Arhaekon
Become an Arhaekon, bind warriors to your will and fight your way through the corrupted world. Recover lost treasures & knowledge, bleed your minions and forge them into something more, rebuild what has fallen into decay and lay waste to the abominations holding the world captive, in our Tactical turn-based dungeon crawler.
Features:
– Dark, bleak atmosphere
– Roguelike elements including procedural dungeons, character & units perma-death and more
– Thematic regions with specific dungeons & enemy units
– Encounter-based, turn-based tactical combat system
– Four unit classes with highly synergetic abilities to fight your battles
– Unit experience and level progression (each with upcoming unique development trees/specializations) (currently, stat bonuses are automatically allocated on unit level up)
– Corruption System – your unit’s health is not your only concern. They will slowly lose their faith and become corrupted by the power of the horrors they encounter
– Unit management – restore your unit’s faith decisively by committing them to the Purgatory and mend their broken bodies by assigning them the Medical Ward – if it isn’t already full
– Camp management – Upgrade and manage your ragged refugee camp & facilities
– Loot – loot essences, augments, map coordinates to special dungeons, recover pages of lost knowledge containing lore & bestiary-like compendiums, find ritual rites and perform them at your Sanctum
– Multiple currencies – Earn the favor of demigods by making sacrifices at the scattered altars found in your righteous path, for only their favor can fuel your rituals
– Crafting system – The knowledge of upgrading the level of augments or essences or obtaining new ones was lost, but the compendium of shaping is still at your disposal
– Game progression – Unless you seal the regions you’ve fought to cleanse, abominations will come back. Ignore the dangers further, and they will invade your camp
– Punishing decision-making – Augments are bound to your units! They may only be removed or replaced, but never re-used.
Steam User 11
While playing, the thing that stood out to me the most were the dark visuals, the atmosphere really pulls you in. The turn-based combat is very punishing yet rewarding with permadeath making every decision count. You manage a small squad through procedural generated dungeons, using strategy, positioning, and resource management to survive. Between runs, upgrading your camp and crafting gear adds a deeper layer of progression and the eerie, music fits the tone perfectly. If you're into tactical roguelikes with a grim tone, this one’s definitely worth playing.
Steam User 7
Will be updated by time. Still playing right now.
It's a fun combination between Tactics Ogre and Darkest Dungeon. It's a combination from both game tactical aspect but make it 3D. Exploring was done just as an ARPG but the whole game feels like I'm back to when I was a child playing a tactical RPG game on my PC (Atlantica).
The game is trying to be beginner friendly by giving direction, but it comes out at the same time for every part of the game. Player can't focus on everything and will be confused instead. I feel like there is a need for the player to get gameplay direction via actual gameplay direction rather than tutorial direction.
It's not a perfect game by any means, but if you love grid based tactical RPG with dark theme, this one is for you.
Steam User 7
I’ve been playing this dark, turn-based dungeon crawler lately, and honestly, it’s been a solid experience. It’s tough, for sure you feel every decision, especially when your units can die for good. But that’s part of the fun. You lead this eerie squad of minions through randomly generated dungeons, fighting off creepy monsters and trying to grab loot before things go sideways.
What I really liked is the atmosphere it’s grim, mysterious, and keeps you curious. There’s this mix of strategy and exploration that hits just right. The combat isn’t overly flashy, but it makes you think, and I appreciate that. There’s enough depth with the different unit types and how you can boost them with gear and rituals.
It can be a bit punishing if you’re not careful, and the UI takes a little getting used to, but overall, it’s a pretty addictive game. Definitely worth checking out if you enjoy tactical RPGs with a darker tone and don’t mind the challenge.
Steam User 2
The beginning is pretty confusing and takes some time to get used to. But once I got past the early learning curve, I was completely hooked—the gameplay and world really pulled me in. Unfortunately, the ending didn’t live up to the rest of the experience for me. After putting in so many hours, it felt a bit underwhelming. Still, it’s a solid game overall and definitely worth playing if you're in it for the journey.
Steam User 0
This game was quite a time killer although at first the game was not that appealing, over time I did get the hang of the game and started to get a little into the game. Although I got the game for free the price of the game with or without the discount (At the time of writing there is a discount) the amount of gameplay you get for the price is really worth it. Although the ending was a bit underwhelming the gameplay was still fun
Steam User 0
If you dont like repetitive games this is not for you, as most of the gameplay is grinding. Although the tutorial is a bit all over the place it is still helpful. I recommend using the scriptorium, mage and rogue. Currently there are some bugs some worse than others. Overall the game is enjoyable and decent.
Steam User 0
I really enjoyed this game! The turn-based dungeon gameplay was fun. It was challenging enough to make me think, but still fast enough to keep things exciting. I loved planning my moves and seeing them work out (or completely fail). My favorite character was definitely the Assassin. If you like tactical dungeon crawlers, this one is definitely worth checking out.