BattleLore: Command
Command valiant warriors and vicious demons in BattleLore: Command, based on the board game BattleLore Second Edition. Lead the noble Daqan army as they fearlessly defend their homeland from the invading hordes of the Uthuk Y’llan– demon-blooded barbarians spreading chaos and destruction wherever they go. Or, lead the Uthuk Y’llan and channel their fury into military supremacy. PREPARE FOR WAR: Muster armies suited to the mission at hand and support your strengths as a commander. Deploy them strategically and order them unit by unit. WIELD ARCANE POWERS: Lore powers give each army unique tactical and magical advantages you can use to surprise the enemy and turn the tide of battle. FIGHT A HEROIC CAMPAIGN: Take charge of the Daqan army in a multi-mission single-player campaign to vanquish the Uthuk Y’llan and save Terrinoth.
Steam User 3
This is a decent 2014 mobile port of a fun but RNG-heavy fantasy board game.
There are quite a few changes from the original physical game, but all changes seem to have been made to keep the game flowing smoothly. Some examples:
- The Lore phase is now at the start of the turn instead of the end and no longer involves player choice, speeding up gameplay.
- Command cards are now divided into basic and unique cards, and the basic cards can be refreshed, adding strategic depth while reducing RNG.
The game comes with a fun singleplayer campaign with a few branching paths.
I have not tried the multiplayer mode.
The narration and animation are good, the sound design and music are serviceable.
My only real complaint is that players not familiar with the board game might like to know what possible sides are on the dice being rolled, which this digital version never communicates to the player. For example, it's never mentioned that ranged hits are on only 1/6 sides while melee hits (for non-weak units) are on 2/6 sides.