Boundless
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Open portals to travel seamlessly between diverse planets as you expand your adventure across the universe. Watch the sun rise on a volcanic world before joining friends to prospect for precious resources on a desert planet.
Starting with your first humble campfire, will you live a nomadic life in the wild, or found a new settlement with your allies from which to grow your empire? Rally citizens to expand your city, competing to become the capital of your world and claiming the title of Viceroy.
Game Discussion

Steam User 15
I can only say this game is probably the most fun i've had in gaming, Sadly the game is abandoned with no updates and decreasing playerbase. making it Free to play would make this game alive again
Steam User 16
I've been playing Boundless since launch on Playstation and also have it on PC. I have thousands of hours of game play on Playstation and have to say Boundless is the BEST voxel building game on the market. No other games even come close. The graphics are breathtaking and there are a massive selection of blocks and colours to choose from setting Boudless apart. There are many things to do in the game keeping you entertained for hours. The community is small but absolutely amazing as well. I've met many wonderful people that i'd now consider friends. If you're someone who likes building games then you'll definitely enjoy Boundless. 10 out of 10. Five Stars. 100% would recommend!!!
Steam User 12
pls update devs
Steam User 7
Game's development has been idle for more than 2 years.
Was sold to monumental.io just recently.
Lots of potential being yet to be worked on
Quite some hours of fun gameplay in it's current state before it starts to feel grindy.
Steam User 8
Everything I wanted from Portal Knights, Minecraft, and Stardew Valley. The community around this game is amazing and I endlessly enjoy the art. It's really amazing what comes out of the human mind and this sandbox inspires the best of it's citizens. I don't think it was always like this, but at this point in the MMO's life it's just serious sweet dad energy and totally wholesome.
Steam User 8
I'm writing this review, to help bring attention to a beautiful hidden gem that truly deserves it. It doesn't have a massive active community. It doesn't have the bells and whistles of a AAA game. And yet, it is a game that I am truly grateful that I did not let slip by.
Let me throw in here, that on the development side of things, the story behind the game is long strange and complicated, but in short, it's now in new hands that are taking their time to learn the ins and outs, and will eventually continue updating this game when they are good and ready. In the meantime, the game remains in a fun and completely playable state that I quite enjoy.
Exploration: The natural lands are interesting, beautiful, but not that particularly stands out (that I have seen so far). But the player creations are the truest gems of exploration in this game, for even with a smaller community, they are a dedicated community that upkeep their masterpieces, and still there is change over time, as creations come and go.
The portal system deserves it's own unique mention. 50 planets that you can walk between within seconds with real-time portals, even across server regions. An idea that has been used and redone in different ways in other games, implemented to a spectacular degree in a way like which I've not seen before in this game. Custom player built and managed portals (and even entire portal hubs), loading completely separate spaces across multiple server regions in real-time.
Customization: A true shining point of this game. A 255 color palette in this game (with varying rarities) that can be applied to a huge range of materials and blocks, with colored lighting effects on certain blocks, allowing for amazingly detailed and customized builds, forming insanely complex, massive, and beautiful structures completely unique from any other game I've seen.
Skills, builds, and gear progression: Straightforward leveling system with a varied but not overly-complicated skill tree allowing for a multitude of builds, and the allowance of both alt-characters and multiple skill-pages per character, giving room to take advantage of this multitude of builds. The gear, along with planet difficulty, progression in a comfort straightforward fashion, that feels great throughout the game.
Economy: The in-game currency is well balanced, and makes for a great-feeling lively flow, in which things are straightforward to obtain with or without help, and the rarer items feel as rare as they should, without being overbearing to obtain. The premium currency also plays its part, but even that, despite offering the option to obtain with real money, is still fairly easy to obtain simply by playing, and with this being a cooperative game, there is no real competition in terms of this currency, either.
I could continue talking all day about the beauty and wonder of this game, but to truly get the best sense of why this game is special, it has to be played, and given the time to explore and see its beauty. On one final note I'll say that, there have been many comparisons to Minecraft, and although there are obvious parallels, this is a game truly its own, and if one goes in thinking "This is Minecraft", then they will likely blind themselves to the uniqueness that this game offers.
If any of these things appeal to you, maybe you'll also find the beauty in this game. It truly deserve more attention and credit than it gets. I hope you do enjoy it, and help build up the community on this lovely game. In any case everyone, take care and be well. =)
Steam User 6
I've been weighing my words on this one for awhile, because it winds up being a wishy-washy maybe-you-should, maybe-you-shouldn't kind of affair. So here's your summary: It's kinda like stock Minecraft, except shinier and with way better performance, but more skills than skillpoints to gate you into specific roles. If you're a social gamer, you'll manage. If you want to play it solo, you're hosed, get something else.
So yeah, it's basically like Minecraft. Dig up blocks, clap them together to form a house or a castle or a ten-storey obsidian dong spewing lava from the tip in a volcanic climax. The usual, you know? Though the amount of space you can claim is fairly limited, let's say 100 8x8x8 cubes, without extra cash investment.
A couple caveats: Block colours are limited to specific planets. Planets will require some degree of travel, which, on your own, costs resources and space-cash and requires a certain set of skills to make the most of it. Some planets have better resources as well, and more aggressive monsters, requiring a certain set of skills, resources and equipment.
Now, if you're playing with a good buddy, like say your wife, you might split up some of that skill load and it becomes more viable, as long as you can both work closely together. (We generally can, which is why she's tolerated me lo these many years). Or you could probably join a community of players, but then you're going to have to have the social skills required to get on with others. They may also expect some things from you, so if you had your heart set on bashing things and building a volcano-dong-temple, you might not get to. I don't know, I just see those groups from afar.
Clearly, the developers wanted the game to be a big social affair, where people wound up building cities together. Most of what I actually saw are sprawling, tedious malls, but every rare now and then, something nice would show up.
Granted, it also requires checking in every now and then, because properties left unmaintained tend to slowly decay, and get reclaimed by the wilderness. While I'm told you keep all your stuff, it still seems irksome to lose the effort. ANd yet there's something striking about happening onto somebody's elaborate construction, slowly being undone by the ravages of nature, something... post-apocalyptic in a way.
There's a lot of that going on, though. The game isn't as popular as it was at launch, and if it's a game that relies on community and much of the community isn't there, maybe that's not ideal.
But back to my wife and I: We're building our own little village, we have some-but-not-all of the skills required to do more elaborate things, we're able to go to some (but not all) of the zestier planets to get fancier colours of blocks, but once we've built our builds, what's left? Grinding for levels? Hitting the big reset and starting a new build from scratch? Likely another game.
Anyway, as an experience between her and I, it's proven pleasant, but it doesn't offer things that other games don't already that don't require playing with the public. We'll put in an hour, 90 minutes maybe, before calling it a night. Go to another planet, and I punch the weird monsters while she gathers up space-cherries and ten armfuls of unobtanium ore. Then we get lost from each other and it's Yakkety Sax playing in the background as I try to outrun a herd of outraged flummox-beasts while she sits perched in a tree and has a laugh.
I forgot where I'm going with this. I guess, well, if you can make friends, or already have friends, this game is gonna be fine for awhile, especially if you like to Make Your Numbers Bigger with levelling. If you're more of a solo dude/dudette/dude(suffix), there are other Minecraft-oids that will cater to your needs better.