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Cyberpunk 2077

Cyberpunk 2077 is an open-world action-adventure RPG that takes place in Night City. The game is being developed by CD Projekt Red using the REDengine 4. It's time to assume the role of V, a mercenary that is trying to survive and earn as much cash as he/she can in Night City. Players are able to customize the face, body type, body modifications, background, and clothes of V. There are many different stat categories in the game like Reflex, Cool, Tech, Strength, Intelligence, and Constitution, and unique character classes as well like Solo, NetRunner, and Techie. Players can consult a ripperdoc that can help them upgrade and purchase all kinds of cyberware implants as well that give you all kinds of special abilities like double jumping, giving you access to arm blades, and so on.
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Game Discussion

Review by Anonymous

So, I just finished the main story of the game and can post a review. Actually, I expected something like Detroit: Become Human, instead it turned out to be a GTA in sci-fi skin, thus here are the pros and cons:

+ Open world with lots of variables - good quantity of everything: weapons, cars, quests.

- Poor story, non-mature characters with strange motives, unrealistic body animations, poor dialogs.

3/5 from me, if you have other games to finish, my bet is to go for them first and leave this one for when you have nothing to play.

Review from Steam

Been here since day 1, and I am someone who came from the PS4 version of the game. This has been quite the journey from its horrendous launch to where we are today. Ever since launch I have enjoyed the game, though I do acknowledge that it is completely unacceptable how this game launched, and no video game should launch how Cyberpunk 2077 did. I'd say that this game has been "playable" since its 1.3 updates, but it wasn't in a state where I could fully recommended this game to others due to it still being in a worst state than early day Skyrim or the likes. Now here we are, the 1.5 relaunch update has brought us the "next gen" update to the game. Whatever you want to actually call this update, it brings the soft overhaul to the game in terms of stability and actual feature and mechanics rebalance to make the game far better in its design, and thus making it feel better to play, along with its far improved stability. The game is now at a state where I could fully recommend it.
The game is still far from being perfect, as certain play styles far outclass other play styles in terms of combat, especially melee combat, as its still pretty stiff and a bit of a button masher at times. Content still feels weirdly distributed around the map with some areas being far more dense in terms of content than others. Any other complaints I have would just be nitpicking at the game really.
There is a lot to like about this game. The characters do feel genuine in who they are and what roles they play. The combat and stealth in most areas feels good or great mechanically and in execution. Traversing the world is never really a chore, given the amount of different vehicle types, the large number of fast travel locations, and general movement speed when on the ground thanks to the not terrible stamina amount you have along with the very basic parkour system you get access to. The decent variation in quests has a mix of combat, detective work, or even stealth retrieval, sometimes a multiple of styles. Depending on which skill tree you spec in, it actually changes a lot of how you approach each quest. You can go in stealthy, or go in guns blazing or fist swingin' if the quest allows for it. The driving was alright before the 1.5 update, but it is now incredible how much better it feels to control in the 1.5 update given the new types of driving options you have. There is a large variety of cars and motorbikes you can obtain too, and you don't even need to buy any to have good options. You can good a good selection of vehicles by just doing the main campaign.
I really genuinely like this game, a lot. It is far from perfect, but it is really fun to play. If you were unsure about the game before, but were thinking about jumping in with this update coming out, you should play it. I highly recommend the game now. It is a lot of fun, and is now in a far more acceptable state now.

Review from Steam

Patch 1.5 made the game what it should have been when it released. I've done three playthroughs, one when it came out, one after a patch a few months ago, and one now.
Patch 1.5 has been the least buggy that I've ever played the game. There's more content, and more features.
You should never forget that CDPR sold us a buggy, broken game. That features are still incredibly shallow and nothing of what we were initially promised.
But that aside, Cyberpunk 2077 is still a story, and a world, worth experiencing. I'd get it on sale(it seems to be on sale for a pretty deep discount very often) and not pay full price, but it is still worth getting.
Characters worth meeting, a game worth playing, and a story worth experiencing. Definitely one I'd say you should pick up when the price is right for you.

Review from Steam

Unlike CDPR, I finished the game.

Review from Steam

Patch 1.5 fixed everything for me.
The quests make more sense.
The fixers make more sense.
The map and mini map make more sense.
The driving is a lot more fun.
Throwing knives and a katana were something I never knew I needed.
The city feels a little bit more alive.
The voice acting was always great, but now the npc facial expressions flow more with the dialogue. Like, Judy actually rolled her eyes at me in a believable way.
Played for hours without having to reload or crash because of a glitch.
It's all I want to play. It cured (replaced) my Skyrim addiction.

Review from Steam

So I am over 60 years old and fairly new to gaming in general. Jumping from World of Warships (fairly new at that also) to this gives you an idea. Before this it had been many years since playing ANY games. So, I am floored by this game. To me its amazing. Now I set the combat at an easy level and I bumble around in here and am in no hurry. I explore around sometimes doing nothing but looking around. I have gone through a fair amount of the story line - again - its all amazing to me. In short I love it. I now am branching to more games, as I find I enjoy playing more then one game at a time. I love the characters of this game, the visuals of it, and have no complaints. Occasionally I run across a very minor glitch of getting stuck or something, but this does not bother me. I do not expect perfection. But I want to emphasize this is very rare. Well done to the developers of this game.

Review from Steam

I know what you're thinking. Like me, you probably see this on a sale, and think it's gone down in price, it was a hot topic a while ago, and maybe you should take advantage of the opportunity that you see before you and pick it up while you have the chance. It's been out for a while, and they've probably cleared out most of the bugs by now, and it's *probably* a pretty good game at this point.
It is. Kind of. You'll probably be able to make it through the main story, and a few of the most important side quests relatively bug free. The story is great. I think it's partially worth it on story alone. But because of that, you'll be longing for more. You'll keep seeing it in your steam library a month or two later, and feel guilty that you haven't picked it back up again. But you'll know that as soon as you do, you will continually be disappointed.
It feels unfinished outside of the main story. There's content there, but it gets repetitive really quickly. There are tons of opportunities to buy new vehicles, and do more side gigs. But half of the time spent playing the game outside of the main story arc is spent searching through articles and forum posts about how to get an event to trigger that you missed, or to hack your way around an issue here or there. Mission events that are totally out of your control like waiting for a phone call just don't happen. And the worst part is, yes, you can get it to work. You can *technically* play everything that exists in the game in its current state. But eventually the workarounds will become too cumbersome. You'll let it sit on your recently played list for a while, until the next sale, when you can replace it with something better.
I'm just here to tell you that when this time inevitably comes, it's okay to let it go. You had a great run, but there's no shame in uninstalling. Just be sure to remember all of the good times that you had together.

Review from Steam

I have played through Cyberpunk 2077 four times, male and female, all three character choice types (Nomad, Street, Corp), and each available ending. I like the gameplay mechanics, the city and story are really really good. The music kicks ass! However, as a player of the original pen-and-paper Cyberpunk 2020 and Night City this is based on... this ain't Cyberpunk 2020.
What I think they got right::: Combat feels very balanced, and the variety is good (melee, ranged, etc.) (though I wish you could hire NPC henchmen and build a team that can level with you - netrunners for overwatch, solos, snipers, etc.). Weapons selections, and mods are excellent. Vehicles are fun - though I find motorcycles are most efficient for travel. Scale (the game environment is HUGE). Ambiance and environment can get really immersive.
What I think was okay, but could have been much better::: Interpersonal relationships. Don't get me wrong the main NPCs are outstanding. The movement, script, etc. - great. But the people on the street? not much there. There were definite opportunities for the developer to integrate enhanced relationships with various NPCs - Rogue, and many in the merc underworld; The Us Crack girls; Jefferson Peralez the mayoral candidate (his quest reached a climax, and then just quits - very disappointing). Cops? No sources of intel/friends on the force to speak to for info on gigs, personalities, or other info. The Talent/Skills trees are okay. Too many skill bonuses to select from only enhance combat capabilities when you are doing special actions like slides, and melee functions that don't really match my play style. In general the Talent/Skill system is good though, and does make a difference for many needed functions like hacking, crafting, and others.
What I think they got wrong::: Fixers. Mission assignment. no Infinite playability. Lack of character customization - No ability to visit a salon and change a hairstyle, or get a tatoo. No ability to alter the physique of your character - on the female character you can change the breast size, but that's it. The male character can change penis size... really? That was necessary? I've played over 250 hours and those features are needed maybe 2 minutes on screen; and the clothing system? Really? Especially for the outfits you craft yourself - you should be able to pick the colors. Can't believe I can go to a high-society corp clothing store and spend $3000.00 on a shirt, but can't pick the color of the cloth.
Cyberpunk 2020 was about immersive role playing. Going to the fixer locations, negotiating your price, building a team, developing enemies (watch your back), and allies and sources for intel and gear, as well as fixer missions, and growing your rep with factions.
Cyberpunk 2077 is a very playable, and fun game, but would benefit greatly from a better mission system, respawning mobs, and random/infinitely spawning player-leveled side missions and gigs. I have played every side mission, every gig, bought every car, and finished every NCPD and other on-map alert and there is literally nothing left to do but cruise around hunting gangers, and screwing with Arasaka, Militech, and NCPD MaxTac. ...and WHY don't MaxTac mobs drop gear? Same for the border. No drops?
I'll keep playing it, because I like it, but I'm praying for some serious DLC coming soon, and some game mechanics fixes to allow greater infinite playability.