Games of the Year

Age of Wonders: Planetfall

Age of Wonders: Planetfall Screenshot 1
Age of Wonders: Planetfall Screenshot 2
Age of Wonders: Planetfall Screenshot 3
Age of Wonders: Planetfall Screenshot 4
Age of Wonders: Planetfall Screenshot 5
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Emerge from the cosmic dark age of a fallen galactic empire to build a new future for your people. Age of Wonders: Planetfall is the new strategy game from Triumph Studios. Build your empire with one of six unique factions, ranging from the militant Vanguard to the dinosaur-riding Amazons and the cyborg-zombies of the Assembly. Progress through each faction’s missions using your wits, military strength and diplomacy, exploring planetary ruins and encountering other survivors as you unravel the history of a shattered civilization. Fight, build, negotiate and technologically advance your way to utopia in a deep single player campaign, on random skirmish maps, and against friends in multiplayer.
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Game Discussion

Review by Anonymous
Review from Steam

I always come bck to this game. I have lower than minimal system requirements, but game runs pretty good, thank you for optimisation , Triumph.
In comparison to Age of Wonders 3:
1)Much better races. Races actually looks very different and have unique way to play, and not completely determined by your “specialization”.
2) Deepers economic part. With upgrades of each specific sector, different bonuses provided by heroes etc.
3) Overall worse “RPG element” of hero system. Less items, most of the time you use generic mods (same for heroes and units). Specific restrictions for mounting. There is still a lot of good points , but I like AoW3 system better.
4) Better diplomacy system with neutral factions. Not much better, but still not so luck-based “who founds dragons first”.
5) Different combat. Instead of action points wasted on retaliation, you have different effects to remove action points- like stagger, etc. It changes combat flow drastically.
6) Good sandbox mode “Empire”, but only with DLC.
7) Visual style (not graphic) in AoW3 is much worse, half of playable races looks so ugly , that it’s really hard to play. Like seriously, dragonians looks way better in AoW2.<- pretty subjective opinion.
8) Global map now is completely different by having no borders on sides. Like, if you go to the right border, you cross it and appear on the left side of map. It changes gameplay on global map a lot.
9) Hero customization is slightly better. You choose starting bonuses, equipment, disadvantages , that gives a lot of depth to personalization and customization.
Overall, I’d give game 7.5/10(still very DLC reliant, I don’t approve it) +1 for playable cockroaches race, +1 for playable lizard race, +1 for playable “strong women with cat” race.
Summary 10.5/10

Review from Steam

I really like the Age of Wonders game formula and mechanically this is at its peak. All of the game systems are complex and very well-designed (with DLC) and another step up from the very good AOW3.
But when it comes to immersion... I like SF settings, I even like SF kitchen-sink settings where all kinds SF inspirations are mixed together... but here it's more of a trash can instead of a kitchen sink. It seems like a lot of crazy, over the top stuff was added just for the rule of cool and without any care about it feeling right for the setting.
The map doesn't help. AOW3 made you feel like you are exploring a fantasy world, here, for some reason it's feeling more like a highly oversaturated and hard to look at board game, than an actual alien planet.
Immersion 5/10, all the rest 9/10, still a very good game. But if this is supposed to be the standard SF setting for the AOW series from now on, I would prefer them to go back to fantasy titles.

Review from Steam

In view of the upcoming Age of Wonders 4 game, I wanted to write a review of Age of Wonders: Planetfall. The gameplay is incredibly addicting and the graphics are top notch. The game is set in a post-apocalyptic world where players must lead their faction to victory in a quest for survival.
One of the things that sets this game apart from others in this genre is the depth of the customization options. Players can choose from a variety of factions, each with their own unique abilities and strengths. The game also features a robust tech tree, allowing players to research new technologies to give them an edge in battle.
The game's combat system is also well thought out and offers a lot of depth. Players can choose from a variety of units and weapons, and the game's AI is intelligent enough to provide a challenging and satisfying experience. The game's multiplayer mode is also a lot of fun and a great way to test your skills against other players.
Another great feature of Age of Wonders: Planetfall is the map editor. This allows players to create their own custom maps and share them with others. This adds a lot of replayability to the game and makes it a lot of fun to explore different scenarios.
In summary, Age of Wonders: Planetfall is an excellent game that offers a lot of depth and replayability. It's definitely worth picking up, but my tip is to wait until it's on sale. If you're a fan of strategy games, don't miss Age of Wonders: Planetfall
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Review from Steam

This is my favourite 4X game. It absolutely nails the fundamental component of the genre: meaningful decision making. Before you even start a game, you are deciding what combination of race/secret tech you are going to use. When the game starts, every single turn demands interesting and engaging decision making on your part.
Its complexity can make the game seem daunting; you have to be in the mood to do some learning if you want to try it. But, once you get into it, learning all of the intricacies of the game's systems, races and secret techs becomes addictive and satisfying as you feel yourself getting better.
The tactical layer may seem like Wish.com XCOM at first - I admit this was my initial reaction. But you eventually realise that it's not trying to be XCOM, and it succeeds greatly at what it is trying to be. You soon learn which mods from which weapon tech trees are really important, so you recognise your own and your enemies' power spikes, and what to watch out for. AOE mods are fairly impactful for example, which can turn your regular soldiers into crowd controllers.
In my opinion, balance is pretty tight - I have never felt that anything myself or the AI have played has been overpowered or underpowered. All of the races and secret techs have a ton of interesting stuff to offer, and they all play out quite differently. You could kind of compare it to Endless Legend in that regard.
Diplomacy is not overly complex but it does have some features that I will sorely miss whenever I play Civ next. For example, when grievances/casus belli are created, they become a tradeable item for the aggrieved party. What this means is that if someone you have a good relationship forward settles you (i.e takes a sector adjacent to one of yours), you can offer to trade your casus belli against them for an amount of energy. Another helpful feature is War Coordination - if you have a defensive pact or alliance with someone, you can spend influence to tell them where to attack/defend. Provided you are not too far away from one another, this can be very useful for consolidating your forces.
I could probably keep rambling but TL;DR it's really really good and offers a completely fresh experience compared to the staples of the genre, just be prepared to learn or you may end up confused and frustrated.

Review from Steam

I am pretty much on the fence on this one. The production quality is through the roof. It has a fairly decent campaign. And the vibrancy of the colours.. my goodness. really enjoyable.
But. It just falls short on a few aspects for me.
Research sometimes leaves me wondering, what did I research? Cos the impact of getting a new technology is fairly muted. You don't get that sense of achievement some other technology trees would give you.
Progress feels really slow. Few units on the map, With a few steps each round. Somehow just grinds on my sense of progression in the game.
5.5/10 Still a game worth trying out. But don;t get your hopes too high.

Review from Steam

Civilization meets Heroes of Might and Magic meets X-Com? Yes, please.

Review from Steam

A really good looking, fun-to-play, 4X game that ticks all the boxes and adds a few of it's own. Tons of units and unit mods, very different factions, lots and lots to do and research. I really like this game.
If there should be something to grumble about it is that I sometimes find it hard to keep overview of units in batttle. I had the same problem with AoW3. Maybe a strategic battle map without the clutter would help.

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