AMID EVIL VR
X
Forgot password? Recovery Link
New to site? Create an Account
Already have an account? Login
Back to Login
0
5.00
Edit
A retro FPS for the ages! Completely rebuilt from the ground up for VR! Once branded a HERETIC. Now YOU have been chosen as our champion! Reclaim our sacred weapons. Take back our ancient lands. If you can stand… AMID EVIL.
- SEVEN distinct episodes each featuring unique settings and enemies in each.
- An EIGHT HOUR CAMPAIGN with TWENTY ONE levels and SEVEN INTENSE BOSS FIGHTS!
- LUDICROUS magical weaponry that can be overcharged with the souls of the dead and used in either hand.
- Hack ‘n slash demons to pieces, or blow them to bits with an arsenal of weapons including a PLANET LAUNCHER.
- BRUTAL and adaptive enemy AI that will hunt you down on land, sea and air
- SPRAWLING non-linear levels filled with secrets and ancient lore
- MULTITUDES of comfort options and *cheats* for a truly「 Golden Experience 」
- EPIC original & dynamic soundtrack composed by Andrew Hulshult
- BUILT in Unreal Engine 4 for cutting edge visuals (even if they are a bit retro)
This is not some half-baked version of AMID EVIL ported to VR, this is the REAL DEAL.
Steam User 4
If I could vote 'mixed' I would, but the price makes it a low-risk game.
Not the worst rendition of a FPS in VR, has some janky physics with melee weapons (moreso when throwing things from them) but works fine. Lacks physics to any of the attacks though so unless you are a huge fan of the genre then it's not really worth the purchase, still I've played games with much worse VR integration and Amid Evil VR has much more content than many other games.
P.s. Keep mind the playtime of other reviews, as many of them praise the game after 0.5 hours playtime yet don't pick it up ever again.
Steam User 3
The first way I played Amid Evil was in VR, and I quickly came to love the gameplay, aesthetic, and level design. After finishing it, I purchased the non-VR version and found that the graphics were noticeably better, with the gameplay feeling more natural—closer to how the developers likely intended the game to be played. Still, I cherish my experience with the VR version. There's nothing quite like exploring the cyclopean structures in virtual reality.
The weapons are mostly well-translated to VR motion controls, with the exception of the curved sword and the spiked mace. By default, these weapons fire with a flick of the wrist, but this method isn't foolproof. As a beginner, you'll often find yourself swarmed by enemies, and these flick shots might fail to launch correctly. Fortunately, you can disable the flick feature for these weapons in the options menu, switching to firing them with the trigger like the rest of the arsenal.
Overall, it's a solid port, and I wish more "boomer shooter" developers would consider making VR versions of their games.
Steam User 1
This is far from a low-effort VR conversion. The game translates surprisingly well to VR, making it an excellent excuse for another playthrough.
Combat is satisfying as ever. The weapons, which were 2D sprites in the OG game, are now high-poly 3D models, which feel great to hold and look amazing. Swinging gestures were added to many of the weapons. They take some time to get the hang of, but you can use the trigger button to fire if you prefer. There's also more interactivity than before (throwing planets, throwing your weapons at enemies, etc.).
It still doesn't feel like a built-for-VR game, though. The constant strafing doesn't feel well-suited to the medium, and the games's many spiral staircases feel awkward at best.
The graphics settings offer a lot of scalability in performance, so this game should run well on most systems. Low settings turn the game from "impressive-looking" to "good for a VR game". I would recommend low settings so that you can play this twitch shooter at 120 FPS like God intended.
If you are already into VR and haven't played this game yet, it's an enjoyable first playthrough, provided you can handle a little jank. I would recommend getting the bundle and playing the flat-screen version first, saving the 2nd playthrough for VR. It's a fun time and I'm hoping New Blood ports more of its games to VR.
Steam User 1
This game is what VR in the 90's Promised. I haven't played a ton as of this writing, but it's a straight forward Quake-like in VR. Could just be Nostalgia inspired by 90's broken promises, but I'd like to think it's just a fun game.
Steam User 2
I can barely play this for more then 15 minutes at a time.
It is the greatest VR game I've ever played
Steam User 0
Ulitmate power Doomlike fantasy done right! This game is incredibly fun, and you feel powerful as you duck and dodge attacks, while slashing and exploding enemies with a lighting trident. You can also throw planets at enemies too. My only wish here is that they open this up to modding.
Steam User 0
Very good vr game and game in general. Fun enemies, well designed levels, and solid vr mechanics for weapon swapping and using magic weapons. my only complaint being that the weapon swinging is far too sensitive, but that does make it easier to hit multiple enemies quickly. Vr needs more games like this, that being games with actual content. The retro style looks beautiful in vr on dx12 mode and even on the other one, and it runs great for me on my 2080 super at a solid 120fps. Highly recommend