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Black Future ’88

Black Future ’88 is a Synth-Punk roguelike 2D action Shooter. Vertically climb an always evolving procedural tower to reach the top and kill its insane owner…before your heart explodes. Shoot, slash, dash and upgrade yourself to survive the endless waves of deadly traps, homicidal AI, crazed junkies and colossal Wardens standing in your way in a stylish alternative version of 1988. The world is reeling from a nuclear cataclysm, created by Duncan, the tower architect. The First of his bombs fell in the summer of 1988, and by December they had blacked-out the sun with endless rain. We decided to stop keeping time after this, and it’s been 1988 ever since. Everything that lived through the initial attack will die in the extreme floods that followed. These are the times after, where there are no more months, or even weeks…everything is measured in minutes left to live. Take on the mantle of one of the last remaining misfit survivors, and fight your way to the top of the tower to kill the architect and stop the endless nuclear rain. Ascend to die, and die to survive.
Promote for 50G

Game Discussion

Review by Anonymous
Review from Steam

As you’d hope it would in a fast-paced game like this, combat is fluid and fun. As you play you’ll unlock access to new characters that come with unique perks, new upgrades, and new weapons that will become available for selection/purchase in subsequent playthroughs. You’ll also be able to pick up equipment and resources that drop from enemies and bosses, but you can only take two weapons with you at a time.

Review from Steam

My recommendation of this game is solely on the condition that you can acquire the game for $7 USD or less. Long story short, Black Future '88 is a gorgeous looking game with excellent sound-design and is fun to play. It's clear that a lot of passion and talent went into making this game. However, there are some peculiar design flaws that can negatively impact the player experience and reduce long-term enjoyment.
- No option to change key bindings. I've seen worse looking/performing games have this feature so it seems baffling that a game like Black Future '88 would neglect this option given how much care and attention went into the audio/visual presentation. I'm certainly not 'Mr. Computer Science Man' by any means but I'm hard-pressed to believe that having this option would be too difficult for the developers to include. Being forced to use an uncomfortable control scheme makes an already-difficult and punishing game all the more challenging to enjoy. I'm sure folks who like to beat Dark Souls using Donkey Kong bongos or DDR dance pads won't mind but I need to customize my own key-bindings damn it!
- Dash mechanic only allows for 4-directional use. The 'bullet hell' gameplay is heavily oriented around vertical platforming with quick and precise movements being essential for survival. When the game effectively necessitates fast movement and navigation, the limited directional options for dashing makes using the mechanic feel clunky and unreliable. The player can move and shoot in 360° so why is the dash limited to just vertical and horizontal?

Review from Steam

I have been playing this game for X hours now and I still don’t have a clue what I am doing.
The gameplay is fun, the music is good, and the graphics are kind of fun (sometimes “busy” though). The different bosses are well designed and each one has his own meta. The controls are fluent, and it seems to be an overall solid game.
Considering the gameplay: You can play as different characters (which must be unlocked) and you will jump from level to level. You must kill all enemies to proceed to the next stage. Finally, there will be a first boss. Once you beat him, you repeat the same process over and over again. I think this genre is called rogue like. Maybe with some dungeon crawler elements? I am new to this genre. Sorry for that.
Buy it on sale and make your own experiences. I would say that it is worth it.

Review from Steam

Black Future is a fairly good action roguelite and one of the better games given by Humble Bundle. You can still find it for fair prices and meanwhile, unfortunately, there is not enough content for a roguelite (which is not a good sign) you can clear it in one sit. An average playthrough would be sitting at 4 to 8 hours depending on your skills, meaning clearing the game at least once and seeing the most of the game it has to offer.
There are quite a variation in guns, different playable characters, 5 bosses in 4 separate districts (areas). The biggest problem the game has the runs often feel very the samey. You have a timer (deadlock) set at 18:00 which means you need to complete a run before it runs out. A usual successful run takes about 10-12 min at most. That is also a good sign for a fast-paced rogulite that you can do many runs in such a quick time, similar to Hades. However, content-wise it drains itself out rather fast. Most of the guns are just a better version of the prior ones you'd find, built in a small variation. Characters have different guns and stats for themselves but stats are not a gamechanger furthermore starting guns are not exclusive to any character, you can obtain them later. This, for me, essentially killed the curiosity of testing the other chars.
Familiar to many roguelites(and likes) you get upgrades in-game, this game also has curses. And sadly, similar to other problems the game has, curses and upgrades also lack variation. Most of them are just plain useless or not explained well. There are some cool ideas like being able to get boss cores and upgrade yourself by them however, they are mostly only for the dash ability. Meanwhile, the dash is one of the essential core mechanics of the game it falls flat when things get complicated. In fact, if you get a charisma perk (discounted items at the shop) and continuously abuse armor & stims (stims have benefits like moving faster etc., and also work as additional health) and get a good gun, you can pretty much consider a run successful. Sure, sometimes you die in rather unexplainable ways (especially by explosions, etc.) but shit happens from time to time. Good perks and guns, of course, should be crucial and they do not completely void the skills (platforming, dashing, and so on) yet I often thought the game is just too basic in mechanics. Especially curses are pretty much unnecessary for a very few. You can easily dodge the curses if you want to, not like they are a must. And at that point, you question why do they even exist. Curse of the Dead Gods also has a similar system but it actually forces you to pick a curse and builds a stable relationship between pros and cons.
There might be still a bit to talk about this game but I hope this review would give the feeling of an overview. Do not expect something too long or deep. It's a weekend game that you'd complete in a day or two then probably won't come back. It's fair, especially since it's a cheap bundled game. It has a great soundtrack, aesthetics and there are not just enough cyberpunk-inspired games. Worth to check it out.

Review from Steam

After sink 8 hours into this game i would say this game not worth for full price (19.99$) nor lowest sales(5.99$)
The game itself slap you right into it without tutorial , explain mech . Gameplay is simple , short and repeatable after you loop first time
Enemy is really hit and miss since without sword to parry bullet , you got swarmed by bullet and dash is useless since cooldown
All boss except final boss only have 2 - 3 attack pattern compare to low boss count make the game less challenges and more bored
Good Music
Dev stop update this game since middle of 2020 , latest branches is privated and in first of 2021
All i can give is 6/10 and uninstalled now

Review from Steam

Such a cool style and soundtrack as well as great combat. Don't know why people didn't talk about it when it came out.

Review from Steam

Simple and hard. Remind me a little the 16bit era "Contra"(SNES and GENESIS). I don´t really like the repetitiveness of the gameplay, but the intensity and style make up for it. Definitely worth my money.