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Child of Light

Aurora, a young girl from 1895 Austria, awakens on the lost fairytale continent of Lemuria. To return home she must fight against the dark creatures of the Queen of the Night, who have stolen the sun, the moon and the stars. At stake is not only Lemuria, but Aurora’s true destiny. Key Features An Adventure Waits! Created by a talented team at Ubisoft Montreal using the UbiArt Framework, Child of Light is an RPG inspired by fairy tales complemented with a story carefully crafted in verse and rhyme. Step into a living painting, the breathtaking scenery of Lemuria is an invitation to explore a long lost world. Enter the World of Lemuria Across your journey through Lemuria you will encounter many eccentric creatures, from spirits of the forest to talking mice to wicked witches and evil sea serpents. Discover a vast land with iconic locations and exciting dungeons that will evolve as Aurora regains the stolen lights.
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Game Discussion

Review by Anonymous
Review from Steam

20 hour turn based RPG with great art and music that doesn't overstay its welcome. A good experience, bit sad to see Ubisoft going from this to the bloated mess they make today.

Review from Steam

If you have a child who's still a little too young for proper co-op gaming, this game is PERFECT. There is a "firefly" character that cannot be damaged, and is controlled simply with the mouse. Its actions are limited to clicking and holding on various objects and enemies, but it is genuinely helpful to the main character. Really easy for a child to understand and control, and feel proud for helping out. I played this with my 4 year old daughter (the princess theme definitely helped sell her) and we had a fantastic time from start to finish.
Even without kids, it's a great game with a top notch story that anyone can enjoy. Highly recommended all around.

Review from Steam

My daughter, who was 7 when we played through, absolutely loved this game. It's the perfect introduction to the genre and to gaming in general. In the beginning I usually played Aurora and my daughter played the firefly, and as she got more comfortable we switched, with her controlling more and me giving advice. The graphics are stunning, the soundtrack solid, the story cool, and the characters and enemies very archetypal, perfect for introducing the genre. I only wish there were more like this.

Review from Steam

Child of Light is one of the most enjoyable and beautiful games I've played to date. Its heartwarming visuals, its tales of loss and conquering one's fears, its fun battle system, and its gorgeous orchestral soundtrack form a perfect combination that leaves me grinning from ear to ear just thinking about it years later. It's a children's book, drawn in watercolor, with nonsensical rhymes and the freedom to experience it all in a relaxing way or crank up the difficulty to challenge yourself hard.
Exploration is done by platforming with Aurora (the main character) and interacting through obstacles/puzzles with her companion Igniculus -- both M+KB and traditional gamepad work well to use these two distinctive, yet simultaneous types of action. As you experience this beautiful and whimsy world first as a basic platformer and, soon after, with full flying mobility, you will encounter enemies in the field.
Combat is innovative but straight-forward with a mix of turn-based actions where everyone is able to interrupt the opponent's turns or get more themselves. The simultaneous actions you saw on the field show up here again with Aurora's companion able to help slow enemies or heal your allies, while you are also controlling your fighters. It's fun, but a tad easy in normal difficulty, standard speed settings. It's when you increase the difficulty and crank up the speed that the combat really shines. Interrupting and buffing/debuffing stop being just "neat" and they become the only way to survive, while strategizing when your allies should take action to deal with the upcoming enemy turns becomes a serious challenge. Any turn wasted can become fatal.
And as all this happens, a truly unforgettable soundtrack plays in the background, giving a sense of place and a focus to every scene that is just perfect.
Delightful at every moment and with the right length: not too short, not too long. If you have not experienced Child of Light, you are missing out.

Review from Steam

One of the best games that I played. I will never get tired of the music, gameplay, and the story. This game is truly a work of art.

Review from Steam

Child of light is a beautiful game that follows the story of Aurora from a young girl as she grows into her destiny as a young woman. I bought this game for my daughter when she was about 10yo as I wanted something suitable for her level of gaming. This game turned out to be an amazingly good choice for her.
Child of Light has elements of other games - making decisions about where to allocate skill points to level up through skill trees, crafting recipes, different types of damage, increasingly hard enemies - but with turn-based combat that lets a younger gamer proceed at her own pace. To pass through the levels you have to solve puzzles and combat enemies to get to the final battle and your destiny. Aurora is accompanied by a firefly who lights her way and guides her. Along the way she gathers other companions that will help in her quests and battles.
The art style is incredibly gorgeous and the story is well crafted and touching - it's like you are playing through a beautiful fairy tale storybook. The musical score as well is wonderful.
It is a testament to Child of Light that my daughter has played it through several times and now she is 18 she has returned to play through the story once more while she waits for university to start.
Child of Light is a timeless work of art. Recommended, especially for younger gamers.

Review from Steam

A short but great little RPG. Solid gameplay, touching story, fantastic music and visuals.
Mostly easy to recommend but really wish we could just dump Uplay forever.