Ash of Gods: Redemption
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Ash of Gods: Redemption is a turn-based RPG that combines tactical combat, CCG elements, and a constantly evolving story in which no one is safe from death, including the main characters. Ash of Gods is the story of three separate protagonists rising in response to a centuries-old menace once thought to be mere folklore. Captain Thorn Brenin, the bodyguard Lo Pheng, the scribe Hopper Rouley, and many others, do not yet know that the reapers have returned and intend to drown the world in blood so that they may awaken the sleeping gods.
Steam User 14
Although I'd probably recommend you get this game on sale, the team that have picked it up have done a great job making much more enjoyable of an experience, with a completely overhauled combat system. If you liked Banner Saga, think of this game as Banner Saga's little brother. It's rough around the edges, and the translation is clearly rough as well, but its been improved significantly. If it means anything, I played this game once, and quit almost immediately, but more recently I played and went through the entire game. 0 bugs, and a great experience overall. I only hope that the new team that have put so much effort into making this game better get the chance to make a true sequel, which I'm sure will be even better.
Steam User 5
Absolutely phenomenal story, gameplay, art style, music. Clearly a spiritual successor to Banner Saga. It even references it at multiple points. The story started off a bit edgy and it was hard to get attached to the characters, but as the game progressed I was absolutely gripped. It seems like there's a lot of possibility for things to happen. This is one of the few games where I wasn't always sure what the right option was, much like Banner Saga.
That being said, I have a couple complaints. The gameplay was a bit too easy towards the end, but I didn't mind too much because I was here for the story, and it was fun to watch everyone get more powerful.
Also there were several moments that were unreasonably punishing for making choices that there was no clear answer. One choice gets your whole party killed, and I still have no idea how to get the good ending which is a first because I'm usually pretty thorough.
At the same time, this is the first game that got me to get the bad ending on accident. It makes me want to replay to see what I may have missed.
Steam User 5
The game throws you in the middle of a fantasy world and doesn't do a good job of explaining the lore through the story so some homework is required to figure out who/what/where all the people/places/events it's referring to are. But once you know how the world fits together the story becomes fun and engaging.
Steam User 5
I enjoyed this game very much, despite it problems. Characters are interesting and their story is well told, world is new and interesting and I liked rotoscoping animation.
Difficulty is all over the place, which is probably my biggest issue with this game. On higher difficulty level battles very from extremely easy to literally impossible (at least that is my experience, maybe I just suck at the game). I have seen there was a balance update so I'll probably give it another go and see if that changed.
Overall game is very immersive and has some replay value. It is an interesting idea that was (mostly) properly developed and I was happy to support developers and had a good time with this game.
I played again and yes, it seems better balanced now. Still one of my favorite game, but Ash of Gods: The Way disappointed me greatly.
Steam User 3
I honestly enjoyed the game! I loved the gritty atmosphere of the story and the dark fantasy! There was a lot of lore and it's easy to get lost. I definitely want to do another playthrough at some point. Combat wasn't the worst and I got used to the mechanics. The art style was beautiful and I liked most of characters! If you enjoyed the Banner Saga, you should give this game a chance! Solid 7/10.
Steam User 2
Very, very good game, alot of txt, but you get to know the character and the world with it.
Steam User 2
The lore and story kept me hooked from the beginning to the end. Even though I only finished a single run and didn't get the "you saved the world!" finale, I'm satisfied with the ending to the point where I'll call it a wrap.
In terms of tactical game play the system is interesting enough, but at a certain point I'd probably have benefited from increasing the difficulty (which is possible). I didn't because my focus quickly shifted from the tactical battles (what drew me to the game) to the lore and story as mentioned.