Battlefleet Gothic: Armada
UPCOMING GAMES
Dev Session
About the Game
Battlefleet Gothic: Armada is the RTS videogame adaptation of Games Workshop’s classic tabletop game, pitting the Chaos, Imperium, Eldar, and Orks against each other in visceral space-battles.
Developed with Unreal Engine 4, Battlefleet Gothic: Armada offers deep management of every ship composing the player’s fleet, both during and between battles. From the fastest frigates to the gigantic, miles-long battleships, the player will customize all aspects of his ships: weaponry, defense and support sub-systems, but also crew, captains, and more… each customization affecting the very performances of the ship and the special abilities available during battle. From battle to battle, the admirals and crew of surviving ships will gain experience and promotions, improving the battle-readiness of the ships for future, bigger and more dangerous battles.
Additionally an extensive multiplayer mode with persistent fleets where up to 4 players can battle simultaneously, Battlefleet Gothic: Armada also features a big story campaign, taking place during the 12th Black Crusade and putting players in the middle of the Gothic War that raged between the Imperium and Abaddon the Despoiler. Players will be at the centre of every fight, commanding fleets of gigantic ships as the Chaos unleash a sequential chain of surprise attacks on Imperium worlds – the start of 20 years of warring in the sector.
- An expansive single-player campaign across the Gothic sector.
- Four factions to command, each one with its own strengths and skills.
- Tactical PVP multiplayer offering infinite replayability.
- A huge array of authentically recreated Battlefleet Gothic ships.
- A real-time strategy experience retaining many of the tactical Battlefleet Gothic elements.
- A plethora of lore-abiding skills to fill the player’s arsenal.
- Upgrade and apply skills at port Maw
Cross-platform play between Steam, GOG and Windows Store.
Steam User 11
Every single thing that this game does, the sequel does better. That's not to say that this is a bad game, because it is a faithful recreation of the tabletop game that has a decent campaign set in one of the iconic space wars of the Warhammer setting. It does the job it sets out to do. The ships look nice, and pulling off a good strategy can feel good, but in the end, they'll look nicer and the strategies are more in depth in the sequel.
Play it for the campaign if you want, but be aware that many of the issues people have had with it through the years are valid. The computer forces seem to know your objectives/maneuvers and will go out of their way to aggravate you as much as possible. Bugs are decently common, with a particular one being the allied ships you occasionally have to protect in missions forgetting their mission and just sitting there forever, leading to a reset or failure. Admiral Spire's tale is fun, but you will have to endure some misery to get through it. Truly grimdark.
Steam User 14
Battlefleet Gothic: Armada has a campaign mode if you want a story-driven experience, but I haven’t tried it. For what it's worth, Steam users give the story good reviews. So far, I’ve spent hours fully immersed in the multiplayer mode, doing both PvE and PvP battles. The four basic factions are Orks, The Imperium, Chaos and Eldar, with more being added via DLC.
Space Marines and Tau are also available now. The game seems very complete. Matches are generally less than 10 minutes in multiplayer mode. It’s great for people with kids who don't have a lot of time to dedicate to gaming anymore.
Steam User 5
Kind of reminds me of Empire of War. Only cutting out the ground combat nobody really wanted to play.
Fairly easy to get the basics down. The Eldar faction threw me, playstyle feeling so radically different the rest. Can suffer from being repetitive.
I think it has just about the right amount of ship builds, upgrades or tactical options during combat. I'm here for a good time, not to be bombarded with information and have to micromanage every little thing. I wouldn't ask for gameplay more in depth than this personally.
Steam User 5
Bought it for 2 bucks... What the hell. Every engagement you're outnumbered.
You're ships fly like they must at all times be in front of the Ork ships (so that you can get rammed) or as far from Chaos as possible (so that you cannot stop them from the objective).
Whatever the objective is, the enemy full sends it, with 0 care or what you do. Most of the game is watching your EEOC captain with a red line on an enemy ship and hope that for whatever reason it dies before it does whatever it was trying to do.
There are upgrade mechanics and a bunch of other things but the game is incredibly underwhelming. Every piece of art or trailer shows tons of ship in combat. I've not played a mission where I control more that 3 ships. One of which has to be an escort vessel which will die, instantly. You can launch torpedoes and there are maneuvers and targeting on enemy ships. None of this makes a difference or feels impactful because again, you're watching a red line.
Stellaris space combat has felt more engaging. Also the game for whatever reason has determined that 4K is the only way to launch the game and eff you if you want to change that easily.
Anyways, good game I'll keep playing it because I'm a dirty slut for 40K games.
Steam User 5
The game felt slow and wonky at first. I blame my expectations. This is not a reel time strategy game, at least not one in the traditional sense. It is slow, methodical, brutal, FUN ship warfare. Once you get a handle on the mechanics, the game is very rewarding.
Steam User 6
If you love the Warhammer 40k universe this is the game for you. An exciting amalgamation of real time strategy and battleships!
Steam User 13
The game pretends that you're the admiral of a sector fleet... then proceeds to treat you like a thrall on the gun deck who isn't loading the cannons fast enough.
Multiplayer is dead, so can't really speak to it, but single player is.... interesting.
Honestly, it's very tricky, the combat is brutal, and the computer will absolutely punish as badly as it can, even on easy mode, if you make a mistake or misstep. At first it's frustrating, even maddening. But eventually the Stockholm syndrome sets in and you start to enjoy it, losing yourself in the mindless stress of what it must be like to be an Imperial Navy force in a galaxy where everything wants to unalive you the second you let your guard down.
The game feels a little unfinished, probably because it is, but if you want to experience the bizarre stress of ponderous naval combat that's somehow horrifically slow and yet way too fast all at once, add it to your wish list and grab it next time it hits a sale.