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Dicey Dungeons

Become a giant walking dice and battle to the end of an ever-changing dungeon! Can you escape the cruel whims of Lady Luck? In this new fast-paced deckbuilding roguelike from Terry Cavanagh (Super Hexagon, VVVVVV), Chipzel, and Marlowe Dobbe, you'll fight monsters, find better loot, and level up your heroes as you work together to take down the Goddess of Fortune, Lady Luck herself. Balance your carefully planned strategies against the unknown of a dice roll. Play as six different characters, each with their own unique play styles and abilities. The Thief, who steals random enemy equipment every turn! The Robot, who gains dice by playing a push-your-luck blackjack game! The Inventor, overcome with inspiration, who must destroy their own equipment after each fight to get parts for powerful new gadgets!
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Game Discussion

Review by Anonymous
Review from Steam

I wish lady luck would step on me

Review from Steam

250+ Hours...not even mad. Worth the money. Highly recommended! If you like dice games...and you haven't bought this yet...do yourself a service and get this game already. The writing is the right amount of cutesy and funny...definitely written more for kiddos (or kiddos at heart). However, the game is challenging enough that beating certain levels/unlocking certain achievements feels earned...without being too frustratingly reliant of random dice rolls. - MBP

Review from Steam

Gambling without having to risk money is the best.
Finally beat the game. I gotta recommend the following strats:
1) Save scumming is possible so long as you esc mid battle
2) If you open your deck in the home world and close it, you reset the rng and have a re-rolled first turn vs. whatever enemy you plan to fight.
Use this information wisely. After all, this game cheats. Make sure to cheat back.

Review from Steam

Dicey Dungeons is an enjoyable rogue-lite where you advance through six short stages to beat a final boss, so a run does typically not take very long. There are six unlockable dice/characters with six variations of runs to beat. Coming from hundreds of hours of Slay the Spire before moving on to Dicey Dungeons, this offered significantly less of a challenge. Most of the stages were quite similar, so they were fairly easy to beat once one "gets" the quirks of the different characters. Some stages took a more significant leap away from the standard setup, and among those "Parallel Universe"-challenges where some of the more enjoyable runs. One aspect that I definitely disliked is that the final bosses are random to some extent, and there were runs where I was essentially invincible until I rolled an impossible to beat final boss. This was quite frustrating a couple of times, especially since I was very happy having achieved those builds right before the bosses. But overall it is much more forgiving than many other games in the genre. The final bosses are often not a big step up from the higher level enemies one fights right before. All-in-all, I'd say Dicey Dungeons is a good entry point to the genre but it does not quite rival the likes of FTL and Slay the Spire.

Review from Steam

I think I have a crush on the jester

Review from Steam

Dicey dungeons is by far the best example of game design using input RNG. Instead of the typical "luck of the draw" using cards as seen in games like slay the spire, dicey dungeons makes the mechanic of luck super fun, dynamic, and visually satisfying using lots and lots of dice. Getting used to playing some of the characters can be difficult, but the learning curve through the starting characters is extremely fair. Lots of creative and thoughtful equipment/ability interactions! The background battle music is also a bop. 10/10

Review from Steam

become a bear