GRIS
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5.00
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Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality.
Steam User 70
A masterpiece of art
The stages are truly unique, the colors of the game, the art of the game are perfect
Steam User 129
Oh my God what a masterpiece. This is nothing short of a love letter to art and storeytelling. The theme of the plot is reflected in the game progression very subtly and carefully. The gameplay feels smooth and simple with very intentional interactions with the world that elevate the experience. The levels are incredibly unique while still being intertwined with appropriate game mechanics, which also reflect the protagonist's journey very aptly. The art style, the environmental design, music, everything is absolutely top notch. The ending hits like a truck and will make you tear up. 100%ing the game feels worthwhile with the puzzles being quite intuitive to solve, and yet some collectibles can be quite well hidden. Took about 6 hrs for the base run, and 8 hrs total for all the achievements, and it was well worth the money spent. Easiest 10/10, highly recommend it.
Steam User 75
I remember first seeing GRIS when my brother talked about it. However, his explanation fell short for how much I like this game. I am not a skilled gamer, or someone who can put hours upon hours into a game, so this relatively short and 'easy' game was perfect for me. And we haven't even got to the visuals or music yet!
I love games that look good, and with this game (and their studio) every frame is a masterpiece. The music is very emotional and I listen to the soundtrack still.
It's a beautiful experience, and I highly recommend people to play it.
Something personal that I liked in the game is the lack of 'death', in that your character can never die. This put me at ease to figure out the puzzles and plot, but someone else may think their actions have no consequences. The themes however speak louder than the gameplay, in that you are playing a story, not writing it. That's how it is, you can't change it.
This is my comfort game, and it stays beautiful everytime.
My thanks to Nomada Studios.
Steam User 70
Incredible. The visual artstyle is unparalleled, the music - enchanting. Highly recommended.
Just as a word of warning - the game is short (good for her) and you'd benefit from playing it all in one sitting. So, if you can, dedicate a day to it.
Steam User 76
When the game itself is more important to game developer than the money.
This is short but pure art. An unforgettable experience with brilliant music and extraordinary beauty with smooth and unique gameplay.
This is everything we want from a game company.
Steam User 49
I had this game for so long. Never had the need to play it.
And now I am here, living through some of the hardest days of my life.
Suddenly felt the urge to play it.
It made me feel good. It gave me hope. It gave me a bit of light.
This game is only 3 hours long, but I understand the real path is longer, harder and giving up is a lot easier.
But in the end, there is light, joy, and peace with oneself.
If you need to breath, even just for a moment, you should try this game.
Steam User 39
You are a small, fragile lark who loves to sing, held gently in the palm of a goddess’s hand. Every day is peaceful and filled with music until one day, that hand breaks apart, and you fall into a silent, colourless world. Everything is gray gris, the Spanish word that gives this game its name. To return to the light, you must find the strength to move forward, to rediscover the colours that once filled your world. But be careful the darkness is always close, trying to pull you back down. It’s not just any darkness, though. It’s your grief, your despair, your depression and the only way out is through it. No one can lift you up again but yourself. You save yourself through song, through courage, through colour. Gris (2018) is more than just a side scrolling platformer it’s an emotional journey. I rarely play games in this genre, but it’s easy to see why Gris became so influential. You can feel its artistic fingerprints on later titles like Noita, Monument Valley, and Planet of Lana. Gris has a stunning watercolour art style, hand-drawn animation, and emotionally charged soundtrack by Berlinist. The game doesn’t rely on words it tells its story purely through visuals, music, and atmosphere. It feels less like playing a game and more like watching a living piece of art or an interactive musical. While its gameplay is fairly simple mostly light platforming and puzzle solving it’s deliberate, meant to serve the emotion of the moment rather than challenge you mechanically. Every new colour you restore changes the world in subtle, breathtaking ways, symbolizing recovery, acceptance, and self renewal. By the time the final note plays, Gris leaves you with a quiet sense of peace. It’s short, poignant, and unforgettable a work that shows games can be deeply personal expressions of healing and art. Sorry, I think I’m on the verge of apophenia with this review.