Ash of Gods: Redemption
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Ash of Gods: Redemption is a turn-based RPG that combines tactical combat, CCG elements, and a constantly evolving story in which no one is safe from death, including the main characters. Ash of Gods is the story of three separate protagonists rising in response to a centuries-old menace once thought to be mere folklore. Captain Thorn Brenin, the bodyguard Lo Pheng, the scribe Hopper Rouley, and many others, do not yet know that the reapers have returned and intend to drown the world in blood so that they may awaken the sleeping gods.
Steam User 4
Art 10/10
The characters and landscapes are absolutely breathtaking to look at, absolutely top-notch.
Music 10/10
This is a game where you definitely want to leave the music turned on, and kept at a loud volume, because it's amazing. The battle tracks make combat feel more exciting, and the tracks that play during key story moments are perfectly tuned to invoke feelings pertinent to those moments.
Writing 6/10*
The overall story is a solid one, but the execution is flawed. The quality level varies wildly over the course of the game, and while it does have its great moments, this variance does it a disservice. Many story elements are similar to The Banner Saga, but in a way that feels like unintentional copying rather than an artful homage.
*It also must be mentioned that English is not the native language of the writers, so some things have been muddled by the translation. They are working on this.
Gameplay (Non-Combat) 8/10
There is a wide expanse of potential choices in the game - including a whole host of factors that lead to many different endings, making it quite replayable, for those that enjoy doing so. Some events you can encounter along the way are subject to randomness, adding just a bit more, though a lot of this stuff ends up having a rather minor impact on the actual story or gameplay, it's mostly just to keep things fresh and help add more atmosphere.
Gameplay (Combat) 4/10*
This was the aspect of the game that I ended up feeling was weakest, by the time I finished. Especially compared to the Banner Saga, the combat feels less polished, less strategic. There are some abilities which seem to serve almost no purpose, there are times when you seem to have no real strategic choice (for any number of reasons), and there are certain optimal tactics which - once you figure them out - make it almost impossible to lose.
*The Multiplayer is also currently in an unfinished state, but they are working on improvements.
Steam User 4
Well, I have tried to beat this at hard difficulty 2 times.
Then I gave up. No, combat was not hard. I was beaten by the map. If you dont know exactly the shortest route it is really easy to lose the game to the map screen where your characters go insane and die due to the lack of resources.
The rest is really good. The plot is above decent (assuming you know Russian, because the translation is kinda... unique).
There are a few different routes (at least in Thorn story) to play. Unlike the reviewers I disagree that you need a guide - you will get more or less unique experience. The music is awesome, art is also great.
Really, this should have been a TV series or a book instead of a game, alas
Steam User 10
Steam User 3
It's Pretty Fun - Interesting Story, Tile Based Combat, Multiple Endings, If A Character Dies It Changes The Story, Good Music, RPG Style Character Level Ups (More Dmg, More HP, Etc)
"Choose Your Own Adventure" Style Gameplay.
I Didn't Expect Too Much From This Game, But Yeah, It Was Pretty Fun.
Steam User 1
good game.
Steam User 2
Many of the negative reviews for this game are chock full of Russiaphobia, and biased against this game for that reason alone, or from folks who wanted to play Banner Saga and failed to see that this was not Banner Saga.
This game is designed to be a bit punishing, and bleak, and it conveys that very well through the combat and story. The combat could use a little polish, but is otherwise what you expect from a TRPG; wait your turn, make your choices. watch it happen, reload your save when it doesn't go your way...
I enjoyed it, and will likely play through it again, so I can take a different path and make different dialogue choices to see how things play out.