Dogolrax
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5.00
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You awake on an unknown planet with amnesia.
What are those horrific monsters?
Who are these mysterious priestesses?
You will explore a bizarre, grotesque and captivating world filled with surprises.
Inspired by cult classics such as “Another World/Out of this World”, “Flashback” and other cult classics, Dogolrax aims to surprise you in ways few games have before by introducing constant changes in gameplay, environment, monsters, dialog and plot twists.
Expect the unexpected plus a good dose of humor, gore, tease and varied gameplay.
Steam User 36
This game is such a bizarre combination of amazing, WTF and terrible, I have no idea what it's going for, but it's mesmerizing nonetheless.
The story is nonsensical - a mishmash of every pulp sci-fi idea out there! Amnesiac earth scientist on an alien planet, girls with giant... mechs, evil biomancer cult, visions of godesses... And none of it takes itself serious even for a second, with a wildly shifting tone and tense situations interrupted by dumb goofs.
The art is weird. Most of the time it's a slightly amateurish replication of a mix between Another World and Shadow of the Beast with not-so-subtle sexual elements, but every now and again there are very cleanly drawn big-breasted anime girls that just don't fit in at all.
...And I have no problem with any of the above. What I DO have an issue with, is just how shoddily put together this game is. Assets are combined regardless of scale, animations glitch and jump around, controls are imprecise and just don't feel right (jump repeats if you hold it down, sometimes you walk up and down the stairs by just walking, other times the game asks you to press a button), collision is weird and inconsistent, scenes transition super abruptly, and the whole time it feels like it's held together with spit and duct tape (par for the course for Construct on a sloppy side for a Multimedia Fusion 2 game).
As it is, not everyone will find this game an acceptable waste of $4-$5. It really, really needs more polish. But if you can tolerate the amateurish presentation and enjoy creative weirdness punctuated by anime boоbs and dumb humor, definitely give this game a try!
Steam User 22
A lot of games that shoot for surreal atmospheres miss the mark, because it’s not that easy to defy the boundaries of reality. Dogolrax succeeds in a way that I’m not entirely sure was intentional, because it seems to dance all over the line between surrealism and satire. From the moment you start it up you’ll be thoroughly lost in a world of grisly monsters and mechanical horrors that comment about your gaming prowess and their porn browsing history. It’s the only game I can think of where I’ve cut myself down from a rope with a cleaver in someone else’s head and then crawled broken into a monster uterus to be reborn, and if the actual game part played better that would be a hell of an achievement.
I considered outlining the first few minutes of the game here but it’s something you really should experience for yourself. There are dreams, carnivorous aliens, a vagina elevator, arcade machines, and a big-breasted anime girl that mix in ways you are definitely not expecting. It only gets stranger from there as you make your way through the ravaged bodies of enormous, living creatures to battle monks and priestesses that look like they were private commissions from DeviantArt. The story will make sense eventually but like I said it’s half-satire, so anyone showing up for serious horror or intrigue is going to be turned off. And so will the folks looking for anime boobs, just so you know, because they’re not the focus you might be expecting here.
What Dogolrax is is an adventure platformer in the vein of Out Of This World. Your hapless protagonist is just some dude, trapped on a planet that defies his attempts to make sense of its gruesome ecology. You’ll have to do a fair bit of experimenting to figure out what’s safe and what isn’t, what’s a door and what’s a deadly maw, and so on. It’s not a world you have to learn the rules of, though, because the challenges change constantly and most of your time is spent running from one scene to the next anyway. There are significant changes of pace to expect though, including side-scrolling shooting sections, swimming sections, and other more esoteric obstacles to overcome.
Grab-bags like this can make for compelling experiences, but unfortunately Dogolrax is cobbled together with what feels like the lowest possible level of design skill. Your controls are unthinkably inconsistent, giving you tight turn-on-a-dime action on one screen and greased-shoes-on-ice pratfalls on the next. This carries over to the other game modes, where some might have pixel-perfect movement and others have momentum-based messes to struggle with. Hit detection is just as messy, with hitboxes for everything significantly larger than they appear. This can be infuriating in sections with spike-lined walls or randomly-ricocheting balls of death, and doubly so in the game’s many inexplicable Breakout-clone levels.
If bad controls are a dealbreaker for you, then by all means stay away from this mad ball of blood and offal. Normally it is for me, but the developers have made certain allowances for it that helped me get through the full 90-minute adventure. Most areas with any sort of challenge have easy and hard paths, and both tend to be very generous with checkpointing practically every screen. There’s at least one awful sequence where you have to ride a melting mutant through an acid bath that will straight-up let you skip ahead if you die too many times, a feature I was all too happy to make use of.
It feels cheap, looks a mess, and can’t decide if it’s body horror or bad satire, but I’d be lying if I said I didn’t enjoy it. The weirdness is just intense enough to keep surprising me every couple of scenes, and the bizarre story concepts hooked me into seeing how the whole mess ended. The gameplay is borderline terrible, but not bad enough to keep you from powering through and seeing more twisted mutants and inexplicable anime girls. Its story and themes may be inscrutable, but they’re the kind that shock and entertain and that’s enough to earn a nod from me.
Did you enjoy this review? I certainly hope so, and I certainly hope you'll check out more of them at
Steam User 8
This game has no idea what it wants to be, and the gameplay isn't going to do it many favors either.
..but if you want to spend a solid hour or two desperately trying to figure out what this game IS, it might be the game for you. The core is a marginally more forgiving Flashback, there's some meatboy-esque sections, some scrolling SHMUP sections (left/right and vertical), some breakout and space invader style levels, a dash of maze with collectible coins, some visual-novel anime pinups, a creature that looks like a giant fetus, another that ♥♥♥♥♥ out a clone of itself periodically (and has a level based around this mechanic, because you ride it from place to place...)...
The sense of humor is a little childish at times, and the further in you go, the more aware you become that the lead writer's native language was not English. ...but this game has that weird special something that makes me think it could become a cult classic, and also I sort of want to see it get a sequel.
It could be much better than it is, especially if it picked a core gameplay theme and ran with it, but it's not bad, and I was fascinated the entire way through.
Steam User 14
A true love/hate relationship... but worth it if you're patient and appreciate surreal art.
Love:
The art is incredible and it is evident that the devs are VERY creative minds. Give Salvador Dali a ton of acid, let him watch some Dr. Seuss, and give him a canvas - there is your art direction. The writing is cute and funny without being too much of a meme (has some typos/grammar issues though.) The soundtrack quality is right up there with the visual art; great chiptunes, awesome ambience, and a lot of nostalgic arcade jams. It feels like each song was crafted specifically for the environment in which it plays. Also, anime girls. Everyone can appreciate that.
Hate:
The controls and keybinds are gross and my controller wouldn't work in any capacity. They are fine for exploring all the cool ♥♥♥♥, but horrible for actual gameplay. The gameplay has platforming, really tight timing levels, and bullet-hell aspects but with messy controls it is SUPER frustrating. A lot of false difficulty, in the sense that it doesn't take skill or thought but is just difficult by circumstance. They give you multiple paths labled easier or harder, but they all suck in the end and don't seem to give you more of a benefit for opting to take the harder route.
Overall:
I think that it was a really worthwhile experience based solely upon the artistic direction. If you don't appreciate that sort of thing and prefer mechanical polish instead or are just really impatient with BS gameplay elements then I would recommend passing on Dogolrax.
Steam User 5
Ahh, Dogolrax... I'll recommend this game to anyone who either
1. Just wants to try something new.
2. Wants to play a game that feels pretty random.
3. Has played and liked "Another World".
This game is FAR from perfect. But for the price it is at, and how much of a nostalgic kick along with a love for random ♥♥♥♥, I have to say this game is worth way more than its current mixed rating would imply.(Price for hour worth-Low. Price for quality worth- Good enough)
Don't expect a masterpiece. Expect a refreshing hour or two.
Price could be better for the low content, but steam sales exist anyway.
Personally, I found Dogolrax on steam one day, remembered Another World, a game I have memories of from when I was way younger.
I remember seeing this game's trailer, thinking that it was some Another World clone that wouldn't be too fun, but it was on sale and I was quite bored.
Great game. The story isn't too gripping even in the moments it progresses, but if you're here just for a fun game to play for an hour or two, this is perfect.
The gameplay is interesting, the various background scenes, locations, are interesting, the story can be both be treated as a random thing that simply exists for the sake of existing, turning your brain off and just having a blast with this new experience, or with some mild attention, in which case it is decent.
A lot of unique art that really enhances the experience. Eerie moments, gory, meme-like, random sexy ♥♥♥♥ in classic anime fashion, if you're along for the ride, it is quite enjoyable.
There are a few complaints of the lack of a general save slot and relying on passwords instead, but it's not too bad provided you actually note a few down or take screenshots.
I personally recommend making a note of passwords alongside arcade locations if you're an achievement hunter, as though I was done with the game pretty quick and originally skipped arcades unaware of the achievements, but had to replay and find them again since I only noted down passwords at a few places that seemed story linked.
I'll be replaying this game for the few arcades I missed after this review too.
As for a few negatives:
So, different game segments have different types of gameplay, I'm glad that there wasn't too much of the flying and shooting mode, as it wasn't as fun.
Majority of it relies on a playstyle similar to Another World, which is good. Gameplay was well done.
Typos/Improper grammar. This would make me hate a game where the plot was central to enjoyment, but here, it is just a mild hindrance.
Low Replay value. This game is really unique and fun the first time around atleast, but I don't think it would be as gripping over multiple replays... Price justification on that end is difficult, though the game quality is good.
If you're a story gamer who primarily wants to see if the plot is truly worthy, I'd say no. Go elsewhere.
If you're someone looking to play "that one game you'll remember for years to come and praise always", ... well, no, But I am here years later so there's that I suppose.
If you don't have much to spend, yeah I'm sure there are "better" games for the price, with longer playtime too. But if you just want to have fun, this is good.
Steam User 6
Short game full of preposterous circumstances and dark humour.
Forgiving for those who just want to see the game and reach the end but ridiculously challenging in an 80's Arcade style for those who... just want to challenge themselves really.
Strives to surprise you at every corner.
A+
Steam User 2
This game is very experimental. And by "experimental" I mean someone was experimenting with a game making software. Graphics vary from terrible to interesting. Animation is awful, do not expect Another World level of quality. Gameplay is a bunch of ideas stitched together with nails and duct tape. Writing is infatile and so full of annoying meta-jokes that I believe how not even the writers like their own story. But it all somehow works.
I had fun. I played tons of tiny and terrible games. I had a trippy space adventure. I saw anime semi-nudity that had nothing to do with the game. I got what I paid for. No regrets.