Bzzzt
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5.00
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Bzzzt is a beautiful pixel-art platformer highly inspired by games from the ’80s.
Experience a story-rich adventure with unexpected twists and help your creators Norbert and Emily to stop evil and completely mad professor Badbert from taking over the world.
- Game features
- Various environments with ever-changing game mechanics.
- Possibility of transferring your energy lifeform into other robotic bodies.
- Precise and accessible controls.
- Traps and enemies more insidious with every new stage.
- Intense boss fights.
- 50 stages with their own records to beat.
Pick a difficulty and choose a gameplay style that suits you the best. You can just enjoy the story without any rush or you can try insane mode with the authentic 80’s permadeath feature and check your gamepad ninja skills.You are the only person who can save the world!
Steam User 24
Awesome stuff. The absolute opposite of a "lazy game".
New abilities give you reason to replay from start. Visuals keep on changing and evolving. Level design is imaginative and never gets stale. And the movement... Ah the movement:) Just enough of a skill curve for it to still remain fun.
This game is a must have!
And the solo dev KO.DLL needs to make more games! Truly a man on the right place.
Steam User 19
I've been following its development for a long time and had the chance to try the demo a while back. Now, finally, I've had the opportunity to play more than just a few levels. Here is my honest review of the game:
-The story is very interesting, focusing on a robot who is the main character. I appreciate that we start in a tech lab where the robot undergoes testing by a professor and his assistant. By the way, the pixel art and animation for these two characters are exceptionally cute.
-When it comes to graphics, what can I say? Rarely have I seen such well-done pixel art. The animations are gorgeous, and the color scheme is wonderfully colorful, with a pastel tint. It has a somewhat dreamy look, which is very friendly and positive in its choice of colors. The robot is so adorable that I feel sorry for it every time it explodes when you fail.
-As for the music and sound effects, the sound effects fit the game well. But the music, oh man, is so cool. There's a song from the demo that stuck in my ear for days. The music artist did a fantastic job here.
-The gameplay is a 'try and die' platform game. The levels are very well-structured, and the enemies fit perfectly into each level. Additionally, there are multiple difficulty levels to choose from, so even less skilled players like me can enjoy it on easy mode. The timing of enemies and traps is so well done that speedrunning is another great way to play the game.
-The fun factor and replayability are high. It's so enjoyable to play that you'll naturally want to try it at each difficulty level. It's cool that as you progress through the levels, you acquire new skills that help you complete them.
Overall, I'd rate it a 10/10. There's absolutely nothing negative to say. Kudos to the developer, who impressively handled this enormous task all by himself. That deserves an additional standing ovation.
I absolutely recommend this game!
Steam User 10
A very polished game with well thought-out level design. All of the gameplay mechanics felt smooth and responsive. It takes some elements from Super Meat Boy and Celeste and incorporates them well. It took me around 4-5 hours which is a great length for a 2D platformer. I couldn't find any bugs while playing the game. - 9/10
Steam User 3
The game is fun and requires lots of repetition. If you want a game to play right now where you don't need to learn a ton of stuff to be good at the game then this is for you. Jump, Shoot, Collect, Dodge, Fly, Boss Fights, Multiple Level Goals, Modern 80's Art Style, Repetitive Robotic Music, Leaderboards, Small Storyline, Multiple Playstyles, 100 Death Achievement. Also press "R" to blow up.
Steam User 1
fantastic game. great music, awesome pixel art, tight controls. i was waiting for it since the demo and it didn't disapoint.
also it runs natively on linux.
10/10
Steam User 3
Easy recommendation for fans of Super Meat Boy, Celeste, etc. or even more traditional action platformers.
Very high-quality production standards, art and audio. Granted, I’ve only played a half hour, but it was a half hour I didn’t have to spare (I was late to a meeting because of this game!) but was too into the gameplay to quit.
Speaking of gameplay, it’s super tight just like a precision platformer should be. The stages are expertly crafted for speed runs, and are some of the most creative that I’ve seen in years. There is some light action (albeit this comes through environmental solutions) which was a welcome way to add some spice to the already white knuckled gameplay.
I’m aware this review is full of superlatives, but as someone who’s maybe left one or two other reviews in my decade+ of being on Steam, you can be confident that my excitement is genuine.
And to those reviewers who were expecting a Mega-Man clone for some reason — “precision platformer” is mentioned in the second sentence of the game’s current summary (as of 11/2023); one of the very first tags for this game is “precision platformer”; and the gameplay promo videos make it clear that this is indeed a “precision platformer,” so expectations of a completely different game than what’s on the tin is mind-boggling, daft and total user error.
To end on a positive note, great jobs devs. Keep this ish coming! K stop reading now go buy it I have to be late for my next meeting and get back to the game.
Steam User 4
A small super fast platform game and refreshing experience.
As hard as you make it, that's how hard you'll get it. I love trying over and over again to beat the timer and do each mission perfectly with collecting bonuses . You can run through the game relatively quickly, but what really makes the game fun is not only reaching each level to the end, but more importantly collecting all the bonuses in time. In the game you don't fight enemies with flamethrowers, you fight enemies (traps and bosses) with nimble fingers.
The game has nice pixel art graphics that don't make the game look cluttered and the chip tune music perfectly underscores the game. The controls are precise and accurate, but I personally recommend the controller.
Game length ranges from 1,5 hour (if you don´t care about bonuses and time trials) to max. 5 hours.
7/10