Curvy3D GO
Fun 3D Sculpting – Use your drawing skills to model in 3D
• Draw 3D forms with your tablet or mouse.
• Blend forms together to make complex shapes.
• Detail the model using Curvy’s surface sculpt tools.
Curvy’s hand drawn curves turn effortlessly into rounded forms and can be merged for sculpting and exported rendering.
Curvy is great at organic art, and now adds a full set of digital clay tools to its drawing toolset. You can pinch, and buldge, roughen, smooth and flatten the model easily.
Creation Tools:
Curve based primitives: Lathe, Line, Loft, Blob, Slab, Sketched Curve
Standard Primitives: Cube, Sphere, Cylinder
Curve Tools:
Rulers and reshaping tools to perfect your curves.
Sculpting Tools:
Merge and Weld tools to join primitives into more complex meshes.
15 sculpting brushes to shape your meshes like clay.
Export:
Export to OBJ format to use models with other applications.
Save high resolution screenshots to use your models in other 2D programs.
Steam User 4
I've got the full version of Curvy 3D as well which is great, but I'm finding this smaller version easier to learn because it includes useful tool tips for all of the tools when you hover the mouse over them and is a simplified interface. I think this one will help me with the full version and it is great for making base meshes for sculpting in other programs as well (although it does also have basic sculpting functionality which is great).
Steam User 5
not bad actually but I want you as a request to add normal modeling In this program like blender not only sketch and sculpting
Steam User 3
So awesome, very very cool, I have a lot of ideas now. thank you!!
Steam User 1
Really diggin this awesome Program . Lightweight, and has a low learning curve . Excited to see more updates and features being developed .
Steam User 1
It really is simple to use. What else can I say.
Steam User 0
This software very AWESOME, simply but very usefull !!
Steam User 0
I own 2, 3 & 4 with over 600 hours invested collectively and have supplied Steam's workshop with two little useful guides for this app. Unfortunately none of versions were ever properly completed to stability and had to be jumped back and forth between, collectively, to finish a project.
Prior until now I've been recommending this software all over the place but the long and ongoing development for 4.1 from EA concerns me for more casual users whom may not want a pipeline of both 4.1 and GO on top of having to learn and understand both programs limits and glitches while exporting your files back and forth between the two; especially when it comes to losing unsaved progress from a crash drop for using a tool or function that still requires a patch or two or because Copy/Paste Mirrored objects have to be formatted opposite their current form (Normal or Adaptive) before said function is executed leaving an copy with all of it's norms inside out, while overlapping yet a new lathe, and thereby negligible to healthy runtimes.
I would hold out on buying 4.1 which is taking a very long time to release as 5 is currently being developed simultaneously.
I would get GO until until either 4 or 5 are out of Early Access as you're mostly only missing the texture painting and depth mapping features which can be handled by 2D apps like GIMP, Corel Paint, Dogwaffle, Krita, etc.
There are some other features in 4 like Bezier curves and a more focused Boning feature (posing can still be done via masks) but, once again, bugs still in the software disable some of these extras anyway.
So go GO and keep your eyes peeled - Who knows, 5 may be completed soon while 4 is left to die in it's EA state. =)