DreamWorks Dragons: Dawn of New Riders
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A new heroic dragon and rider are taking to the skies and only you can help them defeat the evil villains who destroyed a dragon sanctuary created by Hiccup, Toothless, and his dragon riders. When the island of Havenholme is found in ruins, mysterious survivors emerge as unlikely future heroes. Scribbler is a scholar who cannot remember his past while Patch is a unique breed of dragon, a “chimeragon,” with new, unexpected powers they discover along the way.
Steam User 2
I adore it. Sure, it is pretty naive and short, but that’s what makes it good. I love the HTTYD franchise, and this game is one of the better parts of it. You’d probably beat it in about 3 hours, or 5 if you want to get all the achievements (ignore my time, I was just getting stuck on puzzles and farming for upgrades). The story isn’t too heavy, but kind of emotional. Or, well, I guess it is, since I don’t usually feel anything when playing games, for example when I was beating Hollow Knight I haven’t shed a tear. But anyways, back to the review.
As much as I love this game, I must say it has a few flaws too. For example, the map of Havenholme shows a location where you cannot get because rocks block the path, and I was trying to get there for 20 minutes. Also, it’s completely unplayable without a controller. I am a keyboard player, and I had to use a controller because of the stupid flight mode camera.
After all, this is a pretty solid game, I’d definitely recommend it. Oh, and it also has my favourite Dragon from the franchise, Crimson Goregutter!
Steam User 1
I am rating this as a kids game and not a full Dark Souls game or something. It is a pretty fun game that doesn't over stay it's welcome. It is quite easy to 100% and also a fun 100%. Fighting/combat in this game isn't the greatest, but maybe I just didn't understand it. Doesn't really matter, none of the fights are difficult. The art they show on the loading screens, scrolls, and menus look amazing and wish they had more of that. As for the game look itself, it is fine. They look good for a kids game and I do like the look of Patch. Only ran into one bug but it was fixed my restarting the game. Overall, I would suggest getting it on sale if you really want it. It is probably an 7.5/10
Steam User 2
This game is easy to pick up and play even younger kids will get the hang of it fast. The visuals are mostly nice, though the characters' faces can look a little funky at times. Still, the characters really bring the story to life, and overall, it's a fun, solid game.
Steam User 1
Liked the simple side of this game. Hated that it crashed 4 times during the last level and made me reset it
Steam User 1
This was pretty decent! I was surprised that the soundtrack was so charming. The visuals are wonderful and the puzzles, although simple, are not bad to do. It was a fun romp and genuinely very faithful to the series. Truly hoping to see more titles like it! Being able to free fly and visit other islands was easily one of the coolest parts of the game!!~ <2
Steam User 1
x-- 7/10 --x
A fun little gem, can be a bit repetitive, but the dragons are the real stars here!
Steam User 5
DreamWorks Dragons: Dawn of New Riders, developed by Climax Studios Ltd. and published by Outright Games Ltd., is an action-adventure title that expands the beloved How to Train Your Dragon universe into an engaging, family-friendly game experience. The game follows the story of Scribbler, a young amnesiac scholar, and Patch, a unique dragon known as a Chimeragon, as they embark on a quest to stop the sinister Eir from exploiting dragons for her own malevolent purposes. Set across multiple vibrant locations within the dragon world, the narrative weaves together themes of friendship, discovery, and courage, making it accessible and appealing to fans of all ages, particularly younger players and those familiar with the franchise.
One of the game’s primary strengths lies in its storytelling approach, which balances straightforward plot development with a healthy dose of charm and humor. While the story may not break new ground in terms of complexity, it effectively captures the spirit of the Dragons series, introducing new characters and expanding the lore in meaningful ways. Scribbler’s quest to regain his lost memories intertwines naturally with Patch’s struggle to understand his identity, creating a narrative that motivates exploration and progression. The inclusion of familiar landmarks like Havenholme and Valka’s Mountain further grounds the game in the franchise’s universe, providing fans with a sense of continuity and nostalgia.
Gameplay centers on exploration, puzzle-solving, and combat, with players alternating control between Scribbler and Patch to utilize their complementary abilities. The top-down perspective provides a clear view of the colorful and intricately designed environments, encouraging players to explore every nook and cranny. Combat is approachable yet satisfying, with Scribbler wielding his sword in close-quarters fights, while Patch employs elemental powers such as ice breath to freeze enemies and manipulate the environment. This dual-character mechanic adds a layer of strategy, requiring players to thoughtfully switch between characters to overcome obstacles and defeat foes. Although the controls are generally smooth and responsive on foot, flying sequences—where players get to pilot Patch through the skies—are less polished and occasionally feel awkward, slightly detracting from what should be a thrilling feature.
Visually, Dawn of New Riders excels in delivering a bright, vibrant world that feels faithful to the aesthetic of the How to Train Your Dragon franchise. The environments range from lush forests to mysterious caves, each rendered with detail that invites curiosity and discovery. The character models, though somewhat stylized, maintain the charm and personality fans expect from the series. However, the game’s dialogue is entirely text-based without voice acting, which might be a drawback for younger players or those who prefer more immersive storytelling through spoken lines. This absence makes some interactions feel less dynamic, although the writing itself remains lighthearted and engaging.
Reception to the game has been mixed but generally leans positive among fans and casual players. Steam reviews reflect a warm appreciation for the game’s accessible gameplay and faithful representation of the dragon universe, with many praising it as a solid entry point for younger gamers or fans looking for a light adventure. On the other hand, some critics and players have pointed out that the game’s simplicity, relatively short length, and occasional control quirks prevent it from standing out in a crowded market of action-adventure titles. The flying mechanics, in particular, have been highlighted as an area needing improvement to fully capture the exhilarating sensation of dragon flight that the franchise promises.
In summary, DreamWorks Dragons: Dawn of New Riders offers an enjoyable, family-friendly adventure that captures much of what makes the How to Train Your Dragon franchise beloved. Its blend of exploration, combat, and puzzle-solving provides a balanced gameplay experience that is accessible to a wide audience, especially younger players or newcomers to the series. While it may lack some polish in flying mechanics and voice acting, its colorful world, engaging story, and charming characters make it a worthwhile title for fans seeking a lighthearted journey through the dragon-filled skies. The game stands as a heartfelt tribute to the franchise’s spirit, delivering a solid, if not groundbreaking, experience in the realm of licensed adventure games.
Rating: 8/10