Endless Legend
Create your own Legend Another sunrise, another day of toil. Food must be grown, industries built, science and magic advanced, and wealth collected. Urgency drives these simple efforts, however, for your planet holds a history of unexplained apocalypse, and the winter you just survived was the worst on record. A fact that has also been true for the previous five. As you discover the lost secrets of your world and the mysteries of the legends and ruins that exist as much in reality as in rumor, you will come to see that you are not alone. Other peoples also struggle to survive, to grow, and perhaps even to conquer. You have a city, a loyal populace, and a few troops; your power and magic should be sufficient to keep them alive. But beyond that, nothing is certain… Where will you go, what will you find, and how will you react? Will your trail be one of roses, or of blood?
Steam User 23
I will say a controversial opinion, one that cannot easily be understood by those who have not played this gem but it must be said nonetheless: This game is better than Civilization.
Unconstrained by historical accuracy and weakness of mortals in its setting, Endless Legend springs forth from the usual box of 4X and unfolds into a world of magic and monsters. Every civilization plays uniquely with their own means and ends, weather events keep you on your toes, hulking titans roam around that may aid or obstruct you. Even combat keeps it fresh by being reminiscent to Heroes of Might & Magic where an army spread out from its stack and the very terrain and local layout becomes the temporary battleground.
The graphics are beautiful and the planet Auriga which you canonically play on is ever changing with harsh seasons and active minor factions scattered across to bribe or conquer, and assimilate into your nation.
Why bother with an inferior and more expensive 4X game such as Civ when you can play this? If you are a fan of this genre of games then it's a must-buy.
Steam User 73
The Vaulters are one of Endless Legends eight playable factions.
The true origin of the Vaulters is lost even to themselves. Their history as they teach it to their children begins within a great. metal habitat lodged beneath the surface of Auriga. Naturally conservative and wary the Vaulters have limited relationships with the other peoples of Auriga.
Steam User 8
I think it will always cause me some frustration that this game is not more popular than it is, because I think it's great. It manages to form its own separate identity as a 4x game, unrelated to civ. Every single faction feels inspired and cool to play as, The fantasy aspect of the game in general feels very unique. And overall it just manages to innovate succesfully in a lot of fields than other games of this genre have not managed to.
Even 10 years later I still think it looks pretty great. If you are looking for a new interesting and unique 4x game to try with a good amount of soul behind it, this is an easy recommendation from me.
Steam User 15
An interesting take on the 'civlike' genre. The unique battle system and RPG elements (heroes) remind me a bit of the Age of Wonders franchise. Individual storyline quests for each faction adds to replayability, because you want to play another game with a different faction to see, what their story is.
And it has a strong 'One more turn' vibe :D
Steam User 22
If youre leaving a negative review for the crash just go to the discussions page and use the fix there
great game
Steam User 12
After playing Civ5 for hours as my only 4x game, I can say its a great and fresh 4x game for me. I got this game for free. I only have the base game and finished one game.
Good things and unique points that make it better than Civ5
- Heroes
- Unit stack/army?
- Different races
- Better quests
- It runs on a old non gaming laptop (i5 6300u, 12gb RAM, hd520)
Some bad things for me:
- Battle is kind of slow (you can set the battle speed but it can only be set once in game setup). Its like the planes attack animation in Civ5.
- The ingame visuals is kind of messy. I played both games on low settings but Civ5 is cleaner visually. The tiles are similar to the mines in Civ5, its cluttered. Or maybe the hex tiles are too small theres a lot of clutter in a tile.
- The UI is more complicated but I can get used to it with more time.
Steam User 7
In Endless Legend, compared to Civ 5/6, army combat is more fun and they have Heroes that level up and get gear/talents. Units stack together to form one army so it's a lot easier to manage movement, making turns go faster and the game more enjoyable. Interesting creativity, because you can edit custom units, assimilate minor faction, customize their units too, and customize your entire faction.
The races are interesting because they create unique playstyles instead of just being the same thing but with a different leader. You can also create custom factions, which obviously makes the game more interesting once you're comfortable with the base faction mechanics. The normal Drakken are more peaceful and focus on minor factions/diplomacy. I made a custom Drakken faction that focuses more on Pearl Collecting (religion) and Empire Expansion, using the pearls I collect in my territory to build a special building I unlocked. Then the special building using Pearls generates Diplomacy points for the Drakken special power to be used.
I think overall you can't really compare Endless Legend with Civilization 5/6, because they are just different games. Although they are both 4X and have look similar, the combat, diplomacy, city management, and resource systems are different enough to make the games very different. I like them both for different reasons, Endless Legend more for combat, heroes, and the fantasy theme, Civ 5/6 for diplomacy mechanics and the real-history theme. The fantasy theme in Endless Legend allows them to be more creative with adding new gameplay mechanics.