MicroWorks
MICROGAME FRENZY
MicroWorks lumps players together into the Nexus – a central hub comprised of small game towers, where players compete against each other in a series of fast paced microgames designed to challenge your reaction times.
Earn points and climb the scoreboard by successfully performing microgames faster and better than your opponents. Smash objects, jump over laser beams, run through obstacle courses, solve trivia questions, grab a crab – microgames are aplenty in our game of chaos.
BOSS STAGES
Every game ends in a boss stage – a longer and more involved minigame, taking place in its own unique & custom designed stage. Farm score in a last-ditch effort to shift the tides of war and come out on top at the end!
Ghost hunting, kart racing, and even wild west standoffs are only some examples from our diverse pool of options.
FEATURES
- An abundance of microgames, with nearly 150 different ways to be tested in the Nexus!
- 15 boss stages.
- Multiple gamemodes (along with team variants) such as Scorematch, where players compete to get the highest score, or Survival, where failure means death, and the last player standing wins.
- Modifiers are selected at random per game to shake things up in ridiculous ways.
- Up to 16 players in a server, as well as the ability to play alone.
- Customize your player character with your own colors and workshop cosmetics – speaking of which:
- In-Game Editor for cosmetics, and exposed scripting interface for custom microgames.
- Mutators allow you to change almost every setting of your game, including the microgame rotation! Hate a specific microgame? Just exclude it from the match.
- Steam Integration: Stats, Leaderboards & Achievements offer vast replay value.
Steam User 23
It's pretty much Source engine minigames done in a WarioWare style, it's pretty easy to recommend. (It's honestly a little too fast and incomprehensible at times, but if you're hosting with the party pass you can customise that anyway. It's also not a serious game to begin with, so whatever.)
Has a really weird player base that hates the fact they have to pay money to host a server for some reason, even though they can join for free anyway...? The party pass was literally $2 in the last sale and it's the only monetisation the game has, what is wrong with you?
Steam User 12
MicroWorks is an exceptional multiplayer game that turns every session into a whirlwind of excitement and competition. Inspired by the chaotic, addictive style of WarioWare, MicroWorks features a series of varied microgames where players must quickly adapt and react. Each game is a unique adventure, full of unpredictable and fun challenges that guarantee hours of entertainment. Whether you're a casual gamer or a fierce competitor, MicroWorks offers a dynamic, engaging experience that will keep you on the edge of your seat at all times.
Steam User 3
game concept is kinda unique,
game feels different from what it shows in the previews.
if you dont like stress than dont play it.
the game:
you and your friends or opponents get commands by the system
that tell what to do to success the round to the next
between of all this you get MATH so if you hate math...dont play.
i like the game itself but i dont like that it put me under stress that way.
Steam User 4
great game, premium is worth it, only one person needs premium to host private servers and such. soundtrack is also amazing.
Steam User 3
Good game, my friend is a stupid inconpetent puny insect who failed the most basic tasks. Great Game, dumb friend
Steam User 1
This game is a ton of fun. It sucks that it didn't get more fame I could see it being the modern day Mario Party.
Steam User 0
The game is fun for a few hours, but you have to be a quick reader as the rules are not displayed for long. The game quickly becomes repetitive, however.