Cadia broke before the guard did.
ABOUT THE GAME AND RECOMMENDATION:Battlefleet Gothic Armada 2 is a great sequel to the first game. It continues to capture the grim darkness of 40k perfectly while providing brutal and exciting ship to ship space combat.Despite its flaws, I had a lot of fun playing this game so I can completely recommend it to Warhammer 40k and RTS fans alike. PROS:+ Great graphics and visual style: Highly detailed (and lore accurate ships), great special effects, and amazingly rendered environments+ Good music and sound effects.+ Excellent voice acting (except for the one dude in the opening cinematics)+ Fast-paced and exciting combat+ Great setting in the 40k timeline: As far as I am aware, this is the first game set in the 42nd millennium (post-Roboute Guilliman return)+ Multiple 40k factions and sub-factions are present (Imperium with AdMech and Space Marines; Chaos; Orks; Tyranids; Necrons; Dark and Craftworld Eldar; and Tau): Note that the Tau is only available in multiplayer, furthermore, only the Imperium, Chaos, Tyranids, and Necrons have campaigns)+ Different factions require vastly different play styles+ Titan Ships are now playable+ Customizable difficulty and fleet sizes for the campaign (Replayability)+ Large campaign map offering a fairly lengthy game time.CONS:- Unresolved but minor bugs - No difference between the different Space Marine Chapter Fleets: What I mean is that there is no difference (other than heraldry) between, for example, an Ultramarine fleet and a Space Wolves fleet.- Before entering the battle map, you’ll need to manually select the ships you want to enter the battle first, otherwise, random ships will be chosen for you.- No ship formations: This is the biggest con in my opinion. You can arrange the ships at the start of the battle but they quickly break formation while on the move.- Randomized ship reinforcements: When you lose or retreat a badly damaged ship, the game replaces it with random ships from your reserve rather than letting you choose.NEUTRAL:+/- Removal of ship customizability in favor of ship level system+/- Semi-4X strategic map: The upgrading of planets you control is fine but a bit simplistic for my taste.+/- Lengthy tutorial segment for the Imperium campaign--------------------------------------------------------- Like my Reviews? Follow my Curator's Page:Miyumi's Review Corner (MIRECO)
The game is worth the 10 or so dollars I paid on sale. Will this be a game I fondly remember and will play through again and again? The answer is no. The space battles are initially novel and the campaign has its moments of interest (like deciding between two possibilities). Sadly, it becomes very repetitive. I am on the verge of completing the Imperial campaign and will finish because I want a sense of completion, but I do not see myself doing the Necron or Tyranid campaigns.
Very fun. Don't expect the campaign to be like Total War, it is a different style. Definitely worth the $10 when it was on sale. If you're hesitant about the game, wait for a sale.
Fly me closer, i want to hit them with my sword
You can absolutely tell the creators of this game have a love for the Warhammer lore. The ships designs are spectacular, the cinematics absolutely embody Warhammer and the gameplay is highly enjoyable to boot. A must have for Warhammer fans and while newbies might get a bit lost at first, they have some great cinematics summarizing the different races and the story so far.
Space naval combat with a fine mix of action and strategy. Landing a nice torpedo salvo or lining up beautiful broadsides will always be fun. N' SMASHIN SHIPS WIF ORKZ IZ GUD FER CRUNCHIN