Broken Age
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5.00
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Broken Age is a timeless coming-of-age story of barfing trees and talking spoons. Vella Tartine and Shay Volta are two teenagers in strangely similar situations, but radically different worlds. The player can freely switch between their stories, helping them take control of their own lives, and dealing with the unexpected adventures that follow.
Steam User 48
Watched Stampy's play through of this when I was a kid, loved the story and art style and had to buy it for myself. Such a beautiful and well made game 10/10 <3
Steam User 12
Used to watch my dad play this game when I was little. Replayed it when I was old enough to spend my own money and I immediately fell in love with it again. It's beautiful painted art style will pull you in first, and then it's laid-back funny humor will get you smiling and maybe giggle a little. I personally loved the story, and how both characters somehow manage to tie into one big story. It was fun learning how everything will tie into everything at the end. The environments are fun to explore and admittedly, some of the puzzles can be a bit difficult at times. Would really recommend if you enjoy point and clicks and it's art style.
Steam User 8
The game has a lot of problems, but it's still really enjoyable. For some parts the story makes no sense and feels really rushed. Also most of the puzzles are either way too easy or way too frustrating. But despite these short comings, I still found Broken age pretty good.
Steam User 7
Broken Age is a Point&Click adventure game about a boy and girl beating the odds. Beat it in 12.4 hours using a game controller and off-game notebook. Difficulty starts off easy then gets a little hard towards the end. Good game for older kids/young teens.
Unexpectedly played this game all day from beginning to near-end, then finished it the following day. The music and artwork are great, as are the character designs and the world as a whole. Lot of the jokes and lines made me laugh.
Like every other review says, Broken Age starts out great and holds your attention for all of Act 1 - Vella's storyline, especially. Then unfortunately in Act 2 it gets tedious and the plot flow gets tangled in a mess of puzzles. Most of the puzzles and minigames early on are easy, and straight-forward. Some require timing. Then they get straight up hard to figure out and require paper and pencil to scrawl down notes. Most of that is fine and on par to P&C games.
The problem with Act 2, and the Finale, is it follows the repetitive formula of Shay's intro like a run-on joke that's gotten stale. That sort of thing's fine in small bursts, or a one-hat trick. But after re-entering into the situation, going down the same corridors over, and over, and over, and over again to get the order right to have it reset, and rewiring the same bots X times, I was more relieved when the game finally ended than entertained by the ending.
I got stuck twice in the game hard enough to have to look at a guide, but if I'd messed around enough on a level of 'throw items at characters and guess at answers', I would've solved it eventually on my own. If the game had more direction on these, or the clues were written clearer, it would've been less painful.
Broken Age has plot holes the size of a Mog's stomach.
The artwork advertising the game doesn't do enough justice to illustrate what Broken Age is about. I had no idea what I was getting into or what kind of game it was besides 'random Point&Click Adventure'. It sat in my game pile unplayed for so long because it looked like just another game and nothing special.
That said, I did enjoy most of the game. I mean, I played it beginning to end like a crazed game maniac in a single weekend. And I feel the age group the game was meant for can easily look past the repetition, connect with the characters, turn a blind eye to the plot holes, and easily enjoy this game with enough fond memories to make everything worth it. It's beatable, It's less than 5$ on sale. It's as Point&Click as you can get for an adventure game. If you like games like the Deponia series, you'd like this one. Broken Age has flaws and could be better, but it's a finished, complete game without bugs and I think it's worth playing through once if you're into this sort of game.
Steam User 4
While Broken Age clearly wasn’t everything that people hoped for after its historical Kickstarter campaign, it’s also not nearly as bad as some of the rebounded criticism made it out to be. Can Tim Schafer do better? Absolutely; he can and he did many times with other projects. Was it rushed and unfinished? Certainly; Act 2 barely has any new locations, while the story concludes so abruptly and with so many loose ends that it really feels like there should’ve been Act 3.
However, what’s present is still a solid adventure with a unique setting, beautiful art, loads of witty dialogues and engaging yet accessible puzzles (except for maybe a couple from Act 2, but they are nowhere near the sadistic level of some older genre classics). I’d also argue that it’s a better pick for an average player than many LucasArts games, since they rarely felt particularly conclusive too and were mostly focused on gags, while Broken Age manages to sneak in some reasonably thought-provoking social themes behind the barrage of funny conversations.
They say that the documentary was really the main star, while the game itself is just a side dish, but if you’re interested in adventure games, this is still a side dish worth biting into.
Steam User 6
Broken Age delivers a captivating narrative split into two acts.
Act 1 impresses players with its stylized visuals, superb voice acting, and memorable characters, creating an enchanting world that draws players in from the start. The stylized visuals of Broken Age are a feast, reminiscent of hand-drawn animation. The art style is unique and charming, immersing players in a beautifully crafted world with a vibrant color palette. Each character and environment is meticulously designed, contributing to the game's overall aesthetic appeal. It's clearly a labor of love and showcases the incredible art talent DoubleFine can present so often.
Voice acting is also a standout feature, with a stellar cast that brings the characters to life. The performances are filled with emotion, humor, and personality, enhancing the player's connection to the story. The characters themselves are well-written and endearing, making it easy to invest in their individual journeys. It's a really funny game.
Act 1 sets the stage for a compelling narrative, seamlessly blending humor and emotion. The puzzles are clever and short, and I never had to resort to guides. Pacing was great and I wanted to see where the story led. But, then we have Act 2. The game fails to provide clear indications of when it's time to switch characters, leading to confusion and a sense of aimlessness. This lack of guidance disrupts the flow and can leave players frustrated as they navigate the diverging storylines. Act 2 also introduces a series of puzzles that are not only challenging but also frustratingly obtuse. The wiring puzzles and knot puzzles, in particular, can feel like tedious obstacles that hinder the overall enjoyment of the game. The questionnaire segment, where players must pretend to be Shay, is simply uninteresting. I feel that if you've explored his bedroom, you should just be able to skip this. Similar feeling to the tree joke segment. The NavScarf puzzle doesn't help, and overall the lack of clarity and the unintuitive nature of the puzzles can lead to unnecessary frustration or the use of a guide, which is less than ideal.
In conclusion, Broken Age shines in its stylized visuals, excellent voice acting, and captivating characters, especially in Act 1. However, the pacing issues in Act 2, along with the frustrating puzzles, hinder the overall enjoyment of the game. While Broken Age delivers a memorable and charming experience, it falls short of maintaining a consistently satisfying gameplay throughout its entirety. Worth checking out on a sale, but limited replayability and bad pacing ultimately doom the game.
Steam User 4
Broken Age is a story rich game with a lot of intriguing puzzles. I really loved how the story makes itself clear to the player around the end of act one and finishes off the story with a nice ending. I really liked the mechanic of being able to switch between the two characters at will. Personally, I’m not a huge fan of point and click movement systems, but for this game it works well enough, although I would have liked to move around with my keyboard arrows or a controller. I would definitely recommend this game, though, since the story is what really makes it shine.