Games of the Year

Child of Light

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Aurora, a young girl from 1895 Austria, awakens on the lost fairytale continent of Lemuria. To return home she must fight against the dark creatures of the Queen of the Night, who have stolen the sun, the moon and the stars. At stake is not only Lemuria, but Aurora’s true destiny. Key Features An Adventure Waits! Created by a talented team at Ubisoft Montreal using the UbiArt Framework, Child of Light is an RPG inspired by fairy tales complemented with a story carefully crafted in verse and rhyme. Step into a living painting, the breathtaking scenery of Lemuria is an invitation to explore a long lost world. Enter the World of Lemuria Across your journey through Lemuria you will encounter many eccentric creatures, from spirits of the forest to talking mice to wicked witches and evil sea serpents. Discover a vast land with iconic locations and exciting dungeons that will evolve as Aurora regains the stolen lights.
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Game Discussion

Review by Anonymous
Review from Steam

A short but great little RPG. Solid gameplay, touching story, fantastic music and visuals.
Mostly easy to recommend but really wish we could just dump Uplay forever.

Review from Steam

Child of light is a beautiful game that follows the story of Aurora from a young girl as she grows into her destiny as a young woman. I bought this game for my daughter when she was about 10yo as I wanted something suitable for her level of gaming. This game turned out to be an amazingly good choice for her.
Child of Light has elements of other games - making decisions about where to allocate skill points to level up through skill trees, crafting recipes, different types of damage, increasingly hard enemies - but with turn-based combat that lets a younger gamer proceed at her own pace. To pass through the levels you have to solve puzzles and combat enemies to get to the final battle and your destiny. Aurora is accompanied by a firefly who lights her way and guides her. Along the way she gathers other companions that will help in her quests and battles.
The art style is incredibly gorgeous and the story is well crafted and touching - it's like you are playing through a beautiful fairy tale storybook. The musical score as well is wonderful.
It is a testament to Child of Light that my daughter has played it through several times and now she is 18 she has returned to play through the story once more while she waits for university to start.
Child of Light is a timeless work of art. Recommended, especially for younger gamers.

Review from Steam

This is a peaceful but often tedious RPG that will appeal to those who prefer a relaxing playthrough and have the patience for repetitive battles.
Overall, it's a lukewarm recommend. I started the game several times, but it took me years to get hooked enough to complete it. The main selling point for me is the unique battle system. Unfortunately, this is also one of the parts that makes the game drag, because it simply becomes so repetitive.
Pros:
- Unique combat system with several facets, for example being able to manually slow enemies down with the mouse.
- Easy but satisfying crafting system where you can create a choice of accessories to boost your stats.
- Good levelling-up system where you can pursue development paths of your choice.
- Not a difficult game, but you can add your own challenge by using different characters rather than hammering the same ones all the time.
- I liked the characters and their personal stories.
- The game world is very beautiful, and flying around it is fun.
Cons:
- Ubisoft...
- Story is weak. Blessed child of light conquers dark wicked stepmother; sorry, seen it all before.
- Enemies become extremely repetitive. Bosses don't have particularly unique skills, so they're not interesting to fight, just more tedious.
- The whole thing is written in the most abysmal attempt at rhyme I have ever seen. If it doesn't rhyme and it doesn't scan, what's the point? It's so bad it's painful, from the start of the game to the end!
Buy the game on sale, if you're a patient sort who wants a relaxing experience.

Review from Steam

Love this game, but if you want to play it on modern PC it will instantly crash.
I have found a workaround (No thanks to developers or their forums)
SOLUTION: Windows + R, type "msconfig" and hit "Enter"
Select "Boot"/ Advanced options/ Number of Processors and set it to 16 or less.
Then apply changes, restart your pc and it should work just fine.

Review from Steam

Underrated masterpiece.

Review from Steam

You ever read or been told a fantasy bed time story before?
With this, get ready to play it.
Give it a shot if you want to go speaking in rhymes and visiting a beautiful other world. :D

Review from Steam

An Ubisoft Montréal game, bought in 2015 and finally played in 2022. For the first time in a long while, Uplay didn't bring me much trouble on launching the game.
I didn't play for the RPG, but to see the art, which I am satisfied with. The briefing was in stained glass style, I was able to quickly control my character Aurora, more story to be told along the road. The art in the background looks good for a game in 2014, well acceptable even limited by the graphic quality, no empty spaces yet not too complicated, everything looks natural. 
The map is rich and hard to find the border- I can almost always fly higher in the sky or down lower ground. My favorite is the sea world, though it is odd to see a boar boss waiting. I enjoyed the scene about bidding goodbyes to the party, and young Aurora and her mother at the blossom apple tree. They were well made and emotional. The music was fascinating, one of the highlights but the game still has some distance to Gris in my view.
The RPG battle part is plain, I find it highly repeated, luckily most battles can be avoided. The skill tree is basic, whoever reaches the bar faster gets to attack, I manage to attack twice before an enemy can hit me and it helps. A battle can last long, and I got level up after each of them. Aurora can have companions to join the party, it is up to the player to finish their requests or not. Since requests are about looking for someone, which means one more member to join the party, but you can only have 2 to fight together. The game has few items so not really worth searching for any treasure box, and Aurora only has one suit.
90% of the puzzles are either box pushing or casting light on objects to make the shadow fit, very basic and suitable for kids. And things become much faster after Aurora learnt to fly, fast travel is allowed at any time. 
At the end it feels like The Magic Flute + The Snow White storyline, took me 4 hours to finish just the right time before things get boring.

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