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Boundless

Open portals to travel seamlessly between diverse planets as you expand your adventure across the universe. Watch the sun rise on a volcanic world before joining friends to prospect for precious resources on a desert planet. Starting with your first humble campfire, will you live a nomadic life in the wild, or found a new settlement with your allies from which to grow your empire? Rally citizens to expand your city, competing to become the capital of your world and claiming the title of Viceroy.
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Game Discussion

Review by Anonymous
Review from Steam

This game was truly amazing. I'm glad i got in at the end at least. The hunts and EXO worlds...simply a true wonder.
Like playing MineCraft for the first time again.
I wonder how much is still there.
If there was ever a resurgence of players again...like a console launch or something.
I would return.
As it was a year ago it was almost dead, but i still managed over 300 hours just exploring and living/building.
I owned a house on a hill overlooking Glowing blue crystals and a field that meteors would land in.
The Enterprise was hovering in the sky out in the distance.
Turned out to be a shop that i would buy a portal in to travel to distant planet hubs.
I hunted the meteors which had a stone in them that would power my portals.
what a neat game.
I ended up collecting most colors of everything and made a in game museum to display them all.
I also created a store for exotic materials that others needed for their crafting. Cheapest on the planet!
Yes! I'd say go look. Maybe there are people still there. The amazing builds of wonder. The ones on Youtube.
If there's even a chance at what I had, I say go and find your house on that hill.
If this game ever grows again send me a message. Id love to go back and live that life again.
What a life it was.

Review from Steam

A lot of minecraft, a bit of no man's sky and a ton of portals through world.
The core of this game is really great and well done. The content is a bit lacking if building/mining/farming is not your style but there is a bit for everyone.
Community is now really small as devs are working on something else but everyone is super welcoming and it's a bit a fresh air in the day and age of online gaming one could say.
I'm seriously having a ton of fun even after 200+ hours.

Review from Steam

I've been putting off writing a review for Boundless for the longest time because I knew I wasn't going to be able to fully express and describe how amazing the game is. Having played all sorts of voxels/sandbox games, (like minecraft, terraria, creativerse, etc), Boundless actually comes in first place for me, and would be one of my favourite games of all time across all the vast amount of games I've played and experienced.
Many people describe this game as 'No Man's Sky x Minecraft', and 'Minecraft with Multiplayer taken to the next level properly'. Here are some fun and exciting features in the game that I would like to share with the class :D
Beautiful portals system to travel across 50 permanent worlds (planets) and constantly changing new exo-worlds (limited-time planets which brings exclusive colours for blocks and resources, and exo-world exclusive resources!)
Player-based economy: You will see shops all around in Boundless and they usually sell very focused stuff (like, there are brew shops, food shops, forgery shops, decoration shops, etc!) The crafting system in Boundless is VERY extensive, and very resource consuming, plus you can't possibly master all the skill sets in the skill tree, so I've found it genius and extremely helpful to buy certain materials from shops instead of making them myself in order to focus on the parts of the game I like more!!
It really feels like you're exploring new, foreign planets when playing Boundless. There are MANY, MANY different terrains/biomes in Boundless, and every time you come across a new one, it feels so fresh and beautiful and it's absolutely breathtaking. Some of my friends have also told me that it was absolutely majestic and breathtaking when they looked up into the sky during night time, and saw the actual (neighbouring) planets in orbit in the sky above.
Meteorites. So in worlds (planets) that are past level 2, meteorites will fall on the world every now and then (pretty frequently). Meteorites spawn multiple waves of hostile creatures once you get close, and if you finish all the waves without dying, you will have 'completed' the meteorite and will have access to rewards at the core of the meteorite. You can participate in a meteorite in groups of players, and you will have failed a meteorite if every player participating in the meteorite dies once. Once the meteorite is failed, it will become inactive/dormant and will no longer spawn creatures. It's fun to challenge these in friend groups :D things can get real chaotic (in a good way)
Grappling hooks, slingbows, and bombs. Grappling hooks is one of the best ways to maneuver in game, and it's really fun. With very well forged hooks, you can hook to really far distances and hook in very fast. Slingbows and bombs are two main sources of damage you can deal to creatures in the game. Slingbows and bombs have so, SO many varieties depending on the base materials and the different forges (the different traits you forge into them), and the different add-ons, it's so fun to choose one when shopping, and also when you try to forge one for yourself. Bombs deal AOE damage to creatures and blocks alike, and there are also buff bombs, healing bombs and regeneration bombs (world regen). These are very fun tools that are pretty unique to Boundless.
An absolute paradise for creativity. Every single block type and resource has MANY, MANY different colour variations. There are also incredible amounts of different blocks, including decorative ones that you craft and refine in game. There are multiple types of wood, leaves and rocks (referring to pattern, not even the colour because there's just so many colours), and so many different types of refined and decorative wood you can make out of them. CHISELING. This game has a genius feature called chiseling, and you can chisel so many different block shapes, even lattices!!
There are so many beautiful builds. This point may seem kinda stupid at first glance, but I actually enjoy travelling to different worlds just to see the beautiful towns and castles people have made. It's a very nice and relaxing experience.
Of course, there are some points in the game that have turned people away from the game. The most common ones around are:
Small player base. I agree, but like, I also think new players generally just don't know where to find people across 50 whole planets when they first start playing the game, and end up wandering the barren wilderness without coming across anyone for hours. There are actually plenty of active players, provided it's still small compared to games like Minecraft, but if you join the right guilds/discord servers for the guild or the Boundless official discord, you will see people putting up shop notices and hunting event recruitments every single day :D
There are few creature types. I know some people who prefer the hunting aspects of the game are put off by the fact that there are only 5 base creature types in the game. I say 'base' creature type because, each creature type has 6 different tiers which have different attack patterns for every increase in the tier, plus the possibility of higher tiered creatures being elementally charged in 6 different 'elements' in the game. People have been asking the developers for more creature types, but it has yet to be implemented. If hunting is all you're looking for in the game, this may be of great concern to you, but honestly, the high tier ones are really hard to fight, especially in waves (the meteorites mentioned previously).
Lately, there has been very little updates. I can't lie about this, but this is a little sad and probably because the community is small and not growing. It used to have frequent, yet very high quality updates. There were many huge content updates last year, and I liked every single update. There were also many events last year, including holiday events like Halloween, Valentine's and Christmas events. Recently, there hasn't been much. I feel like it's because the community dwindled a little ever since the start of COVID-19, because people have to put more focus into their irl issues (that was also part of my own reason for being slightly less active on games), and maybe that might also be the reason why updates have not been appearing as much recently. Not sure if this is going to last, but I hope updates come back :D
I do believe the price tag puts people off from even trying the game, but do give it a try if it's on sale. The community is kinda small now, yes, but there are still active people playing Boundless all the time and I really hope the community grows! I've actually bought many of my friends this game (because they weren't sure if this would be worth the price) and they were all surprised at how much they ended up enjoying it. This game has a bit of a learning curve because of how extensive and deep the crafting systems/skills go, so I hope you all give this game a chance and don't quit too soon into the game :DD Also, the community in this game is SO FRIENDLY, I don't think I've come across anyone who isn't willing to help other players! Almost every player I've run into have said hi to me and asked if I needed any help, so yeah! Do give the game a try if you're already considering getting it, I've had it since it was in early access years ago and I've never once regretted this purchase, and all of my friends know how much I love and adore this game with my entire being.

Review from Steam

Please note: I'd rather leave a neutral review for Boundless, but I feel my experience has been overall more positive and enjoyable than not... I don't play anymore because it's the sort of game where official support and content updates feel important to me and I have nobody left that I really play with anyway.
The game still has many issues that were only ever band-aided or not really solved at all, but the core gameplay experience is very enjoyable once you max out a character, if somewhat repetitive and grindy.
Everything can be done in solo play, made easier by getting some alts for some things at first, despite essentially being built as a quirky character-leveling MMO sandbox thing that actually wants you to co-operate with others. The biggest flaws the game has to this day are the new player experience and how SLOW everything feels at first without the "correct" attribute points being spent for quicker progression.
I have done pretty much everything solo, only rarely getting some help from friends and often only spending what coin I could spare on progress essentials. Even after around 600 hours in the game, I was still learning a lot about how to play and how I could do things differently, granted there were some content updates through that time but the game was not terribly different when I came back to it after an absence since early access; all the good things at core have always remained the same, with a few changes for the worse (in my view) over the years.
If it ever has a sale again, it can be worth getting the game just to see what it's been like; the game is not technically dead but is seemingly in a limbo, at a standstill with regards to updates, having no predictable short-term changes coming and still having a backlog of desired features that are yet to be implemented. It's a shame, because the developers had listened to a lot of player requests and a lot of the current content was essentially player-driven, such as the coin minting machine and reclaims system, both of which I personally found very useful.
For me, the nicest aspect about the game will always be building, with the chisels that let you shape ramps or bevelled edges. Sadly like most creations, unless you just get a lot of joy out of making them, your builds will not really get much of an audience, since there are many worlds and the game population isn't that big. Still, it's one of the more beautiful sandbox blocky games out there and it actually runs pretty well with older graphics cards (GTX 760), also never having seen it go over 2GB of system RAM.
In fairness, I would also not be keen on buying the game now with its price point, without a sale. That said, I have got my money's worth out of the game to be sure, at many times having considered leaving either negative or positive reviews for different reasons. Overall, I have enjoyed the gameplay experience I've shared with people I met through the game, generally having always had a positive experience with most other players.

Review from Steam

Boundless is a game that I really wanted when I was younger. Before it even released, I followed the Devlog religiously, and checked it all the time to see the amazing new things the devs have added. The new reward-box system that ties in with objectives adds so much more driving force to the game than I believe it had in the past.
I wasn't willing to pay 40 dollars for it, not for a lack of value or effort by the devs, but just my personal inability to spend that much on a game. The current Halloween sale is a great time to buy.

Review from Steam

One of the best and most beautiful games I've ever played. Couple years in now and it's still one of my top 3 games to play.

Review from Steam

Pretty niche game as far as I'm concerned, and not at all surprising that it doesn't have many players. In order to enjoy this, you need to enjoy MMORPGs with all their skill-pointing, character-building, and time-consuming shenanigans, you need to find polished visuals, sounds, style and overall feel to be worth enough that you'd sacrifice nigh unlimited customization and tinkering for it, and you'd need to be at least tolerant of the existence of microtransactions/lootboxes. And that's not a lot of people. Although, in fairness, the game has received like, no marketing whatsoever.
It's surprising how deep boundless goes with your character progression and exploration, being a wee bit more than simply a minecraft clone in that it cares to add a lot of small things to the traditional formula you'd probably only find in mods, if at all. Minor example: both hands can be used to equip blocks and items, and both hands have the same amount of slots to rotate between. You also got a wide range of materials to make your tools and weapons from, far exceeding Wood, Stone, Iron, Gold and Diamond.
Personally I thought the game was pretty fun once I got into the rhythm of it. It can be somewhat grindy doe, and you won't be able to get around making multiple characters. Being an MMO player and a rampant altoholic, that wasn't much of an issue though, only getting into it was because I hate tutorials. The lack of players is something boundless has gotten a little flak for but I think it enhances the exploration aspect of the game, making your journey through it and walking through abandoned player built cities uniquely eerie.