Enshrouded
The realm of Embervale is lost. In their greed for magical power, your ancestors unleashed a pestilence that consumed the world.Enshrouded is a game of survival, crafting, and Action RPG combat, set within a sprawling voxel-based continent. As you journey across the mountains and deserts of an open world, you are free to choose your path and shape your destiny.Ignite the Ancient power of the Flame, and piece together the fragments of a story that unfolds below the surface.
SURVIVE THE SHROUD
You start with nothing but the will to survive the wilds. You must scrape and scavenge through the ruined remnants of a lost kingdom, and fend off the beasts that hunger for your flesh.Journey through forests, caves, dungeons, searching for secret knowledge and treasure. Build the strength to venture into the Shroud and bring the fight back to the horrors of the deep.
HEART POUNDING ACTION COMBAT
The Shroud consumes the land it corrupts, mutating and guiding all life it encounters. Cleave your way through ravaging factions and formidable bosses, battling Scavenger in the forests, Vukah in the caves, and Fell creatures in the mist.Duck, parry, and surprise your foes with unexpected fighting skills and powerful spells. Exploit the weaknesses of your enemies as you develop your own unique playstyle with an in-depth skill tree system.
CREATE EPIC BUILDS
Bring life back to the land! Voxel-based building unleashes your creative vision, allowing you to create grand architecture on an epic scale, customized with a vast assortment of materials and furniture. Build not only for yourself, because NPCs will take refuge within your walls, unlocking advanced workshops and the ability to craft epic weapons and armor.
CRAFT GEAR WORTHY OF LEGEND
Craft and customize a staggering array of legendary weapons and armor to become a force to be reckoned with. You’ll need to master the shield, the sword, the staff and the bow to withstand the merciless advance of the Shroud.
CALL UPON YOUR ALLIES
Join with friends in 16 player co-op gameplay. Carve out unique roles and complimentary skills that will prove your worth in battle as together you raid, gather treasure, and overcome the Fell hordes that ravage the land.
UNLOCK THE SECRETS OF A FALLEN REALM
Journey through the biomes of Embervale to immerse yourself in vibrant fallen cultures and ancient myths, from the mystical desert of the Kindlewastes to the dark canopies of The Revelwood.Within the fog, and beneath the ruins of a lost kingdom lies an ever-unfolding story of magic, ruin, hope, and redemption waiting to be discovered.
Steam User 1798
I love it although its to difficult for me i am 66 years old and i love the game but vision problems make it hard to see in the shroud. I find there are to many enemies and I can not think that fast. I wish that there was a way to make an easy mode where i can still level up but not fight so many enemies or that they were not such high levels.
Steam User 517
Enshrouded, in short, is almost everything you could want from an RPG/Builder hybrid. It has some of the best building systems I've ever seen. This is where the game really shines. You even have people and animals to make your towns feel alive.
The combat is pretty decent. Nothing really new here but that isn't a bad thing in this case.
The talent tree is not too deep nor too simple, meaning you probably won't have to research your choices to be effective at what you want to be while also not being able to fill the entire tree making you have to make choices but also forgiving with the ability to reallocate your points.
The area where the game still needs the most work is the RPG/Story aspect. The story isn't bad, there just isn't much of it, or lore/history to uncover but the game is still in EA so still time to improve.
Character creator is abysmal for 2024. Please devs work on this if possible.
Though not perfect, Enshrouded is already a great game that gets better every update, a great value even at full price, and an absolute steal when on sale. 9/10 at the time of this review(updated)
Update: New game update "Pact of the Flame" and 2025 roadmap shows the devs are listening to the players and giving us what we want with many requested features now and on the way.
Steam User 502
To "complete" the Early access game, it took me about 110 hours; all quests; unlocking all achievements and a lot of building stuff. Now to wait for more content...
So what kind of game is this, its basically a survival game, where one can build at your own pace, its also a voxel world, so everything can be mined and destroyed. You can build uniquely in your own style. Plenty to discover, and lots of enemies to kill, although there are only a limited amount of different enemies and bosses for the moment.
You can completely play this solo or with friends, lots of classes to explore, It also uses a valheim saving system, so you only need to create one guy if you dont want to start over, playing with friends or on a public server.
great looking vistas, fun way to travel around, really fun and easy building system, voxel world, great soundtrack to get you into the mood, and lots of lore to discover through questing.
definitely recommended if you are into a new valheim kind of game
Steam User 158
Yet another game where you pick up sticks and rocks so that you can make better sticks and rocks to get better-better stick-rock-things and build things. Someday, one of these games will let me build all the way from stick-rock to spaceflight, but this isn't that game. Skills are cool, magic is cool, and I single-handedly killed a dragon after about 30 hours. Exploration feels cool without being a slog; the biomes are distinct, but feel less jarring than Valheim did with it's "the swamp line ends here." Combat doesn't feel clunky, the parry mechanic might need some tweaking before early access ends, but flanking and backstabbing make a significant difference.
TL;DR: If you've seen any game in the genre, this is another. Good theme; Good lore; hours-per-dollar (of actual enjoyment and not just grinding for grinding's sake) is > 1.
Steam User 165
Enshrouded, as an Early Access title, does some things well and some not so well, but it is all subject to change. We'll see how things go over the next few years. Overall, it's fun enough, and the developers have been very forthcoming with game additions and are also very open and responsive to player feedback. This game does Early Access right.
Pros:
-Gorgeous visuals
-Gorgeous world, procedurally-generated and then lovingly populated with hand-crafted locations
-Incredible, detailed and interesting dungeons to delve through, filled with puzzles and environment hazards
-Beautiful, if inconsistent, armor and weapon designs, which are fun to collect.
-A fairly robust building system, with benefits to decorating and constructing a base that you then populate with craftspeople and villagers
-Simple, but satisfying combat
-A leveling system that revolves around perks instead of stat increases (though you can still boost your stats from the perk tree)
-Dedicated cosmetic slots for your armor, with options to hide both your headgear and your gloves
-Fully cosmetic clothing sets to find behind exploration and bosses
-A food-based buff system, wherein the food you eat increases your stats and stat regeneration
-Lots of lore to discover through characters, locales, obelisks and books throughout the world
-Highly customizable game settings, including the ability to turn off weapon and tool durability or turn on starvation mechanics
Cons:
-The bonuses from armor and weapons are largely pointless, or too small to make much of a difference. Some are even entirely pointless, such as one set that offers a small 10-20% bonus to unarmed damage, with unarmed attacks dealing only 8 damage to enemies (when your mace is doing over 400 per swing, and swings faster than your fists)
-There are tons of weapons, but there are very little differences between weapons of the same class: All one-handed weapons use the same three-swing combo, regardless of what the weapon actually is, and even legendary items don't have anything to differentiate them outside of their raw damage and visuals
-The few weapons with "unique" effects are things like 5% lifesteal, 1 point of health regen, or some bonus critical chance and damage. None of the weapons are build-defining or unique in any meaningful way. For example, the "Dragon Sword", found only one hidden place and tied to a piece of esoteric lore found in your travels, just adds a flat +7 fire damage... Five times in a row. The Dragon Sword is a weapon with nothing going for it except minuscule damage bonuses that don't even interact with your perks.
-Extremely linear item and location progression: New areas are blocked off by "Deadly Shroud," a gas that simply kills you if you haven't leveled up your base enough yet (using the heads of bosses and regional materials). Essentially, your ability to explore the "open world" aspect of the game is heavily restricted by boss progression.
-Heavily reused enemies with very limited attack variety
-The magic system is bland, being exclusively ranged elemental attacks and two healing spells. There is no utility magic to speak of, outside of a single knockback spell
-The perks you gain from leveling are very restrictive in what they affect, very strictly confining their offerings to their respective stat tree (Strength, Intelligence, Dexterity) with very little overlap
-Every quest is a fetch or kill quest with some lore sprinkled around it. "Skyrim quest" is how I would describe them: Talk to a person, go to a place, get a thing, repeat until you run out of quests
Steam User 614
Overall is a fun game to play.
However, there is no pause function in single player. Developer should consider add in this feature as some of us are parents and need to attend our kids
Steam User 469
This is my first review on steam. And I am so excited to write it.
I am a cozy gamer- I'm talking animal crossing, stardew valley, overcooked, stray, etc. I love the zelda games, especially breath of the wild but I spent HOURS climbing mountains just to avoid enemies and bosses. So a survival game was the last thing I thought I might like but Enshrouded has won me over. It feels like the natural progression for me from Stardew and Zelda.
I absolutely loved that I could really customize the gameplay (even before the most recent update that allowed for difficulty settings) to what I enjoyed the most. So many quests are essentially optional or can be delayed, so I could wait to do a really hard one until I felt comfortable because I got plenty of XP from mining or exploring. I love the base building, and the fact that we can reused already existing buildings! Blue Goblet tavern, anyone? Honestly this has so many elements in a game that I didn't know I wanted but now I don't wanna play a game without them.
There's so much I love. But I'm going to share some things I hope they address in the future:
- The other survivors. They feel very flat. I'd love it if they had some preferences or maybe things they'd like for me to do for them aside from finding their things. Maybe they want their room to have a better bed, or a side table, etc. We all live in this space together, they can have an opinion too.
- Wtf is up with how this game was developed that I have to run this game on Performance graphics even tho I run BG3 on High/Ultra???? The lower quality visuals didn't bother me, but like seriously wtf this game is not more taxing than BG3?? I'm so confused on this.
- The hallow halls messaging says you should have friends to do it with you, which I don't have friends who play this game so I got scared that since I'm bad at combat, I wouldn't do well. So I put it off until I was way overpowered. So I feel like the messaging could be adjusted to give a level recommendation. Or maybe I'm just the only big baby who is scared of combat who would play this lol.
Last request: please keep the storyline going! I've learned so much about the world, but what about my place in it? What am I doing? Why am I clearing the shroud roots if they just re-appear? I know it's early access but I love the game so much I am dying to see what else happens in the world. I'm sold on the story, I want the next chapter :)
I just 'finished' this week and saw the new update and I am so excited to start from the beginning and experience this new update. I just wish I had friends who also played this game and wanted to do it with me.