungeons, forests, and factories really come to life through excellent art direction and detail. And the music is stellar! “But this isn’t the end of the review...” Don’t care!
Note: Some reviews mention a strange rainy town filled with thieves and liars. Never heard of it. Not in this game.
My only gripe with VI is the class system. There really isn’t much of one. Every character has a unique ability, but equipment sets have huge overlap, and characters are frequently rotating in and out of the party. So you never feel like you have clear defined combat roles. Really, it’s nitpicking though. This is the longest of the games, though it ends up feeling appropriate. Difficulty is middling.
Now, I know you're dying for me to tell you how magic works in VI. Well, dear reader, for that you will have to subject yourself to a fairly minor spoiler. Later in the game anyone can access any spell. You find espers to equip throughout the game, each one of which teaches a handful of spells. After a learning period, you can rotate that esper to a different party member.
Well, that’s it! The music is amazing. The overworld theme, the blonde’s theme, the villains theme. And the town that doesn’t exist has terrible music!
Verdict: 5/5 16-bit laughs, 5/5 opera-loving octopi, 5/5 B-day suits. I can’t decide!

Review from Steam

The orchestrated rearrangements of music in all of the pixel remasters are great, but the electric guitar battle theme in this one just kicks butt. Oh, and the game's short but a lot of fun.
Now Square-Enix, bring Final Fantasy Tactics (War of the Lions) to Steam so I can finish my collection.

Review from Steam

I can see why the crystals chose you. I can feel the light within you...strong, yet gentle...
Final Fantasy III as you can imagine from the title, is the third game in the Final Fantasy series. This one follows the unfortunate lull of the second game while the memory of the original still lingers in our hearts. With big shoes to fill and considerable mistakes to paint over, this game promised a lot to the future of the series.
🟩 Positives
🟥 Negatives
🟩 Arguably the best story so far, or at least the most fleshed out and cohesive.
🟩 The most extensive world map in the series thus far to adventure across and explore.
🟩 The new jobs mechanic really fleshed out a missing component in the series. Flexibility.
🟩 Bosses; both campaign and world can be quite challenging, particularly if you're under prepared.
🟥 Too many modes of transport make journeying around the map tedious.
Essentially taking the story from the original and completely fleshing it out, Final Fantasy III brings a whole new world to explore and a refreshed cast for you to meet on your travels.
You return to the series as the mythic heroes known as the Warriors of Light. Four people chosen by the elemental crystals of the world to usher balance to a great upcoming chaos. You will fight across snow capped mountains, to scorching deserts, in the sky and under the sea on your journey to bring peace to these lands, and hopefully, in the end find some peace of your own.
I know this isn't an original story, as most of it has been copied from the original campaign. While this isn't the most unique experience, I feel that the steady pace, expanded lore, and world history really bolster the story for the better. This is easily my favourite story in the series so far.
Gameplay Analysis
The rebirth the series needed.
While much of the base mechanics remain the same from the previous two games, such as; the turn-based combat, RPG elements and world exploration, III takes the series to a new high with one clever new mechanic called Jobs.
Basically the jobs mechanic allows you to give any of the four heroes of the campaign a specific role of your choice, more unlock as you explore the world and progress the campaign. These can vary from your standard warrior, rogue, white mage, black mage builds to your far more diverse and specialist classes like the knight, summoner, ninja and sage. On top of the already large scale of classes you can choose from, you can further expand upon these by levelling them individually, on top of your character's growing experience. With this new mechanic also comes a tied in one called "summoning" in which you can summon powerful creatures to fight for you and very likely turn the tide of combat in your favour.
In addition to the job mechanic, I have to point out that enemies now can no longer inflict debuffs with every attack and have to choose the spell they want to use. With this addition, it alleviates a lot of the frustration of the previous game, which was probably the world part of it for me.
As for the rest of the game, the mechanics remain the same for the most part, combat is still turn-based, exploration is required to find the best items and gear (and to complete achievements).
The familiarity coupled with the unknown parameters of a new system works really well here, giving you a sense of discovery while not throwing you into the deep end.
Audio and Visual
The series is definitely getting more beautiful as we climb the numbers, and while this is the most impressive game so far, its far from perfect. Don't go into this expecting to be blown away by any stretch of the imagination.
The music is pretty much the same as it was in the previous titles. Far better than the graphical quality but still not perfect. Final Fantasy III does have the most diverse and captivating soundtrack so far, which was exciting to experience again.
PC Performance and Specifications
As I have written previously, the performance and specifications here are irrelevant considering the games age. It is safe to say you could run this game on a potato. (This is a running gag from my previous 2 Final Fantasy reviews.
CPU: i9 10900KA 3.70GHz
GPU: MSI Ventus RTX 3080
Final Thoughts - Very Good
Review chart here.
This is easily the best game in the series so far, improving nearly all aspects of the storyline, the mechanics and the world design to provide a seamless experience that both veterans and rookies will be enamoured by. If you're intending on coming back to or starting the series for the first time, this is a great choice to introduce yourself to the world and the writing. I would recommend this even at full price. It's definitely worth it!

Review from Steam

FF 3 feels like 1 step back and 2 steps forward from everything that has come before it. FF 1 could feel really barebones and simple, FF 2 has a myriad of problems and tried to be too ambitious for its own good. FF 3 takes some of the best parts of both of these games and creates its own unique experience.
In terms of gameplay it might be the most fun out of the original trilogy. Its the first game to introduce a proper Job system and the whole game is practically built around it. Some dungeons and bosses will be really hard without building your lineup properly around them, its also the first FF game in this series that I genuinely thought had some really hard moments. It made me actually think and plan my builds. The job system ends up feeling like what FF 2's leveling system was supposed to be, you can switch on the fly and build your characters however you want, it isn't perfect but its great.
That freedom can be felt even outside of the job system. The overworld is a joy to explore and the game for the first time feels like its incorporated a lot of major optional areas/quests that are pretty fun to do. The encounter rate is pretty low and the dungeons overall felt short but fun (With the exception of the last couple of dungeons....). There are multiple new ways to explore this world which can completely change the way you play the game. Exploration as a result is just fantastic, there are even some funny moments sprinkled in here and there that genuinely made me laugh.
The job system isn't the only thign that felt like an improvement of FF 2's system. There are a ton of really cool things they brought back from FF 2 and made their own, I won't spoil all of it but some examples are Chocobos or Dragoons. They are things I really loved about Ff 2 and im happy to see them being expanded upon. The game also introduces some of its own unique ideas, cool new concepts like summoning or having a bard in an FF game are super fun. Bosses can change their weakness and you have to play around that. All of those improvements and new additions make FF 3 feel like the most 'Final Fantasy' game in the series yet.
As for negatives in the game, lets start with the difficulty. Its nice to genuinely have to think sometimes in these games, but the difficulty in this game ends up boiling down to a stat competition. Bosses will spam strong AOE attacks and turn orders can be complete RNG, so in the end if you want to beat a lot of hard bosses then the game practically forces you to kill the boss in a couple of turns or otherwise have enough health to survive 2 AOE's back to back. This is the first time in the pixel remaster series that I actually had to grind otherwise I straight up wouldn't have been able to beat the final boss no matter how much I tried. These difficulty spikes felt like they came completely out of the left field and really ruined the pacing of the game sometimes, especially of the last couple of dungeons.
My other big complaint is ironically the job system. The game feels so diverse and flexible up until the last couple of dungeons. At that point you just end up getting jobs that feel like straight upgrades from what you already had. It feels boring and uninspired, its another reason why the combat ended up being so boring to me in the final parts of the game, nothing really matters how you build your line up, in the end they will just give you jobs that are almost direct upgrades in many ways.
And my last complaint is how horribly boring the story of the game is, FF 2 was a bad game but its story felt like such a major step up from this game, even the characters in FF 2 with their low amount of personality still felt like a major step up from FF 3's blank slate cast. Its incredibly stale and almost all characters and story points end up feeling boring and forgettable.
If you can get over all of this you will find a really precious game in the series, the gameplay is a ton of fun and until this remaster its been really hard to get a proper version in the west. The first like 11 hours of the game feel like they flew by and each day I looked forward to seeing what dungeon or boss they would throw at me next and what interesting new classes I could play around with next. Out of all pixel remaster games this is probably the one I would recommend the most due to all of these factors. Its fun, still holds up pretty well and it is absolutely worth your time. This is the final fantasy game that really set the tone for what the series would end up becoming.

Review from Steam

It's nice to finally have a 2D version of FF3 on Steam.
What can I say about FF3, it does a lot of things different from the other FF games that's why I like it so much.
From the unique world, the different ships and airships you get, the first ever job system, so many dungeons to explore and really good boss battles FF3 has a lot to offer and I really enjoyed it.
So do I recommend it? Yes if you are looking for a different FF game.

Review from Steam

Oh my god that was way better than I could have imagined.

Age Verification
To be able to see content under adult tag.