Beast Quest
Embark on an epic action-adventure to save the Kingdom of Avantia from ruin. Based on the best-selling fantasy novels, Beast Quest comes to console for the first time ever, with a rich, progressive storyline, vibrant settings, and an excess of compelling challenges. • A Sprawling, Epic Journey. Explore spectacular environments on your quest to release the Beasts that are under the dark magic of the wizard, Malvel. • Action-Packed Combat. Battle dangerous creatures and take on giant Beasts in boss battles, using swift maneuvers to dodge, block and attack enemies. • Profound Upgrades. Upgrade health, attack and defense through your skill tree, and equip accessories to augment your hero’s attributes. • A Land of Treasure. Explore snowy peaks and spooky forests, seeking out ancient artifacts and lost fortune. • Hundreds of Challenges. Embark on numerous side missions along your journey that reveal the many hidden secrets of Avantia.
Steam User 11
Beast Quest is not great, but it is solid and nowhere near as terrible as most of the reviews make it out to be.
I'll give it 3 out of 5.
Apparently it's based on the first 4 books of a series meant for children and it shows in the rather simplistic, but appealing story. An evil wizard put a curse on the 4 beats that protect the land and the good wizard sought out a young boy to break their curse, so the beasts can resume protecting the land.
The music is nice and not too loud, the graphics could be better, but are serviceable (e.g. people's eyeballs look a bit weird).
The voice acting isn't superb, but it's not bad either and the game automatically has subtitles set for both cutscenes and normal dialogue (which sadly isn't voiced).
Changing the game's language (e.g. from British to American English) for some reason caused major drops in FPS and very noticeable stuttering.
With British English it ran fine, maybe even a bit too fast since the movement can be a bit awkward and for some reason, the camera shifts whenever you move instead of being statice and letting you move it with the mouse only, but switch to American English caused major stuttering.
Go figure. XD
While it's clear it's aimed more towards being played with a controller (thoughI I couldn't get either of mine to work with the game - one was detected, but no button worked and the other wasn't detected at all), but playable with a mouse and keyboard too.
Be aware you'll need to switch to an option with WASD or the arrows keys before you can select it - e.g. if you want to select easy mode instead of normal, you'll have to move up first and then press Enter.
Switching tabs (Inventory, Quests, and such) works for me via the Š and Đ keys, so I assume it'll work with whatever keys you have to the immediate left of Enter.
It might take a bit of trying, but you'll find the right keys after trying out a few - or you can exit the menu and reopen it to another tab you actually wanted to use.
Sometimes in combat, the game will think you're using a charged attack when you're not, give a bit of pause to your clicks to avoid confusing the game.
The combat itself isn't QTE since you're not prompted to press a key as it appears on the screen like you are in The Wolf Among Us.
It's actually based on observing enemy movements and patterns of attack, but unlike Pharaonic, you're not given absolute freedom of movement in combat.
Instead, it initially looks like a minigame until you figure it out: you attack with the mouse buttons, block with space and you can move left or right with Q and E, or dodge in one direction or the other while blocking and there's F for drinking health potions and G for bravery - it works like mana since you need it to unleash abilities by pressing down Shift and a corresponding number key - bravery is replenished by attacking enemies, but you need potions for health since it doesn't regenerate on its own without using a special ability.
A safe tactic is to keep blocking until you see an opening to attack, since blocking makes sure you don't sustain damage for normal attack it's best to block for a while until all the enemies have made their move, so you can see how they move and what tells - always obvious - they have. Put a few strikes in or use an ability once you have a window to do so and block, if you don't.
If you're dealing with enemies with charged attacks - e.g. spiders glowing red before charging at you - you can block to sustain less damage or better evade by moving left or right.
Enemies never attack all the once, so it's down to observation and patience for the right moment, charging in headlessly won't work here.
Can you die? Yes. Is there a penalty? Yes, you'll lose any keys you were carrying.
You'll find keys randomly in the game world and they unlock chests that give you gold - how much depends on the type of chest.
You won't lose any quest items if you die. However, you'll need to have a quest activated for the quest item to drop - I didn't have a quest for slowing stones activated when I fought what I assume was a goblin and it didn't drop te stone quest item.
If you're confused about where to go, you can press and hold Q outside of combat to see a glowing trail to an objective or quest items.
However, the is very selective about when this will work. E.g. it worked for pointing out where red flowers were, but not for delivering the cookies and by trial and error I figured out I was supposed to give them to the adults in the first town. XD And who in their right mind puts real swords in cookie dough? o.O
Outside combat you can jump with space and click to talk to people or advance dialogue.
Sometimes the controls won't respond right, so some enviromental obstacles, e.g. having to jump on stones in a river - your character can't swim - will be hellish and you'll need a lot of patience and retries to make it and carefully position yourself on each stone before attempting to jump to the next one, similair with chopped trees. Be minful of the direction the character is facing and give the game time to register you want to jump forwrd, not just run ahead and drown or fall. Such sections will be a pain. :(
After nearly every fight you'll earn coins you can use to purchase potions or their upgrades in the first town - how many you can carry or how effective they are - and blue tokens, you can use the tokens to get new skills or upgrade existing ones in the Skills tab and switch their placement in the Combat tab.
Unfortunately, you can't sell any items and I suspect your equipment is only upgraded once a story point is reached, e.g. freeing a cursed beast since I haven't found any weapon upgrades in the forest, the second major area outside the first town.
You'll come across campsites randomly and the game will save once you go near one. You can also use them for fast travel, but for some reason, the game has a somewhat long loading time when you fast travel.
If you think you won't survive the next fight - you can't pause them or run away once you enter them - it's better to use the map to fast travel to a place where there are more easily acessable chests, so you don't lose the keys you've found by dying.
If you fast travel anywhere the enemies in the area will reset and you can fight them again. You can also "farm" for coins and token is small amounts that way.
Sadly nonstory and nonquest NPCs are fairly lifeless and will only repeat a single line of spoken too, though there is some amusing dialogue with allies you'll eventually meet, such as a huntress that will remark that the would-be knight is too short or the good wizard apologizing to a bird he accidentally hit while talking.
Final verdict:
It's not great, but it still is a solid game, if you can forgive its flaws (especially the controls not always cooporating in having to jump to the right place). If you plan to get it, absolutely wait for a sale - I'd say it deserves half of what its normal price is for its faults and lack of polish, 30€ honestly feel overpriced and pompous - such as now since it's 4.50€ until July 21st 2020.
Steam User 7
I would recommend it to fans of classic action adventure RPGs. It is a bit rough around the edges but still a lot of fun and a quick play. Get it on sale!
+Good blend of adventure, action, and active turn-based battles
+Variety of skills in 4 elements and stat upgrades to choose
+Level up in old areas for more skills/gold if you like
-Controls are serviceable but movement is awkward, especially timed jumps
-Writing/story/voice acting is below standard
-Little variety in equipment
Steam User 5
I know this game has had quite alot of bad reviews, but I do think could have had potential. It would be much better to play if you were able to use a controller. I love the humour so far, and I have only just completed the tutorial :) If the developers go back to this game and patch some things up. This could be a real great game in my opinion :)
Steam User 3
I like the fights in this game. Kind of a mixture of turn based and real time. The enemies only strike one at a time. I got it on sale and find it to be fairly entertaining. There's no blood flying every where. It's cartoon violence. The save system works for me. You have to make it to a campfire to save.
Steam User 4
TLDR: Don't get. Doesn't work. 0/10. Would not play again. Very fun. Got this game whilst drunk. played it and realised that that loading a save would make my game practically (almost entirely) not work. It also has a large amount of bugs that will make you need to Alt + F4 (examples include alt tabing meaning that you would have to beat the game in one siting). Meaning you need a run where no error occur so that you can reach the end of the game. I said that I bet I could 100% it and then started playing the next day. It took 5 hours to get a save that would not break followed by 10 hours to 100%.
I now hold the world record for 100% speedrun for this game.
Steam User 10
Great game :) 7/10
1) you need a xbox controller
2) you can finish the game in 3 or 4 hours
3) i paid $6, and i think this is the real price for that game, if you gonna pay $60 don't do it.
Steam User 0
Best game ever created. The graphics, controls, writing, animations, gameplay, story, characters, puzzles, just everything is so perfect.