Eo
The world always changes.
Join us on discord: is the goddess of Creation. She created all the gods: Nu, Hades, Zeus, Odin, Thor, Lucifer, Hephaestus, Athena, Maeve, Mephisto, Lilith, Arthemis, Bhaal, Gaia, the Archangels, the Titans and many others. In Eo, the gods are people like you, and they want to be worshipped to be more powerful. So, choose a race, find others, survive, explore, build and change the world. We are trying a new concept where the players will take part in adventures that will actually shape the world and change it – maybe you will destroy and entire village for your god Bhaal or because Gaia fears their advances will destroy a sacred forest. Find a way to communicate with the gods and they will help you with what you desire.
Playable races:
– Humans – We are the most common race on Eo. We are also called The First Sons, because we were the first people created by the goddess. We are hard workers and we can learn any skills with ease.
We start with two basic skills: Lumberjacking, 0.1 and Blacksmithing 0.9
Our race is favoured by the gods Nu, Hephaestus and Athena.
– Elves – We were the Second Sons of Eo. Upset with all the flaws she saw in Humans, Eo created us to be faster, lighter, more intelligent and able to brighten the dark with our inner light.
We start with two basic skills: Woodworking, 1.6 and Archery 0.6
Our race is favoured by the gods Lilith, Diana and Gaia.
– Orcs – We were not created by Eo. We are born from curses cast on elves and humans by wives of the men dead in the war. There was an ancient curse in the land and a wife needed only the blood of her dead husband to bring him back as a horrific creature that would have his revenge. The problem is we rarely remembers our previous life and we just live lives of our own. We feel the hatred and need for revenge and murder, but we can’t really explain why.
We start with two basic skills: Heavy Weapons, 0.3 and Necromancy, 1.0
The gods that have the most to gain with us are Bhaal and Hades, the only ones that become stronger with more deaths and violence on the land.
– Fey – When Eo created Gaia, she immediately spawned us, the Fey. We are Gaia’s little helpers, her Archdruids. We protect the forests from devastation, plant trees and even defensive vegetation that help keep men and ravenfolk away. Unfortunately, some of us are dissevered from this way, falling in love with humans, even corrupting animals with orcs and ravenfolk.
We start with two basic skills: Druid 0.2 and Healing 1
We are protected by Gaia.
– Catfolk – When Lucifer fell, he created Demons and us. We were born to follow the Dark Prince and eradicate all evil. The Prince created all felines to be agile, fast and precise in our fight for Justice. We are the superior mortal beings, in service of the Prince that Brings Light, Lucifer, as well as Bhaal and Lilith. We will bring torture and damnation to all those who are weak and fall to the pleasures of the flesh.
– Ravenfolk – We were not created by the goddess Eo. We were born from the mockery of Mephisto and Maeve. Defiants, they looked at the humans and elves, their beauty and perfection, and created us to laugh at Eo. However, we became wise, centered and in many aspects, superior.
We start with two basic skills: Endurance 0.3 and Mining 0.5
Two gods protect us: Maeve and Mephisto.
– Demon – We are also called Children of Lucifer. Men follow Eo because she forgives. We don’t. We don’t forgive murderers, thieves and traitors. Men are evil and these men will find only torture when they meet us. We are the true Warriors for what’s good and pure.
We start with Fire Resistance 0.3 and Intimidate 1.0
We are protected by Lucifer.
– Dark Elves – Disgusted by the weakness of elves, our people devoted themselves to Bhaal. The Lord of Murder purges the world of evil and in his trail of blood leaves only the honest and good behind. That is the true meaning of Good. In murder, we found strength, not weakness.
We start with Darkness 1.0 and Stealth 0.8
We are protected by Bhaal.
– Atlantean – We were created by Nu, Lord of the Seas. We were tasked by Him to create Atlantis, a mighty underwater city. But some of us gave up the Ocean to live among humans, even using magical means to breathe out of the water, which was impossible before.
We start with Underwater Breathing 10 and Swimming 10
We are protected by Nu.
– Goblin – We are the true children of Mephisto. In the darkness, we do his bidding and from sunlight we hide. We trick, we lie and we find precious things for our Lord. He hates us and he loves us. Our existence makes as much sense as he wills it.
We start wil Illusion 0.3 and Stealth 1.0
We are protected by Mephisto
Steam User 13
First off the game is very immersive and an enjoyable social experience , the concept of an interactive Live D&D game in an immersive setting is nothing i have ever experienced in any other game. What the other reviews hadn't realised that once you have joined the Discord and have a Character you can become noticed by the Gods within the server (Dev team) who are constantly observing what you do within play.
This gives any player a chance to help create and expand the World as you choose with incharacter mechanics such as building and outofcharacter to actually putting in place what you desire...
giving players the sense of rebuilding the world which is what Eo is all mainly about for now.. who knows what is to come!
Yes the framerate is some times low, but usually due to the expanding map and is constantly being optimised ive noticed in the patch notes (Normally fixes upon a restart)
And a great tip i've found by pressing F5 you save objects found in the world (Sticks, Stones & Building resources) for the next time you join.
As a final note i highly recommend giving Eo, a go its intended as a place to relax and calmly take in the fantasy world and also help shape it with however you seem fit, with progression of your character and the party you join along the way
Steam User 6
I really like this game so far. It's open world, RP focused with active Storytellers. The living world aspect is enjoyable as your characters actions affect the world making for a dynamic experience. Currently the gods walk the land as the world is very much in it's infancy, can't wait to see what we make of it!
Steam User 9
EN
So, hello dear friends or just guys who accidentally got here (although this does not stop you from being my friends!). I would like to tell you a little story about this game and touch lightly on some of its aspects and help you find a "double bottom" in what at first glance may seem to you indie garbage.
I won't rant any more. Let's start with the most important aspect that worries most people and brought the game negative reviews - optimization. In the first couple of days of the release, it was really almost impossible for me personally to play, and I honestly wrote to the developers about it. It would seem that it could go positively, but the next day the team leader writes to me personally that they fixed everything with optimization and what was my surprise that on my weak machine with a video card with 4 gigabytes of video memory, I found STABLE 40 frames per second without freezes. For me personally, this is more than enough for a game of this kind. With this statement, I just wanted to say that the developers listen VERY carefully to all bug reports and strive to fix them immediately, usually within two or three days.
Other disadvantages, less significant for me personally, are character animations. They are not made perfectly at the moment and require a lot of improvements. And yet, we can see a lot of excellent games with high ratings in Steam, having not quite good animations.
Again, I want to encourage players to understand these words like this: "The game is in a very early stage of development and some flaws should still be forgiven. In this case, it is important to look at how often and how well updates are released."
Now we should move on to the pros.
The first plus and the most important is the project team. Yes, this is really important in a game where you just need to get used to the role of your characters, and any of your content described in a beautiful and long or simple, but concise backstory will be recreated by the developers. It is very difficult to find big enthusiasts in this world. As proof of a careful and diligent approach to players, an update called Mushroomkeeper Sprout should be cited. The story of this update is as follows - my character named Sprout in the background had a house in a hollow tree (it just so happened that he was born a fairy - do not judge him strictly, we do not choose who to be born :)) and, of course, there was no such location on the world map. What was my surprise when literally the next day one of the team members spent the whole day creating a house for me! While naming the update in my honor! Have you ever seen such an attitude towards players? You can forgive a lot for that.
The second plus and also no less significant is the lore of the project. It didn't seem very intricate to me (perhaps it hasn't been disclosed enough yet), but it was very strong and logical. A lot is tied to the pantheon of deities, whose roles are played by developers, greatly influencing the world and watching us mortals. Such an interactive and inclusive disclosure of lore is unique, and I think it's not easy to recall another such example of a project where developers are included in the narrative in such a special way. Among other things, it should be noted the different races of the character. In addition to standard elves, humans and orcs, there are such exotic species as raven-humans and catmen, as well as fairies, goblins and, in the future, several varieties of werewolves and vampires. All this gives you a huge space for roleplaying and giving yourself pleasure (isn't that what we're here for, huh?)
The third plus is the leveling system. It is simple here - everything is according to the precepts of Ultima. A Skill-Based system with bonuses unique to each race for a particular type of activity. Do you want to be a great blacksmith and figure it out faster? Take the Human. Do you want to be an archer? The Elf is your way. Or maybe a Goblin illusionist? Different combinations are possible here.
After all, I promised you that the review would not be too big. Would I recommend this game if it wasn't RP-oriented and with an ordinary lore and development team? Unlikely. But will I do it now? Yes, damn it, I will, because what has been done and will be done in the future is fine. There are not enough such games, friends, and just by looking into the discord of the game and talking with all of us, you may influence the development of roleplay titles in general!
Steam User 5
I really love the idea of playing a video game with a party, with a dungeon master and being able to create your own journey just like RPGs have began, just like they should be!
Steam User 3
Its a lot of fun, definitely recommend!
Steam User 2
It's a great game when you have someone else to play with. It's still very early on, but it's extremelly fun, I'm excited to see what the devs are up to!
Steam User 4
The negative reviews are completely unwarranted. There are many challenges with the game, but those can be improved upon over time. At its core I am in love with this game. If you choose a human even running is slow, and you will not be swinging any swords at the start, and interacting with the environment will take getting used to. This game requires patience, and patience I'm glad to give it. I highly recommend this game and I hope to see more! Also someone wrote here that the music was beautiful on the start screen. They were correct it is beautiful.