Broken Age
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5.00
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Broken Age is a timeless coming-of-age story of barfing trees and talking spoons. Vella Tartine and Shay Volta are two teenagers in strangely similar situations, but radically different worlds. The player can freely switch between their stories, helping them take control of their own lives, and dealing with the unexpected adventures that follow.
Steam User 15
Beneath its witty, beautiful storybook charm lies a surprisingly classic point-and-click adventure. This is exactly what makes old-school adventure games so special.
Steam User 12
My favourite childhood game, I remember watching Stampycat play through both acts, besides Ni no kuni this was my favourite play through to rewatch of his. This game is so nostalgic and beautiful. Its polished, aesthetic, clever, and doesn't require a million hours to perfect. I recommend everyone play!! :))
Steam User 8
I picked this game up after suddenly remembering StampyLongHead/StampyLongNose playing it foreverrrrr ago. It's still a beautiful point n click adventure game with a fun story. Some of the puzzles can be confusing but I overall think it's worth a playthrough!
Steam User 8
it has been 12 years and i replayed this game so many time since i was a kid. Replaying and understanding things i didn't before is so refreshing. I love this game so much i wish the developers will consider making a sequel one day; especially showing more interactions between Shay and Vella. I feel like there's a lot to work with to make that happen, like knowing more about the boss and what happened to him and Levine(?) and what they might still be up to, but this time Shay and Vella working together. I love them so much this game means everything to me.
Only thing though is the puzzles might be a bit obscure, but it's hard for me to say because (like I said) i played the game so much when i was a kid when Act 1 first released (and eventually Act 2) that i actually have the solutions to the puzzles memorized/ingrained even after all these years.
Steam User 7
Let’s get the negatives, shall we?
- The second half of the game is noticeably weaker than the first. Act 1 flows naturally with intuitive puzzles and strong pacing, but Act 2 suddenly becomes far more convoluted and occasionally frustrating. One particular puzzle took me way too long than necessary.
- The pacing can drag whenever you get stuck. Since the game relies heavily on puzzle progression, one frustrating solution can completely stall the emotional momentum of the story.
- The speedrun achievement.
The meh:
- Reusing environments in the second act hurts the sense of discovery a bit. Despite so, I think the game justifies and utilize the use of the reused environment. Since the second act's puzzle has some required knowledge for map navigation and we have been basically familiarized ourselves with them already.
- While the initial side cast characters are strong, but there's a lack of SEEN resolution to them in.
Now for the positives:
- The presentation is absolutely gorgeous. The art style is handpainted and I couldn't ask for more. I like it.
- The writing is neat, with a bit of stumble here and there but nothing too crazy.
- Both protagonists Vella and Shay has their own pro and cons in term of characterization. But I like them enough as two unmet duos.
- The voice acting is fantastic across the board. I guess that's to be expected cause I recognize some of the voices and they are from talented people but oh well, I was going in the game quite blind.
- The soundtrack is beautiful and does a lot to sell both the whimsical and emotional sides of the story.
The frustrating thing is that Act 1 is so strong that the flaws in Act 2 stand out even more. The first half feels effortless and magical, while the second half leans harder into puzzle adventure game frustration than it probably should have.
If you enjoy narrative-driven adventure games and can tolerate a few obtuse puzzles, there’s a lot to love here.
If I had to score it, I’d probably give it a solid 7.5 out of 10. It's not a complete package that I absolutely adored, and in comparison to some adventure games I already have played, I would have liked to see more. But overall, it's still a decent game for some decent playtime sunken in!
Steam User 5
I don't even know how I remembered this game, but I downloaded it anyways. I love the story and mechanic of the game, playing two people in the same timeline is something I need to see a lot more often because it gives different perspective of characters who wants one thing which is breaking off tradition and embracing change for something better, thus naming the game Broken Age. And the worldbuilding of this game is something to admire for, like people from Sugar Bunting, Meriloft, Shellmound, Loruna, and even the Plague Dam can show how different beliefs are distributed to people
I agree with a lot of the comments that say the puzzles were REALLY difficult, switching back and forth and memorizing things like the wiring of hexigals are REALLY REALLY frustrating. But I guess that what makes them unique in a way honestly, its frustrating to find hints on how the puzzles works and makes me even search A LOT for me to finish this game.
Besides that, this game has been a childhood joy for me and I hope they continue to make games like this in the near future.
Steam User 4
original Kickstarter backer. 15$ basic level, so I got what I paid for (if late..), the download key, so we're good.
The game is clunky at points, but as a veteran of Sierra and Lucasfilm/arts in the 80s and 90s, this is fine. If you enjoyed those games back then, you will enjoy this one as well. my then 7y/o boy loved it and learned a lot of English through it, so that's extra points. Not sure how I racked up those hours, my kid must have left it on over night or something, pretty just I did not play it for 100+ hours, esp. since we played most of it on the iPad, much more convenient than on the PC/Mac. Having said that, buy it on the App Store for 5 bucks, not for 15 here.