Amnesia: The Bunker
Amnesia: The Bunker is a first-person horror game from the makers of SOMA and Amnesia.
Left all alone in a desolate WW1 bunker with only one bullet remaining in the barrel, it’s up to you to face the oppressing terrors in the dark. Keep the lights on at all costs, persevere, and make your way out alive. A truly intense horror experience.
RISING TENSION
Immerse yourself in the multiple ways of tackling survival. In the shoes of the French soldier Henri Clément, you are armed with a revolver gun, a noisy dynamo flashlight, and other scarce supplies to scavenge and craft along the way. With randomization and unpredictable behavior, no play-through is the same.
Hunted by an ever-present threat reacting to your every move and sound, you must adapt your play-style to face hell. Every decision will change the outcome of how the game responds. Actions bear consequences.
ESCAPING THE NIGHTMARE
Solve things your own way in a semi-open world. You must explore and experiment to make your way out. Figure out what’s going on down here – what has happened to the other soldiers? Where have all the officers gone? What diabolical nightmare lurks underneath this hellscape? Unravel the mysteries of the Bunker and get to know the nooks and crannies of this cruel sandbox to up your odds of survival.
FEATURES
- Dynamic and ever-present monster that reacts to player actions.
- Constant tension – Time is not on your side.
- Tactile and physics based interactions with the world.
- Scavenge for resources and craft tools to aid your survival.
- Multiple solutions to problem solving in a non-linear open world.
Steam User 672
Let me tell you something this game does excellently.
I was given the dual tasks of finding dynamite and a detonator to blow a hole through so I can leave the bunker. That is the game's main objective.
But then, whilst I was exploring the maintenance area, I found a room with a ladder that led upwards, with sunlight shining out from it. Salvation, finally? A way to reach the outside world?
So I went up the ladder and emerged into a pillbox. Inside the pillbox was the body of a fellow soldier, but it was not mauled by the beast like all the other bodies... no, this one had a bullet through its head. And as I stood in that pillbox, staring at the body, I got hit with a bullet by an enemy German soldier probably skulking in the distance, unaware that I was going through hell inside the bunker.
The game is unrelenting with how hopeless it is. Even when you think you find some respite, it reminds you that not only are you stuck with a horrible monster in a bunker; you're still in the middle of a full-blown war.
Steam User 344
I spent 8 hours hiding in the Administration room with both doors locked
Steam User 204
Absolutely fantastic. Amnesia: The Bunker takes design elements from classic Resident Evil, Arkane games, Alien: Isolation, and Frictional's own previous work to create a tightly-wound little masterpieces of tension and risk/reward problem solving. It's easily the most gameplay-driven of their games since Penumbra: Overture, while still maintaining the horror sensibilities that originally made Amnesia such a success. An easy recommend if you like the resource management of survival horror and the open-ended problem solving of immersive sims, and want to see what happens when those ideas are mixed together by a studio with years of experience making visceral dread-driven horror.
Steam User 275
too scary i cant leave administration room
Steam User 327
Best Amnesia since the first one, actually better game design in many aspects. Must buy.
Not the narrative heights of Soma, or the original Amnesia: The Dark Descent but mechanically this is the most interesting and dynamic horror puzzle they have created. Feels a lot like old-school Resident Evil meets Penumbra, but with a lot of lessons learned from both.
Steam User 1297
The true horror is that this game forces you to be French
Steam User 541
-locked the door
-hid under the table (giggling)
-door was kicked in
-table got smashed
-i died
10/10